Old School RPG Planet

2019-11-12

...You Find A Deck of Many Things.The Middle Kingdom -- a Metatopia Roundup

Soooo... We're back from Metatopia. It was freaking awesome. I came, I saw, I tested my game, it actually functioned as a game, and I have a zillion things to re-do, but I feel basically good about it.  I had some wonderful experiences and panels and thoughts about the con itself and the atmosphere which I need to think on some more, but which are broadly good. Also, I played some amazing stuff, which I will more or less try to describe herein. First thing, Friday I played a psionic cop game …

Categories:

  • At What Cost?
  • conzeist
  • for good or for awesome
  • i r designz!
  • I really want to play more Over The Edge
  • Immortal Flight
  • metatopia
  • Psicom
  • psionisis
  • roundup
  • somebody else is awesome
  • Throne of the Void

From Kuroth's QuillMega-Dungeon Mondays - a new blog series from grodog

I'm trying to get back on track with writing more in general, and decided that a more-regular series of posts on mega-dungeons would be a good way to do that.  I also figure that if can get a regular posting schedule on Mondays, that I should also be able to do a bit more during the week between Mondays too.  So, starting next week, and on Mondays henceforth ever after, I'll post something new and hopefully interestingly useful on the blog concerning mega-dungeon design stuff. This week as the …

Categories:

  • design
  • mega-dungeon
  • mega-dungeon-mondays

Hall of the Mountain KingNPC - Sylvi of Fruzti

NPC - Sylvi of Fruzti Sylvi comes from a family where almost all women follow the warriors path of Tor, Votan's son. She is the oldest of five sisters, all warriors, while her two brothers are blacksmith-priests of Veylund.  She has traveled south with her younger sister Solveig on a raid of the Sothron lands (as they call the coast of the eastern Flanaess) and their ship became lost in a fog. Currently they are harboring in a secluded bay of a small island. The natives seem to be a pig-like kind …

Categories:

  • fruztii
  • Greyhawk
  • npc

ChicagoWiz's GamesNew Podcast Episode! #18 - Casting Resurrect on the Podcast!

bibcleric3a From the unlikeliest of places came a great idea on how to continue this podcast! I talk about the current state of my campaign games, a few changes and future episodes. Thank you so much for the kind comments in the past year - I hope you continue to enjoy the show! Podcast hosted on Anchor: https://anchor.fm/the-dungeon-masters-handbook/episodes/Episode-18---Casting-Resurrect-on-the-Podcast-e8mqt6 Intro music: Dragonaut by Bradley The Buyer (bit.ly/2ASpAlF) Outro music: Dream by …

Categories:

  • Dungeon Masters Handbook
  • podcast

Throne of SaltOriginal, Simple, Ready to Hack

The bloated ourobouros that is The Discourse (TM) has slouched towards Bethlehem once again, nibbling at its tail. This has inspired me to do the smart intensely stupid thing of distancing myself from it interacting with it. I have thrown my hat in the ring, to be gobbled up by the mindless many-mouthed colossus. PART 1: Dandy's Eightfold Path OSR games are... Original -The game content setting and rules are novel and/or shares lineage with variants of the OD&D ruleset. It is not required that …

Categories:

  • bestiary
  • essay
  • LARGE OPINIONS
  • monsters
  • OSR

Cavegirl's Game StuffTheory post - Why We Have Dice Rolls, Game Mechanics, and Stats

Note: some games don't work like I'm about to describe here, and you engage primarilly with the game as a mechanical construct. I have no interest in them, and they aren't covered by this little essay. Diegesis as a concept is explained here. In this essay, I'm probably repeating a lot of points that have been said elsewhere. Often I can't remember where I first read an idea. This is me explaining all these ideas in one convenient place. So. I will explain in this essay why we have dice …

Akratic WizardryCthulhu, utilitarian

Only Existential Comics could portray the great old one Cthulhu as a rational utilitarian: EC’s series on ‘Philosophers and Dungeons & Dragons’ is simply wonderful. If you haven’t read them yet, I highly recommend doing so! (I previously posted on parts I, II, IV, V, VI, and VIII—hmmm, not sure why I didn’t mention parts III or VII here.)

Categories:

  • comics
  • Cthulhu
  • H. P. Lovecraft
  • humour
  • philosophy

NecropraxisVulnerabilities and Breaking Opponents

I have been playing Octopath Traveler now and then recently on the Nintendo Switch. Octopath is a throwback to—or perhaps celebration of—JRPG style games with several particularities, one of which is a turn-based combat system built around attack type vulnerabilities and combatant initiative. Playing Octopath has prompted me to think about how to apply similar […]

Categories:

  • Rules
  • combat
  • Octopath Traveler

Doomslakers!The DCC RPG Tangent Part 3

One more DCC post. Short and sweet to finish this bastard up because I feel like I'm in the "long winded description of your game" territory. And nobody wants that. The PCs had to deal with The Blue Queen. They found themselves back in their native village, 150 years later. And it was a winter hellscape. They fought some wicked ice witches, contended with a foul witch who gave them some guidance, and somehow ended up on X1: The Isle of Dread... but the island was caught in a time storm and all …

Categories:

  • Actual Play
  • blog
  • campaign
  • DCC RPG
  • DIY
  • opinion
  • OSR
  • RPG

Doomslakers!The DCC RPG Tangent Part 2

EDIT: Changed the title of this because it's kind of its own thing. I also know how to use "its" and "it's" correctly so blow me. Continuing what I was saying earlier about my first DCC RPG campaign... no juicy bits here. Apparently I really really want to talk about my DCC game for a minute. Peril on the Lost City! The PCs had crashed their cool new Viking ship on a purple planet next to a big pyramid thing. I was only loosely using the content from Peril on the Purple Planet so I made the …

Categories:

  • Actual Play
  • blog
  • campaign
  • DCC RPG
  • DIY
  • opinion
  • OSR
  • RPG

Doomslakers!The DCC RPG Tangent Part 1

EDIT: Changed the name of this DCC RPG sub-thread. These posts are going to be all over the fucking place, so pardon me ahead of time. This is an act of stream-of-consciousness commentary to summarize/explore my experiences in the gaming community since 2012 (and maybe before). This time it seems that I'm writing mostly about DCC RPG, my entry point to the old school scene. This post has little or no juicy "terrible things about the OSR" bits. If you're here for the controversies all you'll find …

Categories:

  • Actual Play
  • blog
  • campaign
  • DCC RPG
  • DIY
  • opinion
  • OSR
  • RPG

Methods & MadnessRANT: the useless complexity of D&D 5e

So, here is the new unearthed arcana: Class Feature Variants. It has some cool options. Lots of optional rules that should be there from the start, but hey, at least they are there. But I will not discuss it in detail. I'll rant about another thing that's been bothering me for a while. If you don't want to read a confused rant, well, you've been warned. This is my main issue: 5e builds characters with "points" [for example, it "costs" 6 points to get a feat, and maybe 1 point to get a fighting …

Categories:

  • 5e
  • abilities
  • Brainstorming
  • Classes
  • creativity
  • D&D
  • Design
  • House rules
  • rant
  • Rewriting
  • RPG
  • Skills
  • Weapons and Armor

Goblin's HenchmanTuesday Toot!! | Blade of Blinking

Tuesday Toot – G+ is closing gone. When it was alive things happened. Things unexpected. Great things. Whilst my creative output is only modest, I thought I’d hold something up into the living light, something that came about purely because G+ existed … This is a toot to G+. The Master’s Hoard is a compilation […]

Categories:

  • Master's Hoard
  • Publication
  • Self
  • Tuesday Toot!

