| Key of Apostasy |
|---|
| The character tries to refute his rings, breaking all connections. Whether he can survive without his people is an open question. |
| 1xp: Interact with non-dwarves. |
| 2xp: Disagree with members of your ring. |
| 5xp: Break away from a ring. |
| Buyoff: Become a human by either being defended against your rings by another, or by settling down in a human community. |
| Key of Ring-Heart |
|---|
| The character is very committed to his responsibilities towards his rings. |
| 1xp: Help your ring. |
| 2xp: Gain the praise of a higher ordinance dwarf. |
| 5xp: The needs of two of your rings conflict. |
| Buyoff: Prioritize your own purpose over the needs of a ring. |
| Key of Kept Secrets |
|---|
| The character has heavy secrets he has sworn to keep for his ring. |
| 1xp: Secrets are discussed. |
| 2xp: Refuse to divulge a secret. |
| 5xp: Prevent a secret from falling into enemy hands. |
| Buyoff: Reveal a secret to someone who shouldn’t know it. |
| Key of Shame |
|---|
| The character is ashamed by some past misdeed that casts a shadow on his honor and ordinance. |
| 1xp: Discourse upon your shame. |
| 2xp: Get shunned. |
| 5xp: Suffer a drop in ordinance. |
| Buyoff: Recover your lost honor. |