Old School RPG Planet

2021-02-25

The Grand TapestrySo, ah, what about those plans?

Well, let me tell you...After 6 to 8 hours at least 5 days a week, sometimes with no lunch break, I find that I barely have the energy to write a comment on Social Media, let alone move forward with my creatives.The worst part is that I'm not earning a living wage, and my savings are dwindling steadily.I'd like believe that if I could simply devote myself to creatives, I could generate enough

Tale of the ManticoreWhat I am listening to these days...

Recently I have been listening to Errant Adventures, which is a soloplay of the Ironsworn Starforged RPG. It's a great show - intelligent, well edited and the host has a natural sense of storytelling. It's not unlike Me, Myself & Die but in audio, so it's no wonder I dig it (btw, if you have not yet discovered Me, Myself & Die... boy are you in for a treat).Got me thinking: here's yet another rpg podcast that appeals to me (I find it really hard to find the right tone) that is, coincidentally, …

2021-02-24

A Distant ChimeCastle Xyntillan Sessions 35 and 36: The End

In the last session, the party destroyed the guardian of the Holy Grayl, very nearly claimed the artefact for themselves, ran from the ferryman of the Styx and returned to their patron Claude. They took a long vacation while Claude took power in the realm and established them as a chartered company. Now, they return to Castle Xyntillan, seeking the Grayl once again. Will they locate the artefacts they need to claim the Grayl? What will they find waiting for them after so long away from the Castl…

Categories:

  • Campaign
  • Castle Xyntillan
  • Realplay
  • Swords and Wizardry
  • WTF

A Distant ChimeCastle Xyntillan Session 34: 'Twixt a Rock and a Hard Place

In the last session, the party confronted the ferryman of Hades, delved into the resting place of the Holy Grayl, and nearly claimed the treasure for themselves before being attacked by its guardian. All because, and I refuse to let this go, the party was looking for a boat. Now, they must get themselves out from between the Charybdis and Scylla of their inadvisable life choices. How will they deal with two of the most powerful creatures in the castle? Will they actually be able to claim the Gra…

Categories:

  • Campaign
  • Castle Xyntillan
  • Realplay
  • Swords and Wizardry

A Distant ChimeCastle Xyntillan Session 33: Fear the Reaper

In the last session, the party jailbroke some witnesses, met a werewolf librarian, exorcised some ghosts, retrieved, and immediately lost, the Book of Valorous Deeds, claimed the Reliquary of Bygone Kings, and rested in a pocket of the Indoornesse. Will the party seek out yet more treasure in the halls of Xyntillan? Will they return to Claude and receive their reward? What mysterious illness* afflicts Longo? Read on in this week's session of Castle Xyntillan!The PartyLongo Lightfoot, Halfling …

Categories:

  • Campaign
  • Castle Xyntillan
  • Realplay
  • Swords and Wizardry
  • WTF

A Distant ChimeCastle Xyntillan Session 32: Relics of the King

In the last session, the party escaped from the Maze via the Indoornesse, tricked a troll, met a hermit, got possessed by a thespian, and finally destroyed the vampiress Maltricia Malevol, possibly angering the Beast, but helping both Claude and Serpentina. hat will come of Maltricia's slaying? Why does Claude want a Malevol bone? And what was that silver coin? Read on in this week's session of Castle Xyntillan!The PartyLongo Lightfoot, Halfling Thief, wears a sky-blue headscarf. Played by Cap…

Categories:

  • Campaign
  • Castle Xyntillan
  • Realplay
  • Swords and Wizardry
  • WTF

TrollBonesMr. Miller's Remarks

Image originally posted by catsonkeyboardsFriday morning at Gary Con IX, I attended a seminar hosted by Marc Miller, lead creator of Traveller. It turned out to be a modest gathering, fewer than ten people, so Marc had us all pull in close and provided rare opportunity to ask him direct questions. In particular, since I've been reading the "Out of the Box" series on Tales to Astound, I was curious about the evolution of Traveller from a generic sandbox generator to a game specifically about the…

Categories:

  • Gary Con
  • OSR
  • roleplaying
  • sandbox
  • Traveller

TrollBonesConsumed by Consumerism

I didn't think I had problem, until...Though generally aware I'd been steadily acquiring game books lately, when I realized I couldn't even find enough space on my desk between the looming stacks to fill out a notecard, it was time to take stock. So I piled together every roleplaying volume I could remember buying over the last twelve months, and here's what I got:Covers plenty of floor space, but not as fluffy as a carpet.Oog. And I probably missed a few. The most ironic part is I'm pretty s…

Categories:

  • collecting
  • consumerism
  • convention
  • Gary Con
  • library

Dyson's DodecahedronLong Dungeon is Long

“Five Minute Dungeon is Short according to Albert Norman” The caves lead deep under the hillside, and the hills on …Continue reading →

Categories:

  • Fantasy
  • Maps
  • Cave
  • Cavern
  • Caverns
  • Dungeon
  • Dungeons & Dragons
  • Labyrinth Lord
  • Old School Essentials
  • OSE
  • OSR
  • RPG
  • Shrine
  • Temple

stefan poagDungeon Panorama 2019

An acrylic painting from 2019.

Categories:

  • Uncategorized

The Wizard of Macke TownA Blog Post Recommendation and (Probably) Terrible Idea

Firstly, read this post by Hexculture which has its own take on the monk character class. It's absolutely sick. It pretty much ticks all the boxes for what a monk should be while being elegant, versatile, and creative enough for old school RPG problem solving.What if it extended to ALL items on the equipment list though? Being able to spontaneously recreate or summon them as various mystical effects... wait, that's just a wizard.So I'm suggesting that a pretty wicked and easy to grok version o…

The Other Side blogRavenloft Returns to 5e D&D (Again!)

The word is out that next D&D book/campaign setting is going to be Ravenloft and I could not be more pleased!What do we know so far?It will be released on May 18th, 2021 and it has both the normal and game store exclusive covers. I have already preordered both.Thirty Domains of Dread will be detailed. These include Lamordia, Dementlieu (both from the original 2nd Ed set), Kalakeri (new), and Falkovnia (revised).Likewise, we are getting old, new, and revised Darklords. One that seems to be ca…

Categories:

  • 5e
  • horror
  • ravenloft

La Fumeria dei Pensieri IncompiutiUVG Sessione 7 - Soldi, affari e contrattazioni

Settima sessione.Qui l'inizio.Pronti, via!Personaggi presenti: Blu Colpa, Raton Tio, Artificio DaRegret, Malachite Diamandis (bentornata!)Il quartiere delle Case dai Molti ColoriGiorno 44, Cittadella di PorcellanaLa sessione si apre sempre in compagnia dell'eccentrico Jonky Bonko, a cui chiedono informazioni su Unità-Terracotta-5.Dice di non conoscerlo, però è in contatto con un gruppo di "imprenditori" che si occupano di procurare… policorpi per i Principi di Porcellana e che quindi, ess…