2019-11-11

The Lovely DarkTwenty Questions, Tentatively Answered

As originally posed by Jeff Rients What is the deal with my cleric's religion?  The distinction between ghosts, spirits, dreams, and gods is murky and fluid. Some gods germinated in old, well-preserved cultures. Others made themselves from nowhere. Some were made in laboratories by mad occultists. Perhaps you're one of those surgeon-occultists, carrying your god around in your briefcase or under your tongue. Perhaps you're the priest of a civic religion, leading the crowds in rites of veneration …

Dyson's DodecahedronLabhruinn’s Tavern

Labhruinn’s Tavern is a cosy little establishment built into the basement of three story stone & wood residential structure on …Continue reading →

Categories:

  • Commercial Maps
  • Fantasy
  • Maps
  • Bar
  • Basement
  • Building
  • Dungeons & Dragons
  • Inn
  • Labyrinth Lord
  • OSR
  • RPG
  • Tavern
  • Urban

Axes & OrcsTrying to make functional satirical monsters

Some critictism I have seen about Troika! is that no one is playing it, or folx are only making backgrounds and not other important content or some bullshit. So, I was already planning on retooling these to be monsters. Sof Boi Ludological Engineer These pastel haired milk skinned beings are frequently found at the center of cults to their various, and seemingly minute and inane, interaction fictions and games. even if found alone, their cults are distant in the physical realm. Skill 8 Stamina 8 …

Categories:

  • monsters
  • Troika

Of Slugs and SilverThe strange spells of the Yellow City

(These spells were created for my 5e Yoon Suin campaign.  The details aren't 100% there but you can figure it out.  These are based on the hilarious list of spells created by an A.I.  For some reason I thought I already had published this!  So here you go)   Fomend’s Beating Sphere, level 2 An alternate form of flaming sphere, that does low damage (1d4) but also pushes people down (shoving at strength 16). The sphere has a reaction action that it uses to slam people trying to move away from it. …

Categories:

  • 5e
  • magic
  • Yoon Suin

Forrest for the TreesStarve Acre

Starve AcreStarve Acre by Andrew Michael Hurley My rating: 4 of 5 stars Note: This is a review of the The Eden Book Society edition, released under the pseudonymn Jonathan Buckley. "Fool me once, shame on you, fool me twice, shame on me." As I made my way through Starve Acre, I could not help but notice the strong similarities between the initial conceit and that of the movie Wake Wood, a movie I greatly enjoyed. But the copyright on this edition read 1972, claiming that the book was …

Categories:

  • Existentialism
  • Hauntology
  • Horror
  • Trees
  • Weird

Axes & OrcsVeterans Day 2019 Sales

So I've been telling myself that I was going to aggressively promote my games during this holiday weekend because I am a US Veteran and a disabled one at that. Kind of forgot to promote myself during the weekend. But I have two sales for today only. Almost all of my games are 33% off for today. And I have two games for 100% off today. Also Science-Fantasy Potpourri is still bundled with Troika! Numinous Edition. And if you miss the sale today, it suddenly became Veterans and Military Families …

The Nine and Thirty KingdomsMaking Geomorphs with Inkscape (Part I)

I wanted to do something a bit different this week: a tutorial for those who would like to make Dyson-Logos-style, Dave's Mapper-compatible geomorphs. I will be demonstrating in Inkscape, since it's (a) free, and (b) the program I use. You will probably want to practice first with Inkscape, in particular with the bezier line and curve tool, the node editor, and the alignment tool. I won't be doing a step-by-step walkthrough for any of the tools. document sizegrid set-up First, you want to …

Categories:

  • tutorial

tales of absolute doomMoldHammer: Alternate Rules & Bonus Content.

This post is an expansion for MoldHammer, which I also updated today. More Rules Options Funnel  To start the game with a sort of bang, allow each player a handful of level 0 characters and let the mob run through a gruesome, brutal, but treasure-filled "funnel" dungeon (as in Dungeon Crawl Classics). If all goes well, a few weathered and mutated heroes should emerge at the end of the night's bloodshed. Level 1 Starting Characters There's nothing wrong with that! Mighty Starting Characters Each …

B/X BlackrazorChicken Dinner

Great season, great win. Regular posting will resume eventually. Kids are home form school today. Happy Vets Day. : )

Categories:

  • holiday
  • soccer

These Old GamesSimEarth

SimEarth is one of those classic sandbox games, something with a charm that is ageless. I finally found my box and installed it on an old G4 Sawtooth Mac. It turns out that I am very rusty at all of this, so it will be a while before I do a review and some gameplay videos. Here is a 90 second clip of the software in action. I was concerned about this old Mac's specs, so I updated it a bit. I have max memory and four hard drives. Unfortunately, I can't seem to run OS 7 on this and don't believe …

Categories:

  • SimEarth
  • Video Games

diregrizzlybearSkill Checks for OSR Games

I can already feel my 7 or 8 readers cringing at the title. OSR style games tend to try to avoid the very idea of skills. From goals of simplicity to theories of gameplay, the concept has a very contentious history. I don't like skill systems in general.  They are cumbersome at best, troubling intrusive and game-breaking at worst. What I've done, instead, is sorta universalize something that was already going on in early D&D and made more explicit how to apply and adjudicate it in various …

Categories:

  • basics
  • dice rolling
  • dungeons and dragons
  • mechanics
  • osr
  • skills
  • theory

A Blasted, Cratered LandDungeons are Gender-Neutral Washrooms

We as game masters elide lots of little parts of the human condition in the name of convenience and decency. Players rarely have to deal with the mundanity of their characters drinking water, shuffling items around in their bags, or dealing with the assorted traumas of slaughtering dozens (minimum) of other thinking, breathing, people for money and power. Still, sometimes digging a little deeper can reveal parts of the adventuring lifestyle that are rather horrifying, when you put your mind to …

Categories:

  • dungeon
  • shitpost
  • worldbuilding

The Other SideMonstrous Monday Review: Monster Manual

For today's Monstrous Monday I want to do another review. For this one, it still follows my 'Back to Basic' theme I have been doing all year even though it is not a Basic-era D&D book.  It is though one of my Basic era books.  The book is the Monster Manual and it was just about 40 years ago that I first held this book in my hand. This is the book. This is the book that got me into D&D and RPGs. But how does one review such a genre-defining classic? My son had made himself a triple cheeseburger …

Categories:

  • 1st ed
  • 70s
  • monster
  • Monstrous Mondays
  • review

Zenopus ArchivesScrum Con 2020 - Register Now!

