HomePage RecentChanges About

Keys - Sun & Moon

Key Imperial
The character declares that he is Absolon Reborn. In practice this requires a sovereign position as a Lord in his own right. 1xp: Use imperial regalia in public. 2xp: Use imperial power to grant privileges or set decrees. 5xp: Crush another character claiming sovereignty. Buyoff: Acknowledge another person as sovereign.
Key of Sun Worship
The character believes that the natural forces are ultimately in harmony with human aims, and that the human society reflects celestial order.
1xp: Refuse to act against your station or purpose in society.
2xp: When the weather or other natural forces support your, or somebody else’s, aims.
5xp: When your faith is rewarded.
Buyoff: Engage in unnatural practices.
Key of the Moon
The character worships the Moon as the Queen of Shadow, harbinger of change and protector of the world from the destructive power of the Sun.
1xp: Refute the rule of man.
2xp: Celebrate the human body.
5xp: Kill in the name of the Moon.
Buyoff: Pay obeisance to a man or the Sun.
Key of Civil Service
The character believes in the rule of law and meritocratic advancement, a philosophy largely on the wane in modern, feudal Maldor.
1xp: Act to fulfill your office.
2xp: Resist others to fulfill your office.
5xp: Break the law to fulfill the intent of your office, or uphold the law to break the intent.
Buyoff: Relinquish your office.
Key of Not Caring
The character does not care of the religious schism so prevalent in Maldorian lands.
1xp: Trump a religious issue with something more important in conversation.
2xp: Refuse to take sides in the conflict.
5xp: Find a sensible solution to the people’s problems.
Buyoff: Take sides in the conflict.