Categories:

  • Campagna di UVG
  • ITALIANO
  • OSR
  • resoconto
  • Ultraviolet Grasslands

Age of DuskMOGSR V; The Phantom Raggi

Location: Dhagestan, South-russian border, February 2021Winter’s last traces leave a lingering cold in the bones that no fire or khef will abate. I get up from under the tarp I have been using as a makeshift blanket and reach for a cigarette from the last crumpled pack of Marlboros next to my battered Swedish AK5 … More MOGSR V; The Phantom Raggi

Categories:

  • Stuff I wrote
  • Heartbreaker

tenfootpole.orgZaratazarat’s Manse, D&D adventure review

By Nobboc The Merry Mushmen OSE Levels 1-2 Zaratazarat is a mage of dubious reputation and average power. He lives a solitary life in the Fevoriz Marshes, inside a bleak rocky hill he made his abode in. Zaratazarat spent most … Continue reading →

Categories:

  • Dungeons & Dragons Adventure Review
  • No Regerts
  • Reviews

False MachineSticky Goblins

Yes, the title was a lie to draw you in. This is actually a game-design post. As an apology, have this thematically-correct image;WHAT LEAD ME DOWN THIS TRAIN OF THOUGHTFor different books I've been working on I've been putting together different monsters, groups, characters and situations. One problem or difficulty I've come up against is producing large numbers of encounters that are what I came to think of as 'sticky'.What happened is that I found myself often repeating or cycling through …

Categories:

  • adventures
  • Design
  • Do my work for me
  • I am not a rules guy

BACK TO THE DUNGEON!The Gathering of Heroes

The Gathering of HeroesImagine if you could get the old adventuring party back together? The one from back in the day for a grand weekend of gaming. Many will have lost their characters from years ago so we just digress and all remake level 10 (or whatever level you stopped at back in the day) versions of our favorite characters or ideal characters from who they are now! Hell if many of you became successful, you could rent out a cabin in the wilderness to do this. Perhaps you could make this a…

Categories:

  • Adventure Ideas
  • not enough game
  • time

THOUGHT EATERHumpday RPG Show 2.24.21 with Special Guest Sean McCoy of the Mothership RPG

Image by Evlyn MoreauAside from the actual PLAYING of games, my favorite things about this wonderful hobby are those two bastions of DIY creativity, zines and blogs. Join me each Wednesday on the Thought Eater podcast as I share the blogposts, zines, and RPG bric-a-brac that caught my eye over the week.Have you started a new blog recently? Are you working on a zine? Are you a content creator that would like to be considered for an interview on the show? Want to send me review copies of what yo…

Categories:

  • 5e
  • Arneson
  • Dungeons and Dragons
  • gygax
  • Holmes Basic
  • humpday blog-o-rama
  • Maps
  • online gaming
  • OSR
  • podcasts
  • Random Encounters
  • retro-gaming
  • reviews
  • Sunday Zine Club
  • wilderness adventures
  • zines

La Fumeria dei Pensieri IncompiutiCompendio delle Avventure OSR in Italiano

Una lista delle avventure e ambientazioni OSR esistenti e disponibili in Italiano pronte all'uso, e una vetrina comune per i lavori degli autori e traduttori nostrani.Se avete segnalazioni da fare su vostre o altrui avventure che mancano o che avete appena pubblicato, non esitate a contattarmi in modo da aggiungerle.Ho ideato questa lista seguendo la falsariga del Compendio dei Regolamenti OSR in Italiano sotto ispirazione del buon Pedro Celeste. Grazie sia a te, che alla comunità OSR italiana…

Categories:

  • ambientazione
  • avventura
  • Dungeons & Dragons
  • ITALIANO
  • Knave
  • La Tomba dei Re Serpenti
  • modulo
  • Old-School Essentials
  • OSR
  • pdf
  • Strange Magic

roleplay-geekIt's Alive!!! - New 3D Printer at RGP HQ

A sad and sorry tale has finally come to an end...I have been without a 3D Printer since November 2020 when my something got fried on my CTC i3 Pro B motherboard. I blame the operator carelessly backdriving the extruder motor when extracting filament although it didn't help that the printer was equipped with an early Mk3 extruder with no way to disengage the drive wheel.Geetech i3 Prusa Pro WI took delivery of my new printer last Thursday, but opening the box revealed a kit of parts which fill…

Categories:

  • 3D Printing
  • Jessie's Prints
  • Make:

Simulacrum: Exploring OSR DesignA Historical Look at the OSR — Part I

In August 2000, Wizards of the Coast released the third edition of Dungeons & Dragons. Having acquired TSR, the creators of D&D, in 1997, Wizard's third edition represented a clear break with the past: a ground-up rules overhaul, under a modified name ("Advanced" and "Basic" having been tossed aside) and a new publisher and lead designers, with a determination to do things differently. With this new edition, D&D set down a new road.There are a lot of navel-gazing articles about what makes a gam…

Akratic WizardryRavenloft 5e setting book coming soon

Like many who got into role-playing games, and especially Advanced Dungeons & Dragons, during the 1980s, I owned (and still own ... somewhere) a copy of the original Ravenloft adventure. At the time I thought it was unbelievably cool, with its evocative Clyde Caldwell cover, beautiful maps by David Sutherland III, use of randomly drawn tarot cards to determine the structure of the adventure, and so forth.However, I have not read the original module in over three decades. And I never purchased a…

Categories:

  • 5e DnD
  • Dungeons and Dragons
  • RPG news
  • RPGs

Kill It With Fire!2d6 Carcosan encounters

These follow the rules laid out in a previous post. I'll recapitulate that the intention is to not roll for a chance of an ancounter, but to see what the inevitable encounter is. Once done, that cell of the table is empty, resulting in nothing if rolled again.If you want a pretty version that is easy to modify, follow the link in this post. And let me also share my Carcosa hack RPG while we're at it!2YigAn aspect of Yig. 30 hit dice. If it is not autumn, he will likely pause and lift his oph…

Categories:

  • Carcosa
  • procedures
  • tables

BRINEHOUSESo I Played MÖRK BORG...

