| Key of Manipulation |
|---|
| The character is situated to influence a ruler’s politics while himself staying in the shadows. |
| 1xp: Advise your ruler. |
| 2xp: Act against your ruler’s interests. |
| 5xp: Force your ruler to follow your will. |
| Buyoff: Accept the mantle of power for yourself. |
| Key of Nobility |
|---|
| The character considers himself one of the privileged in Maldor, justified in his rule by his nobility. |
| 1xp: Your status comes up. |
| 2xp: You get the respect you deserve. |
| 5xp: Prove yourself better than commoners. |
| Buyoff: Humble yourself in front of commoners. |
| Key of Revolution |
|---|
| Maldor is wracked by social unrest as unjust governments struggle to hold onto power against ideas old and new. |
| 1xp: Speak against the ruler. |
| 2xp: Act against the government. |
| 5xp: The government reacts to you in fear and concern. |
| Buyoff: Accept a favor from the government. |