Registration for the second Scrum Con is now open, as of this past Saturday! https://tabletop.events/conventions/scrum-con-2020 If you are in DC Metro area considering join us for this one day con on Leap Day 2020 (Sat Feb 29th). This time the event is being held in a larger venue, the Silver Spring Civic Building. This con is brought to you by the Second Saturday Scrum Club, of which I am a member. Registration is $15, and allows you to sign up for games in both the morning and afternoon …

Categories:

  • Cons

Yet Another Traveller BlogInterview with Marc Miller and Starship Geomorphs update

I really enjoy watching interviews with Marc Miller. I'm not sure how I missed this one, from GaryCon last March, but since it currently only has 25 views I'm guessing a lot of you haven't seen it either. It is well worth watching in my opinion. Big thanks to Luke Gygax for posting this to YouTube. Here's a link to help boost the signal: GCXI Panel: Traveller. In the interview, there is some discussion about a print version of the Starship Geomorphs book. This is something I still very much …

Categories:

  • bridge
  • deck plan
  • design
  • gaming aid
  • geomorph
  • starship
  • Traveller

ChicagoWiz's GamesNew OSR Email list on Groups.io

If the shut-down of Google+ still has you grumbling... If you were enjoying some discussions on Yahoo Groups and you're upset that they are going private-only, might-as-well-be-shut-down mode at the end of the year... Why not come over to the OSR email list on Groups.io and check it out? Right now, the OSR group is pretty low-key and low volume. If you like email lists and still enjoy that sort of interface, then this is another option to have some great discussions! https://groups.io/g/OSR-R …

Benign Brown BeastDiscourse & Discord

“The Discourse”I can't keep up with The Discourse. There's always something happening, and I mostly don't care. But I try to be a good person and also to not support shitty people, so I have to care a little. I stopped using the "OSR" tag on this blog, because it has been associated with a lot of terrible people, and also it seemed unnecessary1. This was an imperfect solution because "OSR" has a defined sensibility that it was useful to have a name for. (*DREAM is a cool group, but I think …

Categories:

  • advice
  • beholders
  • challenge
  • Discord
  • ideas
  • maritime
  • monsters
  • not games
  • OSR
  • rpg
  • the discourse
  • Troika!
  • unrelated

TenfootpoleMystery at Morfurt

By Todd Pote Arcana Creations S&W Levels 1-3 Hey, I was told I’m not supposed to be ashamed and embarrassed to note I have a Patreon. It still feels wrong. If you join, then you get to read my daily … Continue reading →

Categories:

  • Reviews

Sorcery & Super Science!Rest Assured (Salt Mine #7) Cover

Just got the new cover and loving it! This one sees our agents hunt down a person who's stolen a mummified cat.

Categories:

  • Fiction

Goblin PunchGolems

Bad Golems At their most boring, a golem is a big stone dude that punches you to death.  You will note that this is not very different from earth elementals, and the in many games, the two are sadly indistinguishable. In D&D, golems have a couple of wrinkles.  First, they may go insane and try to kill you.  Since you will usually be meeting golems in combat, the party may never even notice. Golems also have different interactions with spells, like clay golems getting tossed around by move earth …

Goblin PunchGhosts

I'm one of those people that thinks that ghosts shouldn't have stats.  Instead, ghosts are lingering bits of soulstuff, typically just a painful moment without context.  A ghost might materialize and go through some motions, but they are a type of recording, a recitation of misery. They're meant to be interesting traps, where the players find success through cleverness, rather than rolling high with their most relevant skill. by Luca NemolatoHow Ghosts Work Pouring holy water on an affected …

Categories:

  • bestiary
  • dungeon
  • traps

The Wandering GamistACKS Morrowind: Maps

Been working on mapping.  Here's the poster map with a 24-mile grid over it. I'm not in love with this particular gridding; a number of towns are very un-centered in their hexes (particularly annoying for Ghostgate), and Vos and Tel Mora are in the same hex.  But I'm not sure a regular grid that centers every town on the right scale is doable. I also worry that this scale is somewhat too small.  It's only one or two 24-mile hexes from Ghostgate to Dagoth Ur.  From one end of the map to another, …

Categories:

  • ACKS
  • Mapping
  • Morrowind

Elthos RPGThoughts on The Way of All Flesh Campaign

A slight change of style, with one frill, wherein I talk about my upcoming Campaign World "The Way of All Flesh". I ruminate about the larger background, zoom into some details, and leave gobstopping tons out. Kind of a teaser for the campaign world. I thought I'd experiment a bit with the style. It's not great, but again, it's heading in the general direction I want to go. So there you have

Coins and ScrollsOSR: Ultraviolet GLOGlands

With a core GLOG hack complete, making an Ultraviolet Grasslands-based hack was fairly easy. PDF Link. This document includes: Fighter, Barbarian, Thief, and Hunter from Many Rats on Sticks.5 Wizard Types. Some spells based on existing ones, but a sprinkling of new ones too.Entirely new Polybody, Vome, and Warlock classes, with associated useful tables. A UVG price list (including pets).A handy condensed character sheet, time tracking sheet, and hireling sheet.And much more! The GM-facing …

Categories:

  • OSR
  • UVG

Doomslakers!The Wonderful & Terrible Things That Effervesced in the OSR Scene, Part 1

I came into the DIY/OSR RPG scene perhaps midway through it's golden lifespan. My understanding is that 2004-2008 is sort of the seeding time and 2008-?? was the flowering and fullness of it's prurient presence*. If I dig back into my archive of files and emails and such, I can see that I was dipping my toes in the water in 2012. I didn't even know it existed prior to that time and the only reason I discovered it - to the best of my failing memory - is that I stumbled across a link or ad for DCC …

Categories:

  • blog
  • DCC RPG
  • DIY
  • opinion
  • OSR
  • RPG

42 Rolls of Duck TapeThe Stars Like Dust

So, I just finished reading The Stars Like Dust, the first of Isaac Asimov's galactic empire novels. I've already read all the foundation and robot books, and just got my hands on the empire novels recently. in general I like Asimov's work, sure there are lots of criticisms that can be aimed at it, and justifiably so, but I like his stories because they are great science fiction. They don't just take place in the future and with advanced technology as part of the setting, Asimov uses the …