-Pick Up Graves Left Wanting Here-And it was fun!Thanks to the always great Fantastic Dimensions I got to play in a one shot using the hot new item in the OSR scene, MÖRK BORG. A game so head turning it even brought Grognardia back from the dead! We played the Fleshworks and Graves Left Wanting modules. Here's some of my thoughts on Mork Borg, real quick.What I didn't like about Mork Borg:This is probably more of a 3rd party problem than official stuff but designers need to playtest their st…

Categories:

  • MÖRK BORG
  • Review

Damn Elf PressReuel ~ Comes the Dawn

Reuel Campaign #2 Nib’s grandfather often told him of the war of the gods. It was a legend of their people, passed down from the elders. What Nib did not know, was that around the world different people were telling a similar story. The gods they worshipped differed, but each legend described a war that … Continue reading Reuel ~ Comes the Dawn

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  • Uncategorized

Throne of SaltA Brief Taxonomy of Fantastic Beings

My long-fermenting bestiary post is delaying itself by sheer length, so I am splitting it up into the taxonomy, and the creature list itself. Prior posts in this series:D&D Doesn't Understand What Monsters Are10 Bestiary EntriesI have mixed feelings about Gygaxian naturalism. On the one hand, I find it stifling and artificial, without grace or freedom - I am STILL salty, years later, that a 5e DM didn't allow me to use "Speak with Animals" with a Cloaker because, despite clearly being an anim…

Categories:

  • bestiary
  • monsters

2021-02-23

Library of AttnamFever-Dreaming in Marlinko, part 2

This is a game of Finders Keepers set in the city of Marlinko. The dramatis personae are:Atiin, a brilliant but lazy lunaticEdward "the Wild" Bleestocles, a leper disowned by his wealthy familyJacobin "Jackass" Valentin, a soulless bastardTadzio, an estranged son of a powerful mageVictory Alder, a young vampireprior | nextAtiin's apartment, morningAround seven o'clock, Atiin returns home and finds Jack fast asleep and an envelope slipped under the door. It's the floor plan of the Golden …

Categories:

  • Marlinko
  • play report

Library of AttnamFever-Dreaming in Marlinko, part 3

This is a game of Finders Keepers set in the city of Marlinko. The dramatis personae are:Atiin, a brilliant but lazy lunaticEdward "the Wild" Bleestocles, a leper disowned by his wealthy familyJacobin "Jackass" Valentin, a soulless bastardTadzio, an estranged son of a powerful mageVictory Alder, a young vampireprior | nextThe Squatter Apartment, night"So, how are we doing this?" asks Jackass after Victory describes her plan of entering the main trophy room via the rooftop route."It's ju…

Categories:

  • Marlinko
  • play report

The Other Side blogI'm Going To Hell!

Well. Not actually, but I am considering completely redoing all the Outer Planes in my D&D-like games, and the lower planes in particular.My goal here is to restructure it is such a way that it works better for me and what I am doing in my games, and yet still be compatible enough with other iterations of the game, de that original game, OSR, or other OGL sources, that I can grab something off the shelf and make it work.Over the years I have talked about Hell, the Abyss, and other places such …

Categories:

  • demon
  • Hell
  • world building

The Other Side blogMonstrous Mondays: Buer, The Great President of Hell

Today is President's Day. Since we just got rid of the President from Hell, let's talk about a President of Hell. One of the things that I always found interesting reading demonology texts was the term President of Hell. One, in particular, is the Pseudomonarchia Daemonum, The False Monarchy of Demons.One of the first Presidents mentioned was Buer. Here is what is said about him.Buer is a great president, and is seene in this signe [*]; he absolutelie teacheth philosophie morall and naturall, …

Categories:

  • demon
  • Hell
  • Monstrous Mondays

Peril and PlunderNEW SPELL: Ephemeral Arrow

Warlock/Wizard/Sorcerer (Illusion) The caster draws back the string of bow and an arrow fades into existence in their hand, nocked and ready to fire. An ephemeral arrow seems to unfailingly hit its target, ignoring armor and shields. The target of the missile must make a Wisdom saving throw; if they fail, they believe they have … Continue reading NEW SPELL: Ephemeral Arrow

Categories:

  • Crunch
  • Homebrew
  • Dungeons & Dragons
  • ephemeral arrow
  • illusion
  • magic spell
  • Role-Playing Games

Methods & Madness"Van Richten's Guide to Ravenloft" for 5e D&D announced!

We are getting a new D&D 5e book.... and it's "Van Richten's Guide to Ravenloft"!Just thought I'd share the news with you, since I've been writing about Curse of Strahd a lot lately...It's coming out may 18! From the amazon description:Explore the horrors of Ravenloft in this campaign sourcebook for the world’s greatest roleplaying game.Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creat…

Categories:

  • 5e
  • Adventures
  • Curse of Strahd
  • D&D
  • Dark Fantasy
  • Ravenloft
  • RPG
  • settings

Shuttered RoomAD&D Monster Manual 2 - T to V.

Link Back to R & S...Taer.A solid 'lost world' monster - 'crudely sculpted stone idols... they might, in fact, be some kin of mankind'.Also work as Ogres, Trolls, Yetis and variant Bugbears.Good.Tarrasque.The illustration does not give any sense of its size.I like its fear and reflection mechanics, but otherwise didn't then and don't now have much love for the monster itself.A typo in my copy gives it 1-12/1-2 for its claw attacks, suggesting that one is teeny tiny.Tasloi.Carnivorous ar…

Categories:

  • ad&d
  • monsters
  • old school

The Bottomless SarcophagusCHOPWOOD OPERA: My Health and Damage Rules

I'm currently slicing up the half-formed body old game, which turned out far too ambitious for both my product-making skills and the amount of time I had. It was a big part of my learning process regarding game design, and went from a sickening, bloated union between Pathfinder and Darkest Dungeon to something like Into the Wyrd and Wild. Its name was The Cave In The Wood.I worked on it for a few years, and at this point, I've made peace with the fact that it's unlikely to actually become a fin…

roleplay-geekCurse of the Mummy's Tomb - Vintage Fun from 1988

Recently I blogged about rescuing my copy of the vintage Games Workshop boardgame Curse of the Mummy's Tomb. This weekend I actually got to play it for the first time in about 30 years.Curse of the Mummys TombVintage Games Play Very DifferentlyBack in 1988 boardgames were very different. Wolfgang Kramer had only just invented the Kramer Track implemented for the first time in Heimlich & Co. (1984) and no-one had heard of the term Euro game.Curse of the Mummy's Tomb is essentially an explorati…

Categories:

  • 80s
  • Boardgame
  • Bookcase
  • Games Workshop

Adventures under the Dark SunSession Fifty-Five: Vermin at War

Note: For those unfamiliar with Dark Sun, psionics are called the Will for wild talents and the Way for trained psionicists.The tari raced forward, the swarms of rats rushing in front of the horde. Kalino watched the mob surge toward Kiara and himself. Kiara's breathing was measured and calm, she was obviously well-trained in the templarate of Urik. Kalino could see Shade on top of the cliff, smoothly drawing arrows from his hip quiver and firing them into the oncoming rush of vermin.Suddenly,…

Categories:

  • ADnD
  • Campaign
  • OSR
  • Story

La Fumeria dei Pensieri IncompiutiParliamo del Podcast - Brainstorming

Ok come ormai forse avrete visto è da un po' che mi frulla l'idea di fare un podcast a tema OSR in italiano.Questo post sarà un post di brainstorming sulle mie idee e intenzioni a riguardo, su cosa voglio fare, e gli argomenti che ho in mente di toccare.Innanzitutto, lo scopo Il podcast vuole essere principalmente un ulteriore modo da parte mia di divulgare la "cultura" riguardante l'OSR nelle community di GdR italiane.L'OSR è ancora poco conosciuto, per quanto la consapevolezza della sua esi…

