| Panther-style (I) |
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| PANTHER-STYLE is what the Qek call spearhunting. The Qek do not have a separate conception of human-to-human combat; either they brawl with no serious intent or kill their enemy in cold blood like prey, attacking from hiding, disappearing into the jungle after striking at their enemy. Thus their hunting Ability is also what they use in war. |
| Spider-style (R) |
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| This Ability is under-used among the coastal families, but interior women often excel: the Ability concerns traditional trap hunting and planning secure homesteads with steady supplies of clean water, defensible positions, paths for retreat and other necessities. |
| Seal-style (V) |
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| Families on the coasts of the Sea of Teeth gain a signification part of their livelihood from hunting the creatures of the sea with their long spears and nets, used from oneman kayaks. This Ability is used to operate the kayaks in travel and hunt, and to swim. |
| Psychonaut (V) |
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| The jungles of Qek are home to a fortune of mind-altering substances alongside other herbs and plants. A character with this Ability has experience in finding, preparing and using these riches to support selfreflection and shamanism. The Ability can also be used to amplify or control the influence of drugs on a person, and to recognize and treat different mental states resulting from drug use. |
| Gem-Cutting (R) |
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| This Ability is used to recognize and work the many precious gems that can be found in the jungle. It is necessary for cutting gems into pleasing shape without causing flaws. |