Categories:

  • Academic

2019-11-10

These Old GamesuMoria on a Mac OS 9

uMoria or Mac Moria 5.5c is one of those classic games that is strangely addictive. You pick a race, a class and you are off to the Dungeon. This classic game was created in 1983 by Robert A. Koeneke and has gone on to be ported to most OSes. I happen to like the old classic mac app best.  A typical Mac Moira CharacterAt the bottom of this screen are two options, change name and file character description. The file is merely this page suitable for printing. While the 6 Statistics are close to …

Categories:

  • Mac OS 9
  • moria
  • rogue-like
  • umoria

The Savage AfterWorld[DCC RPG] Savage Menagerie: Blood Imp (AKA "Hemogoblin")

This blood-thirsty goblin was originally created for Labyrinth Lord, but I felt he could be a great addition to DCC RPG, so here's my conversion... BLOOD IMP: Init +0; Atk bite -1 melee (1d3) or as weapon -1 melee; AC 10 + armor; HD 1d6; MV 20’; Act 1d20; SP infravision 30’; SV Fort -1, Ref +2, Will -1; AL L. The Blood Imp is an offshoot of Goblin (DCC rulebook, page 417) though it stands

Categories:

  • DCC RPG
  • Game Design
  • Menagerie

B/X BlackrazorSherm

There's no Seahawks game today, and even if there was I'd probably be ignoring it in favor of the MLS Cup going on, featuring my Seattle Sounders versus Toronto FC. If the Seahawks get to the Super Bowl this year, it will have been in spite of several in-season missteps (including two home losses!), whereas the Sounders have already proven themselves by getting to the championship round. They get my undivided attention today. Which is Sunday, by the way. Which is NOT the day I'm writing this, by …

Categories:

  • bb
  • nfl

From Kuroth's Quillgrodog's Mega-Dungeon Maps - The Landings Level

I began this mega-dungeons maps "series" (more consistency in posting would help with that label, I'm sure!) earlier in the year with one of my oldest surviving maps, but that map (and its associated key content) does not reflect the quality of designs that I create today.  "The Landings Level" map and key more-accurately reflect my current design sensibilities. I created "The Landings Level" map (the first in a group of similar types of maps), over a few days in early December ten years ago, …

Categories:

  • allan grohe
  • design
  • gary gygax
  • grodog's castle greyhawk
  • landings level
  • map
  • mega-dungeon
  • rob kuntz

InvulnerablogMetagene Super Hero RPG Sale

For my birthday, and as an early giving-of-thanks to everyone, Metagene Super Hero RPG, a 229 page, rules-light four-color supers RPG from Imperfekt Gammes, is discounted to $0.99 for the rest of November! https://www.drivethrurpg.com/product/260285/Metagene-Super-Hero-Roleplaying-Game

Categories:

  • Metagene

Thought EaterThought Eater Podcast: Even More Unpopular D&D Opinions

So last week on Five Minute Friday, I shared an unpopular D&D opinion and encouraged others to do the same. I got a few calls from some of the other folks podcasting here on Anchor, so today I am sharing them on the podcast. I also throw in one more unpopular opinion of my own. CLICK HERE TO LISTEN!!! If you enjoy my free zine, podcast, and/or blog, please consider supporting my work for only $1 per month.

Categories:

  • 4e
  • 5e
  • Dungeons and Dragons
  • OSR
  • podcasts
  • retro-gaming

Jeff's GameblogOne liners

Today I thought I could squeeze a blog post out of a bunch of undeveloped ideas that are scrawled into my current DM's notebook. Make of them what you will. New aphorism: The DM is always free to introduce a new complication.Pledge-object: an object of value given by the higher status party as part of a negotiation; if the higher status one breaks the pledge, the object is forfeit.Nullset Jones: a hypermathematician who specializes in Zero Theory, the math of zeroes, null sets, etc. Real first …

Ancient Vaults & Eldritch Secrets[New Magic Item] Torch of the Yaw-bo tree

Torches of the Yaw-bo tree ‘Is that a will-o-whisp over there?’ the gnome illusionist whispered as he pointed towards a floating light coming near the edge of the trees. The light halted suddenly and seemd to slowly swivel then started … Continue reading →

Categories:

  • Magic Items
  • Uncategorized
  • Astonishing Swordsmen & Sorcerers of Hyperborea
  • BD&D
  • BFRPG
  • Iron Falcon
  • Labyrinth Lord
  • OD&D
  • OSRIC
  • roleplaying
  • rpg
  • Swords & Sorcery
  • Swords & Wizardry

...and the sky full of dust.Words (with the) Smith

Session 24 In Appleby the heroes bought time at a smithy and, after deciding melting it wasn’t going to work, […]

Categories:

  • Blog
  • RPG
  • RPG Adventures
  • actual play
  • beyond the wall
  • children of the raven

Cross PlanesDungeon Crawl Classics: Lightning Giants

According to Sargoo the Sapient lightning giants were originally storm giants who due to age or illness have their flesh and blood violently and painfully explode around them and only leaving a sentient lighting bolt. Sargoo further postulates that lightning giants only have a matter of hours (2d6) before their form is pulled into the sky, ending their existence. Giant, Lightning (30' tall, 500 lbs.) for Dungeon Crawl Classics Init +6; Atk lightning bolt +26 melee (7d8+12, range 300'); AC 20; HD …

Categories:

  • Bestiary
  • Dungeon Crawl Classics
  • OSR

A Roll of the DiceTMDM, Pt 2: What's Wrong with the d20?

This seems to be the week where everyone is venting their unpopular opinons about D&D, so what better time is there to dive into the heart of my search for a new die mechanic and talk about all that is wrong with the d20 roll? Enlighten me oh blogger! What is wrong with the d20 roll? Nothing actually. If it works it works. The d20 roll is tried and true and accepted by millions as the standard for role playing games. You roll 1d20.If it’s not an obvious fail you add a bunch of modifiers.Think …

2019-11-09

Kill It With Fire!New Elfgame houserules

I'm mostly spitballing on how to make a DCC version of D&D go well... A 1 on a d20 always fumbles, and a 20 always succeeds, but you never roll a die without the Judge telling you to. I mean it. Shtap. Hit it: Your hit die is added to a d20 to hit ACs. Naught else is added.  Damage: Roll your class hit die as a damage die, regardless of weapon choice. You already rolled the hit die during the hit it step, so save us all some time and don't reroll it. Deadliness=Initiative: Everyone types or …

Dyson's DodecahedronRelease the Kraken on An-Nayyir’s Pyramid

Every month we go through our back catalog of maps and the many patrons over on Patreons vote on which …Continue reading →