Categories:

  • ITALIANO
  • OSR
  • podcast

Graphite PrimeMaking Daggers A Deadly Option

The dagger is an iconic symbol of death.Yes, it's also a tool used to cut and skin, but it's main purpose, as a dagger and not a knife, is to kill.At 1d4 points of damage, good luck with that. Even at low levels, unless you score a critical hit, your opponent is not going down. Now, that does make sense. There's a reason warriors took swords and axes and maces and spears into battle, and not daggers. They all had daggers, though, just in case.As did/does every single D&D character ever made. …

Categories:

  • D&D
  • Daggers
  • Grappling
  • OSR
  • Pendragon

Forrest for the TreesWeird Walk #4

I was not born in England. Though I have Welsh (thanks, Mom) and Irish (thanks, Dad) ancestry, I was born in Germany. But I am not German (well, Mom's mom was German through and through, I suppose). I'm an American, a mongrel, and my Dad's service as a United States Air Force veteran is what brought me to England, back in spring of 1985. I was 15 when we arrived and 18 when I left in 1987. To say my time in England was a formative experience is a pithy understatement. Everything I've done and ev…

Categories:

  • Colonialism
  • England
  • Forrest Aguirre
  • Hauntology
  • Prehistory
  • Psychogeography
  • Travel
  • Walking
  • Wanderlust

Damn Elf PressReuel ~ Of Gods and Men

Nib rubbed his eyes. The wood smoke always seemed to blow into his face when he tended the fire. His grandfather watched with amusement. His grandfather never had difficulties keeping the fire fed. Grandfather always knew what to do. “Tell me again about the old gods?” “Finish your chores, young one, and fetch me some … Continue reading Reuel ~ Of Gods and Men

Categories:

  • Uncategorized

Goblin PunchMyconids

PsychologyHumans are very contemptuous of orcs. They are brutes, never shying away from any cruelty. And they are warmongers, always divided against each other, always plunging headlong into another meaningless war of succession.This is very similar to how myconids view humans.The myconids are the perfect pacifists. They do not hunt--no throats are slit for their dinners. Nor do they farm, with all of the conflict and exploitation that agriculture entails. They are detrivores. They eat the di…

Categories:

  • bestiary

Forrest for the TreesOneiric Adventures through Impossible Geography Part 4

To recap:Oneiric Adventures through Impossible Geography Part 1Oneiric Adventures through Impossible Geography Part 2Oneiric Adventures through Impossible Geography Part 3After having mapped things out for myself, quite literally, I can now see patterns, mostly of loss and regret. In my dream-wanderings I long to reconnect with those I have wronged and those I loved, with the places that I felt sank deep into my soul, as silly as that may seem. It isn't a case of lost innocence - that was ha…

Categories:

  • England
  • Hauntology
  • Magic
  • Psychogeography
  • Wanderlust
  • Weird

Take on RulesA Twelfth Winter Haiku

Spring cracks from deep ice Now mush the hounds of winter Driven from the fields

Categories:

  • haiku
  • poetry
  • spring
  • winter

2021-02-22

Alone in the LabyrinthTHE UNLUCKY ONES: PARIAH CAMPAIGN, WEEK 30

This is the summary of the 30th week of the PARIAH campaign, covering 8th-13th February.The previous session report is available at this link:https://aloneinthelabyrinth.blogspot.com/2021/02/pariah-etau-campaign-session-28-29.htmlYou can catch up on all the session reports via this link here (all posts tagged "unluckyones"):https://aloneinthelabyrinth.blogspot.com/search/label/unluckyonesMultiple sessions were put forward with the nature of the session determined by the players present, sim…

Categories:

  • Actual Play
  • campaign diary
  • campaigning
  • Pariah
  • Sandbox
  • unluckyones

Alone in the LabyrinthCITY OF A HUNDRED GODS: Part 1/10 City Limits

Jewel at the Foot of the Mountain. The Bridge Over the Great River. City of Many Stairs. Gateway to the Sun and Heavens. The Endless village. The city has nearly as many names as the number of deities to whom its inhabitants pray... and it is this peculiar feature that grants its most familiar name: the City of a Hundred Gods.Was going to use this as the cover for PARIAH volume 2 then remembered......we ripped it off Assassin's Creed...To outsiders these "gods" are hungry, capricious demons t…

Categories:

  • campaigning
  • city
  • City of 100 Gods
  • Lore
  • Pariah
  • world-building

Tale of the ManticoreShownotes for Episode 29

Ep 29Theme Evan King - Enchiridion https://www.youtube.com/watch?v=a8NkG3bhIxUWelcome 148 Barovian Castle https://tabletopaudio.com/Previously On Scott Buckley - Legionnaire https://www.youtube.com/watch?v=NwW0vFUCzEMPart 1 Hiraeth - Scott Buckley https://www.youtube.com/watch?v=iZdPxAXsd5kandPart 1 Odin https://www.youtube.com/watch?v=1XddzQIaRIUCombat RPG SOUNDS “The Boss is Here”Some FX: https://www.zapsplat.com

The Lizard Man Diaries Caprick Pools, A Suburb of Infinigrad

(I'm in the process of cleaning out my draft folder, neatening up and releasing some unfinished things as they are. This is a suburb from Infingrad I had originally intended to release in PDF format. Here it is in a perfectly playable blog format. I've cut the suburb in half from its original size but there is still plenty here).Caprick Pools:Between Leoptera Banks (West), Salt Field (East), The Kettle (North) and Wyrdwood Estate (South).Overall Description:The border zone between Caprick Po…

Categories:

  • Campaign Settings
  • Infinigrad
  • Suburbs

The Wandering GamistConscious Turing Machines

and automatic dungeon design, obviously.I read this paper yesterday and I haven't been able to stop thinking about it (which is really funny, for a paper modeling short-term memory and attention). Obviously any paper trying to model consciousness in a computer should be met with some skepticism, but this is Manuel Blum we're talking about, Turing Award recipient (rather like the Nobel Prize in computer science), and his wife and son, who are also heavyweight professors in their own right.In re…

Categories:

  • Cat Pictures
  • Dungeons
  • Software

Simulacrum: Exploring OSR DesignA Historical Look at the OSR — Part II

Dragon #22 - nothing to do with the articleIn my previous post in this series I examined the evolution of the 1st edition-era adventure module, with a view to exploring how the design and play philosophy of old-school D&D moved away from its origins. While I plan on continuing to follow the adventure module into 2nd edition, for this post I want to primarily focus on rules.While it might appear to be a no-brainer, I think an essential—and often overlooked—element of game design is asking the q…

Damn Elf PressReuel ~ Campaign Setting

I have finally hit upon the name for my campaign setting, Reuel. It is inspired and in honor of J.R.R.Tolkien. Reuel was a family name for Tolkien and has a nice ring to it. I’ve read conflicting views on how much of an influence Tolkien’s work is on Dungeons and Dragons. It matters little to … Continue reading Reuel ~ Campaign Setting

