| Secret of the Covenant Rites |
|---|
| The character has the basic knowledge required for participating in Gorenite ritual magic, making her able to spend Pool and make Ability checks for ritual working. |
| Secret of Blood-letting |
|---|
| The character is skilled in blood rituals, and can make a RITUAL MAGIC (R) check to cause Harm to a ritual sacrifice and draw an equal number of Pool points from it, just like if she were shedding her own blood. The target has to beat the level of Harm with ENDURE (R) to stay conscious; if repeated to an unconscious victim, this is fatal, as is going over MORTAL (6) Harm. |
| Secret of the Warrior Rite |
|---|
| When the character creates a ritual Working in the Covenant Rites, she may connect herself to the Working, making checks and taking Harm through it, just like it was herself who took the form of the magic. A Working like this is controlled by the player in how and when it comes about; however, it may manifest in at most as many scenes as its Effect value indicates before dissipating. The character herself is only vaguely aware of what the Working is doing on her behalf; Harm manifests as dizziness and illness that drains her of life. |
| Requirement: SECRET OF THE COVENANT RITES |
| Secret of Archaic Rites |
|---|
| The character can use her Arcana through a Working to decrease its costs, provided that the Arcana’s Aspect is present in the ritual. Any part of the Working that is visualized to accord with a magic in her Arcana is not considered for the cost of the working. In this use her Arcana may target others than herself as well. |
| Requirement: SECRET OF THE COVENANT RITES |
| Tricks of Breath |
|---|
| The character knows how breath, wind and life go together. |
| Maiden: The character’s singing is pleasing to both man and beast, even if clearly not high art. Use MAIDEN-WAYS (I) to replace MUSIC (I). |
| Cost: 1 INSTINCT |
| Mother: A successful MOTHER-WIT (V) check allows the character to gain one point of REASON or INSTINCT by calming her breath. Suffer a penalty die for each cumulative use per day. |
| Cost: 1 VIGOR |
| Crone: A successful CRONE-WISE (R) check allows the character to stop breathing and feign death. Turn the result into an Effect to carry it for several scenes. |
| Cost: 1 REASON |
| Tricks of Hair |
|---|
| Maiden: A successful MAIDEN-WAYS (I) check makes the character’s hair change in color and length. |
| Cost: None |
| Crone: A successful CRONE-WISE (R) check makes treated hair tough like steel wire, and sharp as well if she wants. |
| Cost: 1 REASON |
| Arcana of Maiden: Shapeshift |
|---|
| The character can change her seeming into that of a natural beast. She gains the attributes of one, and gets to swap any number of her Abilities and Secrets for those appropriate to that kind of animal. The change is permanent until dispelled. The character can only change her shape (to either direction) when nobody else knows where she is. |
| Cost: 2 INSTINCT for large mammals, 4 for others. |
| Requirement: Embody Maiden |
| Arcana of Mother: Command |
|---|
| The character can force others to do as she wills by the mere use of her voice. However, if the other person is hurt in consequence, her voice loses its power for as long as it takes for the injury to heal. |
| Cost: 2 VIGOR per target. |
| Requirement: Embody Mother |
| Arcana of Mother: Healing |
|---|
| When the character heals Harm with an Ability check, she can spend Vigor to raise the effective level of healing on a 1:1 basis. The patient has to stay in bed for a day per point spent, however, or the Harm comes back. |
| Cost: 1+ VIGOR |
| Requirement: Embody Mother |
| Arcana of Crone: Spirit Sight |
|---|
| The character can see invisible and hidden things, including seeing through lies. When it comes to conflict over this, she can pay the difference between the check results in REASON to tie the opponent and make the result inconclusive (effectively meaning that she suspects but does not know). If she refuses to know something, however, the sight is lost until the truth is revealed to her. |
| Cost: 1+ REASON |
| Requirement: Embody Crone |
| Arcana of Crone: Horror |
|---|
| The character can make another feel unreasoning, primal fear by her mere visage and voice, intense enough to force the person to escape or even die of fright. However, this power is lost if any should laugh at her, only coming back if she manages to scare a person again. |
| Cost: 1 REASON for social stakes, 2 for escape, 3 for paralysis and eventual death. |
| Requirement: Embody Crone |