Categories:

  • Commercial Maps
  • Fantasy
  • Maps
  • Crypt
  • Dungeon
  • Dungeons & Dragons
  • Labyrinth Lord
  • OSR
  • Pyramid
  • Release the Kraken
  • RPG
  • Side View
  • Tomb
  • Tombs

The Nine and Thirty KingdomsThe Fifth Element

No, I’m not going to talk about that gods-awful movie. This is a continuation of the cosmology I started in the post on the eternal state of matter. Summary of the current mystical states of matter: material, the base state, tangible, visible, moving through spaceethereal, a more rarefied state, intangible, rarely visibleeternal, a less rarefied state, impenetrable, fixed in spaceastral, a conceptual state, intangible, invisible, beyond spaceYou could match up the states symbolically …

Categories:

  • cosmology
  • dnd

Of Slugs and SilverThe Golems of the Yellow City

Slugmen are know for their magical skill, scholarship and mercantile acumen (along with many other, less flattering descriptors).  But with a few notable exceptions, they put little value on martial skill, preferring to hire various guards and mercenaries to do their fighting for them.  This can be problematic - highly skilled sell-swords are not cheap, and the average guard's fighting skills tends to be fair at best, due to the long hours of, well, guarding with few chances to get actual …

Categories:

  • 5e
  • magic
  • The Glog
  • Troika!
  • Yoon Suin

These Old GamesImage Resources for Future Reviews

I'm going through my shelves and getting read to review some older products. This is the first post of images needed to get that done. I have some classic books right along side some classic games. Most of the games are Mac OS 9 stuff. In looking at some of the D&D stuff, I might not do reviews, I'm thinking about sharing how they have been worked into my campaigns. I mean, what more can be said about Deities & Demigods which hasn't been said to death?

Categories:

  • Future Reviews
  • Images

An Abominable Fancy5e One Shot: Playtest

I trotted out my new quick character generation system, 5e One-Shot, for a game at the local library. And it was a blast! I printed out the rules and made an accordion-fold screen out of them. Crafts Time This screen didn't prove terribly useful—the arrangement of the narrow conference room and outsize table were such that no one could really crowd around a see it. But I think it lent my homebrew system an ersatz professionalism that made it easier for people to get on board. All in all, it …

Throne of SaltThe Sixth People of Man

Helena Markos Takal Nûn, who was lord of swords, came to Baba Tubalkhan in his forge and said: "Brother Tubalkhan, I ask that you make for me the greatest of weapons. Make for me a sword, so that I may cleave my enemies in twain." Baba Tubalkhan nodded and said: "Come back tomorrow, and I shall give it to you."  The next day came, and Takal Nûn returned to the forge. Before his feet, Baba Tubalkhan had laid a plowshare. "This will do you much better," spoke Baba. "Swords are ugly things and not …

Categories:

  • lore
  • Mother Stole Fire
  • race
  • setting

These Old GamesClean Up Time - Family time

I'm cleaning and sorting today. Here are some of my favorite pictures I rescued from various devices and platforms. Due to the cleaning on my plate, I might be offline for a few days. Epcot Family Picture on New Year's Eve 2019. My phone glitched and my family had stepped away in the excitement. Cool picture though.  Leo the cat, as photographed by my daughter. I use this for a "Personal Space" lesson at school. Benny's first Christmas Our first Family Disney Trip, celebrating Catherine's final …

Categories:

  • Family Time
  • memories

Adventures in Gaming v2[Now Available] New Advanced Labyrinth Lord Character Record Sheet -- UPDATED!

Now available -- my new Advanced Labyrinth Lord Character Record Sheet. Pay what you want (something would be nice, $1 suggested)... UPDATE 11/9/19: This product now has two character sheets -- a 4-page full record, and a more classic 2-page quick record. Still Pay-What-You-Want! Cheap! Two and Four pages, PDF. Here's the first page: And here is the full two-page character sheet: Click here to buy the Advanced Labyrinth Lord Character Record Sheet

Categories:

  • Advanced Labyrinth Lord
  • Character Record Sheet
  • James Mishler Games
  • Labyrinth Lord

Box Full of BoxesSkoraeus' Brothers - an encounter for Volmusia

Unsafe, Enchanted (Genius Loci), Personages (Skoraeus' Brothers, Diodotus, Valley Keepers)           Located far into the northern, snowy reaches of Maaglurtet's Range, nestled in a deep gulch, are what appear to be two massive faces carved into the sides of the stone. At first it would seem they are like many other monuments to the Nameless Empire,until one of the heads begins to query any interlopers in a low, rumbling voice. The questions are frustratingly focused on the minutiae of the …

Categories:

  • Locations
  • Monster
  • Personage
  • Volmusia

Tenfootpole(5e) Sinner’s Manor

By James Eck Mind Weave 5e Level 1 *sigh* This nineteen page adventure details a four level manor with about twenty five rooms in about five pages. It’s just combat encounters in a non-keyed long paragraph descriptive format. Combined, of … Continue reading →

Categories:

  • 5e
  • Reviews

Thought EaterFree and Pay-What-You-Want 5e DMs Guild Highlights: Week Ending 11.9.19

Every week, talented creators upload Dungeons and Dragons products to the DMs Guild, pricing them as free or pay-what-you-want in order to reach customers. Dozens of new free and pwyw products are added each week alone. It is a lot to sort through. My hope is that highlighting a few of each week's best supplements will help the designers get the attention they deserve. You can find previous posts in this series HERE. Politics of Zilargo from Joseph Meehan Certain creators are really the heroes …

Categories:

  • 5e
  • DMs Guild Highlights
  • Dungeons and Dragons
  • Magic Items
  • Maps
  • reviews

...and the sky full of dust.Lairs & Encounters: Griffon

The next of the Lairs & Encounters maps is of several nests on the sloping cliffs, where griffons lair.