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  • Uncategorized

Monsters and ManualsGoing From New School to Old School in One Rule Tweak: The Case of Starting HP

What is the one rule tweak that one could make to 'new school D&D' (let's say, 3rd, 4th and 5th editions) to encourage old school play? Let's say one's aim was to do the least violence to the system by making the fewest changes imaginable - keeping everything the same but altering just one single rule. What would that be?What trips off the tongue immediately is XP for gold. But I want to make the case that the one change in question would be going back to actually rolling the dice for starting …

THOUGHT EATERHumpday RPG Show 2.17.21 with Special Guest Olobosk of Trash Planet Epsilon 5

Image by Evlyn MoreauAside from the actual PLAYING of games, my favorite things about this wonderful hobby are those two bastions of DIY creativity, zines and blogs. Join me each Wednesday on the Thought Eater podcast as I share the blogposts, zines, and RPG bric-a-brac that caught my eye over the week.Have you started a new blog recently? Are you working on a zine? Are you a content creator that would like to be considered for an interview on the show? Want to send me review copies of what yo…

Categories:

  • 5e
  • Call of Cthulhu
  • Dungeons and Dragons
  • gygax
  • humpday blog-o-rama
  • Maps
  • online gaming
  • OSR
  • podcasts
  • retro-gaming
  • reviews
  • solo gaming
  • zines

Richard's Dystopian PokeverseFallen London: French Vanilla chef kiss

I promise this blog will not become a pure Fallen London fandom site, but there’s one more thing (for now) that I think is worth sharing about it – its careful relationship with cliches. Anne has written about French Vanilla settings – worlds that are adjacent to the well-worn paths of fantasy or science fiction, […]

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  • Uncategorized

DREAMING DRAGONSLAYERd13 Vaude-villains in Electric Bastionland

I finished Netflix’s Series of Unfortunate Events week or so ago. And whenever I watch anything, I can’t turn my GMing/RPG designer brain off. These ideas and tropes roll around in my brain until I spit them out on paper (or the blog) or actually use them in a game. Because of my obsession, the … Continue reading d13 Vaude-villains in Electric Bastionland →

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  • Uncategorized
  • electric bastionland

These Old GamesAdditional Force Feats for my Star Wars Campaign

Based off the new Star Wars movies, the Rebels series and The Mandalorian I have a couple of Force Feats I want to add to my campaign. Strangely, not all of the original force feats displayed by Luke, Leia and Vader are not a part of the original WotC Star Wars book. This book was for The Phantom Menace, but oddly didn't include anything from the original 3 movies. These are not all that incredibly overpowered feats, I merely want more options for my players.From the movies, the Rebel TV series…

Categories:

  • Characters
  • Feats
  • star wars
  • WotC

These Old GamesReview: Daughters of Darkness: The Mara Witch for Basic Era Games

Title: Daughters of Darkness: The Mara Witch for Basic Era GamesPublisher: The Other Side PublishingAuthor: Timothy S. BrannanYear: 2019Pages: 79 pagesRating: 5 of 5 starsI gotta tell you, this is my second favorite of all of Timothy Brannan's Witch character classes for B/X era games. The Mara Witches are some of the darker characters types available to the player. In fact, I find them so dark they are actually a special type of character that should have one heavy restriction.In every e…

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  • AD&D
  • D&D
  • DriveThru RPG
  • Game Review
  • Other Side Publishing
  • Timothy S. Brannan

Box Full of BoxesShanghai Shadowrun Part II - Thank you Jumbo Jackpots!

Howdy there folks! Thanks for tuning into for another installment of my Shadowrun 4e campaign overview. This is the skeleton for the second chapter of my game set in Shanghai and focusing on the Four Coins of Luck. While the Coins haven’t been introduced to my players yet, they will be alluded to over the course of the next couple of sessions, and then introduced into the narrative during the next arc.Hunt down the surviving members of the Glowing Eyes Circle and either drive them out of Shangh…

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  • Module
  • Shadowrun

The Other Side blogMonstrous Mondays: Aglæca

Here is a monster that has been rummaging around in the back of my mind for a while now. I have renewed my search for this creature thanks to getting all caught up on the new "Nancy Drew" series which has a solid supernatural vibe to it.The word seems to come from Beowulf, but there is a lot of debate over what it means exactly.We can go to the root word, āglāc, which can mean distress, torment, or misery. It later derived the Middle-English word egleche meaning warlike or brave. The Dictionar…

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  • monster
  • Monstrous Mondays

Ancient Vaults & Eldritch Secrets-An oldschool gaming blog….[New Magic Item] Dalg’s Horrible Horseshoe

Dalg’s Horrible Horseshoe Bakra-do watched the thief Vilge as he climbed out of a window to escape from the mercenary turned bounty hunter. Vilge looked over his shoulder at his pursuer and seemed to laugh as he nudged his horse … Continue reading →

Categories:

  • Magic Items
  • Uncategorized
  • Astonishing Swordsmen & Sorcerers of Hyperborea
  • BD&D
  • BFRPG
  • Iron Falcon
  • Labyrinth Lord
  • OD&D
  • OS Essentials
  • OSRIC
  • roleplaying
  • rpg
  • Swords & Sorcery
  • Swords & Wizardry

Methods & MadnessCurse of Strahd Guide, VI - Expeditions in Barovia (day, night, and bloodlust)

Here is part V.I mentioned about organizing a Curse of Strahd campaign through expeditions more than once. Here's how I'd do that.(This has nothing to do with the book "Expedition to Castle Ravenloft", by the way...)First, fix the distances. They are too small, for several reasons. The valley feels crowded, there is a settlement every couple of hours in the road (if you count encampments, ruins, etc.). The distances also allow you to move freely between villages without ever risking spending …

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  • 5e
  • Adventures
  • Curse of Strahd
  • D&D
  • Dark Fantasy
  • Ravenloft
  • Rewriting
  • RPG
  • settings

Box Full of BoxesShanghai Shadowrun Part I - It's a Sprawl World After All

Given the prominence of Cyberpunk in culture with recent...events, my players were interested in playing a ttrpg with cyberpunk elements. Given that I don't have any copy of Cyberpunk besides the abysmal V3, I chose to go with a set of books I did have, Shadowrun 4th Edition. The last decent edition of the game (don't @ me Chummer), I was more than happy to share the tolkein-inspired game of dragons and street samurai with them. This module is intended to launch a game in Shanghai, focused on de…

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  • Module
  • Shadowrun

Shuttered RoomOther People's Stuff - Survivor Levelling & Hit Dice vs. Damage.

