HomePage RecentChanges About

Keys - Zu

Key of the Sorcerer
The character is a SORCERER, committed to obtaining and understanding zu.
1xp: Gain intelligence about a new word.
2xp: Figure out some more Zu grammar or syntax.
5xp: Obtain a new word.
Buyoff: Willingly give away a zu.
Key of the Word-Horse
The Watchers have empowered the character to seek and steal back zu that lies in the wrong hands.
1xp: Progress with the task.
2xp: Steal to do the job.
5xp: Return zu to a Watcher.
Buyoff: Steal wrongfully, or kill.
Key of the Chatterbox
The character is not very patient and will use Zu with little provocation.
1xp: Use Zu.
3xp: Use Zu gratuitously.
Buyoff: Refuse to solve a problem with Zu.