Categories:

  • Blog
  • Lairs & Encounters
  • Maps
  • acks
  • lairs
  • map

The Lizard Man DiariesStar Dogs (beta)

Here's a rules light Sci Fi Rulebook (it's a bit like Star Wars Guild Dogs). I'm still working on it, but it's playable and a complete PDF. Please give me feedback if you have any and let me know if you can do Sci Fi art that might be able to go into it. https://drive.google.com/file/d/126Xwpn7Y7iLG_SqXXRsDsWikyihQkxgf/view?usp=sharing Here are some tools to help you with running a game of Star Dogs: Planet Generator: https://lizardmandiaries.blogspot.com/2019/11/automated-sci-fi-planet-g …

Categories:

  • PDFs
  • Star Dogs

The Lizard Man DiariesAutomated Sci Fi NPC Generator

Made to be used with Star Dogs: https://lizardmandiaries.blogspot.com/2019/10/star-dogs-beta.html Click on the buttons to get a Sci Fi  NPC.  The raw tables can be found below. (Automated using: http://meanderingbanter.blogspot.com/2018/09/automatic-list-to-html-translator.html) Button/Table Descriptions:  Expertise: What is the NPC’s main skill/business/pursuit?  Modus Operandi: How does the NPC operate? What are their quirks or obsessions in pursuing their work? Appearance: What is unusual about …

Categories:

  • Generators
  • Star Dogs

ChicagoWiz's GamesMaking connections through Dungeons & Dragons

Three days ago, my son Vincent was killed in a pedestrian/automobile accident. They were 25. I cannot begin to describe what I'm feeling right now. It's a grief that is both surreal and indescribable. Thank you for your kind comments and condolences. I have been estranged from my children from a previous marriage for about 8 years now. The reasons aren't important, but what is happening now is. And it in part is about our shared love for D&D. Vincent reached out to me a couple of years ago via …

Categories:

  • D&D

Coins and ScrollsOSR: Unofficial Ultraviolet Grasslands Filmographic Appendix N

What a title! Probably worth a fair few points in Scrabble. The Ultraviolet Grasslands are neat, but the book isn't player-facing. Sure, players can flip through and see the pretty pictures, but some of those pictures contain spoilers for content. Not a huge deal, but a sense of discovery is important. I'm working on a 40k-style intro blurb for my players. Something that explains who they are, what they're doing, the tools they have available, and the general tone and language of the setting. …

Categories:

  • film notes
  • OSR
  • UVG

2019-11-08

Forrest for the TreesThe Great God Pan and Other Horror Stories

The Great God Pan and Other Horror StoriesThe Great God Pan and Other Horror Stories by Arthur Machen My rating: 5 of 5 stars I had previously read two stories (novellas, really) in this volume: "The Great God Pan" and "The White People". I liked those stores and was excited to re-read them. And Machen's reputation among horror aficionados whose opinions I appreciate and respect, especially those who favor a more literary style (as I do), gave me confidence that I might enjoy the remaining …

Categories:

  • Art
  • Books
  • Cthulhu Mythos
  • Existentialism
  • Horror
  • Reading
  • Weird
  • Writing

Rose & KingfisherWhat Are Goblins?

Gawd, the final version of this post failed to upload, I assume 'cuz of the influence of some conniving goblin, so what you got were my half-finished notes. Updated now with my three-quarters finished notes, but I'm leaving the scraps of bullet points at the intro here because I figure maybe they're a good framing device and I kinda like them --------------------------------------------------------- Spirits of the land     - original 'goblin' monster Corrupted, squeezed out like a cyst Plantations …

Categories:

  • demons
  • world building

imaginary hallwaysGhost Gang Random Tables for Esoteric Enterprises or whatever modern urban fantasy you got

In anticipation of Cavegirl's AWESOME Esoteric Enterprises coming out bigger and badder, here are my thoughts on Ghost Gangs. Because people die all the time, there's almost always a few ghosts in a rough collective, if not an outright organized body of the disembodied. They're a fantastic organization to hire out freelancers, because they need a literal pair of hands (or 4) to lift up a priceless painting from one subterranean hidey-hole and carry it safely to theirs.  (Also here's a link to the  …

Categories:

  • horror
  • OSR
  • random tables

Wrathofzombie's BlogSome More Lovely Barbarians of the Ruined Earth Art and the Character Sheet

Art is progressing rather nicely for Barbarians of the Ruined Earth and I wanted to share more of it as it’s been awhile since I’ve posted anything! First- here’s a link to the Barbarians character sheet for anyone who wants it:)! Second- ART!!! David Lewis Johnson Art – – – – JV West Art – […]

Categories:

  • Barbarians of the Ruined Earth
  • DIY RPG Productions
  • Old School Role-playing
  • Other Systems
  • Published Works
  • Role-playing

Unlawful Gamesd100 Bottled Things

I HAVE A MIGHTY THIRSTTHE GREAT HEIDELBERG TUN What's it in: VialMason jarAmphoraBocksbeutelCanteenBota bagDemijohnCalabashFlaconGasogeneBologna bottleGrowlerHip FlaskJerrycanKlein bottleLacrymatoryFiascoPorronWitch bottleGlass Onion Don't de-kleine one of these bottles! (I derserve whatever I get) How Much is there (Only roll this if you are prepared to deal with some shenanigans, anything above a Midas is probably in a Barrel, but maybe a giant left her huge freaking …

Late Night ZenWearable monsters

Yes, that sort of wearable monster. Image from www.maxpixel.net I was browsing Old School RPG Planet's bloglist late at night and found myself reading a post about wandering monsters. I was half-asleep and read that as wearable monsters until I was nearly done with the post and hadn't seen a single reference to wearing monsters and wasn't that a fundamentally dumb idea? *cough* So anyway, here's a list of wearable monsters. Blame them on Abelard the Unreliable. I'm not sure why I gave them …

Categories:

  • homebrew
  • monsters

Late Night ZenThe why of cults

Image by OpenClipart-Vectors on PixabayA table to generate cult characteristics. A lot of the adventures I've been looking at lately have been premised on ideas like a cult infiltrating a community, or setting up a secret headquarters under a building and performing unspeakable rites. There's little or no description beyond 'a cult', though. I don't have an ongoing campaign involving a cult, so I thought it would be nice to have a chart to generate one on the fly if I was to run an adventure …

Categories:

  • adventure
  • Chart
  • tables

B/X BlackrazorThe Old Man's Game

I'm beginning to think that blogging is an old man's game. Yeah, there's probably some that disagree, and I may well be wrong. Certainly I've read plenty of blogs from "young whippersnappers" that are far more polished, commercialized, and frequented (by readers) than my own. But I'm not really talking about the "industry" of making money off the internet's social sharing platforms. Hell, it may be that I'm only targeting my own niche part of the blog-o-sphere (i.e. the "blog about the tabletop …

Categories:

  • blog
  • geezer
  • reflections

Unlawful Games6 NPCs from my Lowcountry Childhood

I always say the best inspirations come from real life, so here are some (only mildly exaggerated) folk from my youth that I think make for great NPCs. Down South, we call them Characters. Note: These NPCs go well with my new Lowcountry Crawl Zine! The Captain as envisioned by wr3cking8allThe CaptainThough his name is known, the man himself is always called Captain. Though a relatively small man, The Captain is made of thick corded muscle, calluses, and gristle. Having spent much of his life …

Cross PlanesPlaying vs Game Mastering

I'm pretty lucky in the fact that, at the moment, I'm playin in three very good games, two DnD 5 and one Vampire: the Masquerade 5. Something occurred to me while playing last night. I'm not used to all the free time at the table as a player. I've been primarily the Game Master for close to 27 years, and obviously that means that I was 100% involved with someone the whole session. Depending on my mood, I'll draw while the spotlight is off of me and I've tinkered a bit with my phone, but I find …

Categories:

  • DnD
  • Dungeons & Delvers
  • Me

Jeff's GameblogWhat does infravision look like, anyway?