Two things that I encountered this week that I liked/gave me food for thought.Survivor Levelling.On Twitter, Claytonian (of the Kill It With Fire! blog) shared the latest version of their A Carcosan Hack this week, and I was taken with this little house-rule gem from the advancement subsystem:'To be honest, we just adopted a system where if a PC dies the other PCs level up'I really like this idea, either as addition/ alternative to XP counting and/or milestone advancement. It makes a narrativ…

Categories:

  • d&d adjacent
  • hit dice
  • system
  • system agnostic

The Nine and Thirty KingdomsWhy I Am Silent

Haven’t posted in a while, have I?That’s because I was expecting to have some work to do setting up the new computer and migrating everything over.What new computer, you ask?Hell, I’m asking the same thing, because it never arrived.So, in lieu of actual content this week, here’s the timeline as it stands:Order Gaming ComputerBeginning of January, ordered what I suppose would be considered a mid-range gaming computer so that I could make videos. Ryzen 7 CPU, RTX 2070 Super, 16 GB, SSD. Simp…

Categories:

  • general
  • rant

tenfootpole.orgDown and Out in a Schleswig Sanatorium, Mork Borg adventure review

By Rugose Kohn Self Published OSR/Mork Borg Level 1? The Schleswig Sanatorium; home to members of the criminally insane, the disturbed, and the wretched of Schleswig. King Fathmu is fond of stocking its beds with rivals, family members, and rival … Continue reading →

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  • Dungeons & Dragons Adventure Review
  • Reviews

roleplay-geekReaper Bones #28 - Medium Fire Elemental

Like a bad movie franchise that seems to go on forever (I'm looking at you Sharknado!!) here is another transparent mini but this time it's RED.Medium Fire Elemental - Bob Ridolfi (SKU: 77083)Smaller and much, much sexier than the Large Fire Elemental thus is a cute mini with ridiculous wings. Whilst this may have worked in metal (this is a remoulded Dark Haven mini) in plastic she's a bit floppy given her slender form. Still I enjoyed painting her even if the transparency effect has been lost…

Categories:

  • Bones
  • Fantasy
  • mini
  • Miniatures
  • Painting
  • Reaper

Aboleth OverlordsFailed Career: Merchant

You get A nice floppy hat, a pouch of spices you accidentally mixed together, a small club you used to chase away thieves and savvy hagglers. How was your career ruined? Ridiculous inventory – Turns out very few people are interested in purchasing “The deed to 1 Goblin.” Cursed product – That weird sky rock … Continue reading Failed Career: Merchant

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  • RPG
  • careers

Red Dice DiariesHarmful Hags

In this episode Hannah is talking about the potentially harmful and lazy stereotype that all women over 40 are evil magic-users. – Title Music: Fireworks by Alexander Nakarada (Public Domain)https://freepd.com/electronic.php Want to get involved in the conversation? – You can leave us a voicemail:https://www.speakpipe.com/RDDRPGPodcast– Or you can email us at:RDDRPGpodcast@gmail.com You can also find us … Continue reading "Harmful Hags"

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  • OSR
  • Tabletop RPG Ramblings
  • Buzzsprout
  • monster
  • Podcast
  • tropes
  • Witch

Forrest for the TreesSacrum Regnum I

Sacrum Regnum I by Daniel CorrickMy rating: 5 of 5 starsI recall seeing the two volumes of Sacrum Regnum up on the Heirglyphic Press website many years ago. Foolishly, I didn't buy the volumes back then. In hindsight, I robbed myself. Yes, I would eventually come to know and love the work of many of the authors in this volume, but I would have come to it much sooner had I picked up these volumes. I had already known and liked Brendan Connell's work by this time (he and I actually co-wrote a st…

Categories:

  • Books
  • Decadence
  • Eerie
  • Poetics
  • Symbolism
  • Writing

Evoro's Art and Other ThingsWFR R1: Prism VS. Juggernaut Hylde

Round 1 comic for the War For Rayuba OCT: Prism VS. Juggernaut Hylde. (Click the images to view full size.)

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  • 2021
  • Character Art
  • Comics

Take on RulesBurning Warhammer: The Captain and the Witch (Session 2)

Prognostication, Scavenging, and Coveting the Written Word Failure is not punishment. Abandon that stance. Failure is a new obstacle that tightens the noose around the character’s belief. — Luke CraneFriday nights I normally play in a Lavender Hack (LH 📖) game. Due to scheduling challenges, we added the Burning Warhammer campaign as our backup plan.Last session Captain James van Shaw convinced Jens Nijlgaard that he would let him pass unhindered from Marienburg in exchange for James delivering…

Categories:

  • burning-wheel
  • rpg
  • session-report
  • warhammer-fantasy

OSR GrimoireForgotten Geomorphs

Following the release of Dungeon Geomorphs in 1976 and 1977, TSR announced the release of Outdoor Geomorphs Set One, Walled City at Gen Con X in 1977, the same Gen Con at which the new Basic Set edited by J. Eric Holmes was featured.Just as Dungeon Geomorphs were characteristic of the maps for the megadungeon beneath Greyhawk Castle, Outdoor Geomorphs Set One, Walled City were likely modeled after the layout for the nearby City of Greyhawk in Gary Gygax's original campaign.What is less commonl…

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  • Greyhawk
  • OD&D

2021-02-21

The Wandering GamistUndercity Dungeons and the Union-Find Algorithm

And since we've got no place to goWrite some code, write some code, write some codeThe line-map of Herculaneum reminded me of a project I had back in college doing random maze generation using the union-find algorithm. Since I have some free time over the holidays and nowhere to go, I figured I'd play with it some more and see if I couldn't get decent dungeon results out of it.I may have also bombed a "generate a maze" question on a coding interview a few years back, and could maybe use the r…

Categories:

  • Dungeons
  • Mapping
  • Scripts
  • Software

Library of AttnamFever-Dreaming in Marlinko, part 1

This is a game of Finders Keepers set in the city of Marlinko. The dramatis personae are:Atiin, a brilliant but lazy lunaticEdward "the Wild" Bleestocles, a leper disowned by his wealthy familyJacobin "Jackass" Valentin, a soulless bastardTadzio, an estranged son of a powerful mageFrom Fever-Dreaming MarlinkoJarek's Tiger Pit, late afternoonIt is true what they say about the air in Marlinko: It carries a strange, impalpable lightness; one could swear it sometimes spreads some sort of glow…

Categories:

  • Marlinko
  • play report

Dyson's DodecahedronShadows of the Ruinous Powers – Session 53

(Being a series of quick game notes trying to account for the events of many sessions of playing through The …Continue reading →

Categories:

  • Fantasy
  • Actual Play
  • OSR
  • RPG
  • Shadows of the Ruinous Powers
  • The Enemy Within
  • Warhammer Fantasy
  • WHFRP
  • WHFRP1e

Elthos RPGWoAF - Game Session 16

So there they were, on the edge of the town of Panguitch. Behind them, the zombie-man that they rushed passed in their Armored Ground Vehicle (AGV), was still flailing one arm in the air, and making horrible gurgling noises. Guns stared, wide-eye'd, at the half-pig, half-worm, that was wallowing its way across the mud flat next to them. To the south of them was a burned out barn house

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  • WoAF

Elthos RPGWoAF - Game Session 18

And so, the team repaired their heavily damaged Armored Ground Vehicle at the airport just north of Panguitch, UT. Pita received his Mech Training from Captain Sekston, and took a spin around the area with Guns, who used the Mech loud speakers to alert the Zombies and Mutants of Panguitch that a vaccine for the virus was on the way and that they could stop fighting. Whether or not that had any

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  • WoAF

Troll and FlameThe Extraordinary Climb Ability Visualized

I present you, a mid level thief, demonstrating her Climb Walls Extraordinary Ability.I rule failed climb walls as "No convenient crack, etc. was found" rather than falling. Damage is too severe penalty for attempting something that is a big reason to even bring thief along. I want thieves to be utilizing their abilities. I want parties to be thinking of and executing interesting solutions to obstacles using Climb Walls.If thief gets attacked mid climb or other "bad thing" happens, I'd probabl…

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  • BX
  • houserules
  • odd
  • rpg
  • thieves

Take on RulesSession 14: New Vistas in the Thel Sector

Digital Forensics and Oracular Skulls I went over the Preamble to Session 14: New Vistas in the Thel Sector to frame session. As much as they wanted to find out about the mysterious spaceship convoy, they choose to not stick around. They want to seek the psychic academy in the Uman system.After a run through of Stars without Number: Revised Edition (SWN 📖)’s Space Travel rules and procedures, they decided to drill to Takeo and then New Hull. A challenge in the system metadimensional topography …

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  • rpg
  • session-report
  • swn
  • thel-sector

The Disoriented RangerAnother exorcism of thoughts: Who are the Nibelungs, Part 3 (final word on culture? magic?)

I should be doing something else, but I felt the urgency to at least make an attempt to put those ideas down before they are lost in the bliss of a Sunday in the sun. It connects to a serie of posts I started 6 years ago about what understanding of the "Nibelungs" I want to evoke in Lost Songs of the Nibelungs. We had the base assumption in Part 1, going something like this:Historically speaking it would be the children of those desperate and armed refugees that settled among the ruins left by …

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  • LSotN
  • Nibelungs
  • Setting

OSR GrimoireGeomorphs of the Mad Archmage

The 1977 Basic Set included Dungeon Geomorphs Set One: Basic Dungeons (which appear to have originally been released separately, the previous year) as well as Monster & Treasure Assortment Set One: Levels One-Three, for stocking purposes.A dungeon geomorph from Set One: Basic Dungeons (1976)My first exposure to these products was through the later compilations, Dungeon Geomorphs Set One to Three, and Monster & Treasure Assortment Sets One-Three: Levels One-Nine. I tried using them to create a …

Categories:

  • Greyhawk
  • Holmes
  • Kalibruhn
  • OD&D

THOUGHT EATERFree and Pay-What-You-Want 5e DMs Guild Highlights: Week Ending 2.21.21

Every week, talented creators upload Dungeons and Dragons products to the DMs Guild, pricing them as free or pay-what-you-want in order to reach customers and establish their brand. Dozens of new free and PWYW products are added each week alone. It is a lot to sort through. My hope is that highlighting a few of each week's best supplements will help the designers get the attention they deserve.You can find previous posts in this series HERE.9 Battle Maps from William the ScribeExtraordinary m…

Categories:

  • 5e
  • DMs Guild Highlights
  • Dungeons and Dragons
  • Magic Items
  • Maps
  • reviews

Age of DuskMörk Borg 3rd party product crawl; Fuck Hitler

Artpunk (ÄarT-PoonK). An abbreviation of the so-called Einsatzschwerpunkt genre of roleplaying games, originally conceived in the trenches of the Somne in fall 1915. After an equilibrium had been reached on the western front, both sides sought desperately for any advantage that could give a decisive edge to break the stalemate. German High command under Chief … More Mörk Borg 3rd party product crawl; Fuck Hitler

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  • Reviews
  • Mork Borg
  • review me hoss
  • Schwerttraum

roleplay-geekNewsround - Feb 14th to Feb 20th 2021

In the best tradition of John Craven Newsround here's my rundown of "What I Learned" on the Internet this week.Gelatinous Cube Love SongI've always considered Gelatinous Cubes to be unfeeling unsentient slimes with the notable exception of the Forgotten Realms Glabagool. However, Ginny Di has obviously spent far too much time considering the romantic emotions of the most famous slimes of D&D Lore, penning this 1950s style ditty of unrequited love.Pixels - The Latest in Light Up DiceI was recen…

Categories:

  • Advice/Tools
  • news
  • newsround

Slight AdjustmentsBatteries Not Included

Yesterday you were in a warehouse, processing angry customer complaints. This morning you were on a plane. Five minutes ago, you were falling from the sky. One minute ago, you found a wheel, a taser and a claw amongst the wreckage. Right now, a metal monstrosity with tank treads and a chainsaw is yelling at you: "YOUR LIMBS. GIVE THEM TO ME."Batteries Not Included is a dice-less card-based RPG built around finding, attaching, using and losing robot parts from your otherwise indestructible box-l…

BRINEHOUSESword Saint Techniques I

Art SourceI was inspired after reading From the Pilgrim's Temple's blogpost called "Weeaboo Fightan Magic", heh, and decided to write my own pretentious version.Sword Saints are masters of martial prowess and sacred hidden techniques known only to a few. Seek them out to learn their secrets or best them to steal their title. The following are a few of their known techniques.[The following techniques are only learnable by the Fighter Class (b/x--OSE).]Form Of The DragonTechnique Description:…

Categories:

  • B/X
  • Homebrew
  • OSR
  • Weebstuff

Take on RulesAn Eleventh Winter Haiku

Half moon casts shadow Across field Orion chases Lepus down.

Categories:

  • haiku
  • poetry
  • winter

The Vanishing TowerFinal Version PDF Black Book of Sorcery

Is uploaded to Drivethru just now. This version is not at the "early-bird special" price, the final work (minus typos I catch here and there) is appropriately priced at $6.66.The print version of The Black Book of Sorcery is going up right now on Lulu.com. I received my proof, made the appropriate revisions, and am now uploading the file. You should see it available for purchase soon after! I'll

Categories:

  • Sword & Sorcery
  • USR

Gundobad GamesDressing Your Monsters: Raging Swan Press Monstrous Lairs I & II [REVIEW]

So you were all prepped for the party's confrontation with Uzbug, the Dread Kobold Warlord of Doom, but once the session started, the players abruptly decided to go raid a nearby pirate stronghold instead. Or perhaps you're running a sandbox with lots of random encounters, and the dice just announced that the players are about to stumble onto a hidden Duergar outpost (right after this 5-minute snack break). Or maybe you're planning next week's attack on the goblin caves, but you'd really prefer …