Here are the entirety of the infravision rules as they existed in 1981, per page B21. PET PEEVE: I have never seen a computer game that attempted to simulate infravision. If you have, please leave a comment! Here's some random dungeon art I googled up. A background from the computer game Darkest Dungeon, maybe? This is what your normal torch- or lantern-bearing crew would see. With infravision,  color is determined solely by temperature. And things left laying about a dungeon for centuries will …

From Kuroth's QuillThe Starless Sea---Campaign Structures vs. Adventure Structures

How much thought have we collectively given to game elements/structures that are part of a campaign's flow and evolution, independent of the structure of the individual adventures that make it up?  The Starless Sea by Erin Morgenstern I've been reading Erin Morgenstern's new book _The Starless Sea_, which is a fairy-tale-like novel told through nested stories like the 1001 Arabian Nights; the book explores the stories' structures, some of which are meta-fictionally self-reflective/-reflexive, a …

Categories:

  • adventure
  • campaign
  • campaign structure
  • design
  • foreshadowing
  • game play
  • game structure
  • literary structure
  • literature
  • pacing
  • random results
  • structure

The Savage AfterWorldPlay or DIE Mini-Gaming Con in Athens, Ohio, Nov. 16

Just discovered a small one-day mini-con in my neck of the woods next weekend. (OK, so the "neck" is a bit more than 2 hours away. It's still in the state.) Hosted by Ratha Con (love the name), Play or DIE is a one-day affair that runs 10 a.m. to 8 p.m. at the Athens Community Center in Athens, Ohio. Sounds like there will be boardgames, videogames, and - yes - RPGs there for attendees to try

Categories:

  • Events
  • MCC RPG
  • personal
  • Play or DIE

Ancient Vaults & Eldritch Secrets[New Spell] Ignore Glass

Ignore Glass Stork snarled as he through the heavy globe of glass onto the ground. ‘It id too dense to break! How will we retrieve the key to this door now?’ the wizard hissed. With a shrug Vistis the Blue … Continue reading →

Categories:

  • Magic Spells
  • Uncategorized
  • Astonishing Swordsmen & Sorcerers of Hyperborea
  • BD&D
  • BFRPG
  • Iron Falcon
  • Labyrinth Lord
  • OD&D
  • OSRIC
  • roleplaying
  • rpg
  • Swords & Sorcery
  • Swords & Wizardry

Axes & OrcsTroikajammer 1.x Engines

Troikajammer These are rough mechanical ideas to facilitate dumping Spelljammer on top of Troika for purposes of having some rules. Honestly should get around to asking the few other people who have done this for what they did, but also anti-canon. As these are mostly just a conversion kind of thing I won't be bothering to rename most things. Helms=Engines Spell Engines To fuel one of these engines someone must expend stamina as if they were casting a spell. This is enough to fuel one day's …

Categories:

  • Spelljammer
  • SWORDDREAM
  • Troika

The Dice BladeAlternate Dimension Generator

For the times when the party open a gateway to Somewhere, and you have no clue what that is. Or simply when you want to start a new campaign and want a surprise. Step 1: First Impressions How long has the sapient inhabitants been present here? 1d20... 1. Millenias, multiplied by 1d10. 2. Millenias 3. Centuries 4. Decades 5. Years 6. Months Step 2: Setting Changes Number of Changes 1-2. No change. 3-5. One change. 6. One change, roll again.  What Changes? 1. Magic.    1. Is half as effective (rang …

Categories:

  • mechanic
  • sandboxing
  • tables

Thought EaterThought Eater Podcast: Five Minute Friday: My Unpopular D&D Opinion

Howdy all! Over at the Ruins of Murkhill blog and around social media this week, I spotted folks sharing their "unpopular D&D opinions". Well, today for Five Minute Friday, I'm giving you mine! If you want to call in on the show and share yours, I will play it on a future episode! CLICK HERE TO LISTEN!!! If you enjoy my free zine, podcast, and/or blog, please consider supporting my work for only $1 per month.

Categories:

  • 4e
  • Dungeons and Dragons
  • Five Minute Fridays
  • podcasts

Daimon GamesTravel and hex-crawling, part three - path-crawl and point-crawl

Read part one here: https://daimon-games.blogspot.com/2019/10/travel-and-hex-crawling-part-one.html Read part two here: https://daimon-games.blogspot.com/2019/10/travel-and-hex-crawling-part-two.html We start again with Signs in the Wilderness, with a single post that should have been, in retrospective, the first of all this series about hex crawling and wilderness. It presents a very simple framework to compare dungeon crawling and wilderness adventures; if you can run a dungeon, you can run …

Categories:

  • HexCrawl
  • Journey
  • Link
  • OSR
  • PathCrawl
  • PointCrawl
  • Travel
  • Wilderness

Jeff's Gamebloga creation myth, part II

The clerics, fighters, thieves, and magic-users grew so numerous that they met again where they started at the Center. Suddenly, they could recognizing the missing parts of themselves. Half reunited joyously with half. Thirds came together and embraced. To celebrate this happy event, they held a great celebration, inviting the elves and dwarves and gobble-folk. The halflings were already there. This event was the first marriage feast. Everyone was happy, except the demons. They were displeased …

DIY & Dragons5e - Alternatives to Darkvision

Darkvision is fairly common among the character races in D&D 5e. Dwarves have it, elves have it, gnomes have it, half-elves and half-orcs have it, and so do tieflings. Only humans, halflings, and dragonborn don't, at least among the races in the Player's Handbook. Open up Volo's Guide to Monsters, and you'll find darkvision among aasimar and tabaxi, among all the monstrous races available for player characters - bugbears, goblins, hobgoblins, kobolds, orcs, and yuan-ti - along with a few more …

Categories:

  • 5e
  • characters i want to play
  • resource management

Coins and ScrollsOSR: Medieval Mercenary GLOG Campaign Recap

I fell so far behind on my session writeups that the whole campaign came and went without even one report. Here's the hasty remedy. On a cold morning in early spring, a titanic black vault burst into existence in the middle of a dismal swamp. A faint octarine glow was visible for miles around. Scrying mirrors cracked. Spellbooks flung themselves from lecterns. Owls fell dead from trees; ponds boiled and cast up fishes. Luckily, the region was sparsely inhabited. Dawn's light found the servants …

Categories:

  • mercenary
  • OSR
  • session writeup

The Bogeyman's CaveA Blogging Challenge: MSpaint Monster Manual

I'm not an artist, at least not a visual one, though I often wish I was. I enjoy doodling in MSpaint a lot, it helps pass the time and makes me happy, but nothing I make in there is really truly "art". So the other day I thought, "Screw it, just doodle 5 monsters from the AD&D monster manual in MSpaint and put it on your blog. It isn't an art gallery, its a place for me to express myself and goof off", and so I did. And I realized that I bet a lot of the rest of the blogosphere is similar, not …

Throne of SaltClass: Theotokos

Ninebreaker This is a gimmick class, a mash-up of Monsieur's Witch and Lexi's Cleric. It is above anything else an excuse to use this image, which I am quite fond of. Class: Theotokos Somehow or another, you ended up carrying a god's child. It might be your profession, your fate, your choice, or your bad luck, but it's where you ended up. Uses HD as wizards, in games where this matters. No armor or weaponry skills at all. Miraculous Magic A theotokos gains access to the miracles of their deific …

Categories:

  • class
  • GLOG
  • witches

A Blasted, Cratered LandExploring the Meatropolis

Imagine a heart, the size of a country. Hang it from arteries as thick around as a mountain, that weave around impossibly great ribs. Slice off the top of the heart with a clean cut; this creates a great ocean of blood, advancing and receding as the heart slowly, powerfully beats its last beats. Its coasts of muscle are scarred thick and high, crusted in scabs and running with rivers of pus. Upon these coasts lies the Meatropolis: the largest city that still stands in the corpse-belly of Ogoath, …

Categories:

  • city
  • items
  • meat
  • meatropolis
  • weapons
  • worldbuilding

2019-11-07

Goblin's HenchmanSeven Days in the Duchy | a campaign weather resource

Incidentally, it turns out this is my 100th blog post. I listened to Michael “Chgowiz” podcast on weather (link), and thought it might be useful to prepare a live 7 day forecast for some Köppen climate weather classifications. Please see this post: https://goblinshenchman.blogspot.com/2019/11/seven-days-in-duchy.html Screen-capture: Here’s a sample screen capture of a 7 day forecast for […]

Categories:

  • Game Mechanic
  • Maps

The Nine and Thirty KingdomsAstral, Ethereal, Material... Eternal?

Have been busy this week, so no time for an extensive post. But I had an idea that I might expand on at some point. It has to do with mystical states of matter. I’ve posted before about doing away with the cosmic planes entirely and keeping astral and ethereal states of matter, rather than astral and ethereal planes. Everything is in the same world, except some things are material and can be interacted with, some things are intangible and barely visible (even then, only under special …

Categories:

  • cosmology
  • dnd

The Bottomless SarcophagusStudy Map of the Sarcophagus (Blog Index)

THE THAWING KINGDOM (original setting) IntroductionPeople and KnightsThe Remaining FrostDrakes and DevilsDraailantLocation, People, Creature Tables and Afterword REVANESCENCE_ (original setting) IntroductionHEART_s Undeath The OrkusThe Cult of Unfission (and its GLOG resources)Ghouls and d50 human bones Fantastical Species Mayfly Elves I (White)Mayfly Elves II (Red)Elf AfflictionsFairies and the Oneirean Miracularium (Cosmology of Divine beings) Miracularium I (Gods, Angels, Devils)

tales of absolute doomMoldHammer

DOWNLOAD HERE MOLDHAMMER This game strives to serve the same functions as old-school D&D with a minimum of rules to reference. All players begin with two Hearts and 10 To-Hit, so character creation is almost instantaneous. Levels are gained by looting Treasures and cashing them in at Guild Halls, so characters are defined by decisions made during play and not preparation. Fighters get improved combat stats (matching the HD and THAC0 progression found in AD&D) and can perform creative combat …

Goodberry MonthlyUGH Old Gallax Hall 1-21

Megadungeon Intro Level 1 - Basement Level 2 - Steam Tunnels Under Gallax Hall - Level 3 - Old Gallax Hall Made on Gridmapper by Alex Schroeder 1 Day = 10 Hours = 100 Turns = 1000 Minutes 1 Hour = 10 Turns = 100 Minutes 1 Turn = 10 Minutes WANDERING ENCOUNTERS 1 in 6 chance every 2 Turns. 1 in 6 chance on loud noise. Level 3 HOUR Die (d10) 1 2 3 4 5 6 7 8 9 10 11^ 1 Stone Statue 2 Time Automaton 3 Administrator Poe Administrator Gallax Administrator Zot Administrator Hargrave 4 5 3d6 Zombies No …

Categories:

  • Dungeon
  • Under Gallax Hall
  • Wizard City

Forrest for the TreesThe Purple Cloud

The Purple CloudThe Purple Cloud by M.P. Shiel My rating: 3 of 5 stars Those who know me know that I self-identify as a loner. But a loner with a social side. So a novel about what it is to be utterly alone (as in everyone else in the human race has died off) could seem like the perfect segue to delightful flights of fancy. But I did mention I have a social side. Shiel may have had a social side, but if his protagonist, Adam Jeffson, is any mirror of him, Shiel must have been quite aloof; …

Categories:

  • Decadence
  • Existentialism
  • Post-Apocalyptic
  • Reading
  • Science Fiction

Dyson's DodecahedronDefiled Waters

Most fantasy cities don’t start with infrastructure – things like sewers are added as the city grows and the need …Continue reading →

Categories:

  • Commercial Maps
  • Fantasy
  • Maps
  • DnD5e
  • Dungeon
  • Dungeons & Dragons
  • Dungeons & Dragons 5e
  • Labyrinth Lord
  • OSR
  • RPG
  • Sewers
  • Temple

The Other SideReviews: OSR Mars

I have always been fascinated with Mars.  Not just the Mars I used to look at through my telescope as a kid, but also the worlds of Burroughs, Wells, Smith, Heinlein, and more. I have often, very often, wanted to run an OD&D game on Mars, or rather a mix of Barsoom, Wells, and the Mars of DC Comics. So one of my "Holy Grail" items has been Gygax & Blume's Warriors of Mars game. Though every copy I have ever seen is so far out of my price range.  Usually over $1,000 and one I have seen for …

Categories:

  • Mars
  • old-school
  • reviews

B/X BlackrazorLearning to DM

Most Dungeon Masters are "self-taught" (that is, they are themselves solely responsible for their own training), for the simple reason that there isn't all that many (any?) teachers taking on students for this particular curriculum. [and, yes, I am excluding Alexis, whose on-line classes are aimed at individuals who are already "DMs;" he is, in effect, providing a higher level of training to individuals already possessing a degree of knowledge and ability in the art of Dungeon Mastering] And …

Categories:

  • add
  • art of the DM
  • b/x
  • coaching
  • history
  • kids
  • origins
  • teaching