2021-02-20

Doomslakers!Usagi Yojimbo RPG

I'm going to run the Gold Rush Games version of Usagi Yojimbo RPG, a game built on the Instant Fuzion Rules from R. Talsorian and Hero Games.I have spent most of the last week digging deeply into this 98 page game book and trying to grokk the rules. I do not have a background with Hero System or Cyberpunk (I played one game of Cyberpunk in 1989), so this is all new to me. I have owned Usagi Yojimbo RPG (UY from here on) for 15+ years, so I have read it before, in chunks. I have studied it to so…

Categories:

  • cartoon animals
  • Fuzion
  • game design
  • Usagi Yojimbo

Trilemma AdventuresNothing at the Bottom: MOSAIC Strict RPG Design

This blog post describes some experimental RPG design constraint, MOSAIC Strict. I'm defining it because I'm curious what kind of games result from applying them. (I have no idea!) I'm defining them very carefully because we live in a fallen world and shared understanding is fleeting.MOSAIC is a set of criteria that might be true of an RPG text:ModularOptionalShortAttestedIndependentCorelessIf all the criteria apply, then that text is MOSAIC Strict. If only some (or none) of the criteria…

Categories:

  • games
  • mosaic
  • rpg
  • silly

Forrest for the TreesThe Simplest RPG System Out of This World

No single roleplaying game can cover all demands. No, not even that one; or at least not without spending oodles of money. Some systems are easier than others at being flexible, as long as the system itself is divorced from setting. Some are inextricably tied to the setting. The marvelous (and marvelously complex) Skyrealms of Jorune comes to mind, for instance or, to a lesser extent, Empire of the Petal Throne (both of which I love, incidentally).More to the point, no single roleplaying game c…

Methods & MadnessCastle of Mirrors (OSR/5e adventure mini-review)

Castle of Mirrors* is an adventure, or, well, "a dungeon, setting, and series of adventures" in 38 pages. The system is "5e Hardcore Mode" (which I haven't read), but to me it seems more compatible with the OSR mindset than 5e proper. You can use this with other systems... but it will require some conversion and the data is not always clear (some monsters, for example, have no HP or damage listed... maybe the CR is their HD, I can't be sure).Why did I buy/read this? I like the themes, and it is…

Categories:

  • 5e
  • actual play
  • D&D
  • OSR
  • review
  • RPG

Follow Me And Die!Getting Started With Science Fiction RPGs

Over on the Trilemma Blog, Michael Prescott has a post about the dearth of science fiction games on Roll20. Yesterday’s Five Minute Friday on the Thoughteater podcast by Frothsof touched on the topic. I also called in, so it might get shared on the next Thougheater episode. Goblin’s Henchman mentioned on the Audio Dungeon Discord … Continue reading Getting Started With Science Fiction RPGs →The post Getting Started With Science Fiction RPGs appeared first on Follow Me And Die!.

Categories:

  • RPGs
  • Science Fiction

Aboleth OverlordsNausicaä FKR Catch-Up (Session 4)

Playing catch-up on the session reports for my Valley of the Wind game over on the FKR Collective Discord. We took a bit of hiatus off for the holidays as well as some work scheduling difficulties, so we played one session months ago, and one session just last week which I will make a post … Continue reading Nausicaä FKR Catch-Up (Session 4)

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  • RPG
  • actual play
  • fkr
  • nausicaa

BRINEHOUSEB/X House Rules

The House Rules are coming!Here's the house rules I'm thinking of using for my budding French vanilla B/X campaign.GENERALHIT POINTS -- Reroll all HD upon level up. If total is higher, take the new number. Reroll 1's.DAMAGE DIE = HIT DIE -- Characters use their Class's HD to determine the damage they deal. For example a Fighter deals 1d8 damage with any weapon while a Magic-User would deal 1d4.SECOND WIND -- Characters may spend a turn immediately after combat to regain 1d4 hit points. This …

Categories:

  • B/X
  • Homebrew
  • OSR

Ancient Vaults & Eldritch Secrets-An oldschool gaming blog….[New Magic Item] Dagger of Want

Dagger of Want ‘Let me see that wand a minute, please,’ the elf ranger asked the gnome illusionist. ‘You have your own magical things,’ the gnome said. ‘I just want to see it,’ the ranger said petulantly. The gnome flashed … Continue reading →

Categories:

  • Magic Items
  • Uncategorized
  • Astonishing Swordsmen & Sorcerers of Hyperborea
  • BD&D
  • BFRPG
  • Iron Falcon
  • Labyrinth Lord
  • OD&D
  • OS Essentials
  • OSRIC
  • roleplaying
  • rpg
  • Swords & Sorcery
  • Swords & Wizardry

Doomslakers!Zebu: Reek of the Parvenu

It's my blog and I'll cry if I want to. So I'm a gonna post some music albums here and there. Note that this is not a "review" series, at least not in siprit. I'm just posting shit I found that I have some reason to talk about. Very very often it will be because the album cover art caught my eye.This one is part of the Chicks on the Cover series. I think that is self-explanatory, isn't it? Come for the cover, stay for the tunes?Zebu: Reek of the ParvenuThis is a really good Greek metal band. …

Categories:

  • chainmail chicks
  • Chicks on the Cover
  • heavy metal
  • non-review

Shuttered RoomAD&D Monster Manual 2 - R & S.

Back to N to Q...Ram.Sheep, but S was too crowded, apparently.It's an Animal, Herd.Rat.Ordinary rats seemed a glaring omission from the 1st MM and lack of swarm mechanics is a glaring omission here.Vapor Rats can turn gaseous and inhabit the same places as Cloud Giants. Low rather than Animal Intelligence, and release a stinking cloud when killed or as a defence when seriously wounded.Can steer on the wind as they float through the air. Reskin as elemental wisps or baby Mihstu.Like.Raven…

Categories:

  • ad&d
  • monsters
  • old school

Spriggan's DenThe Sprawl

Well, silly me… After I had my initial idea that Night City with its districts and gangs could be an interesting setting for an alternative Blades in the Dark game, I soon decided that I’d actually rather run something more along the lines of Apocalypse World. Blades’ system of fighting for turf really only makes … Continue reading "The Sprawl"

Categories:

  • uncategorized
  • Apocalypse World
  • Cyberpunk
  • PtbA
  • The Sprawl

Dragon's BreakfastForest of Wyrd Session #34 - Too Many Wolves

DRAMATIS PERSONAE:Ranza (Changeling 4)Jonesomon (Specialist 5)Gnarl (Wood Gnome 5)Hobbs (Hedgefey 4)Thrax (Fighter 3)After once more weighing options on how best to proceed, the party opted to continue on with the original plan. They would advance up the east side of the valley and (hopefully) get to Fortress Iacarta with minimal delay and trouble. Gathering up their gear, they moved out and followed the trail back into the forest. By early afternoon, they could see looming over the trail …

Categories:

  • Campaign
  • Forest of Wyrd
  • LotFP
  • Session