RPG Planet

2019-11-21

Vanishing TowerBack Ad Copy for Deluxe USR Sword & Sorcery and USR Sword & Sorcery and Horrors Material & Magic Malignant

The primitive media operation which is Vanishing Tower Press has been busy making product ads for all the mad DIY zine and POD products Vanishing Tower Press products can currently be found. Here is what I am using right now.

Categories:

  • Sword & Sorcery
  • USR
  • Vanishing Tower Press

PretendoFonts of wisdom

​Please pardon me while I take a break from obsessing over game design long enough to obsess over graphic design. Specifically, typefaces. If one of my students had turned in a 40-page book in a novelty typeface back when I was teaching design classes, I would’ve docked their grade for it. I gave myself a pass … Continue reading Fonts of wisdom →

Categories:

  • RPGs
  • Design Diary

The Other SideReview: AC1 The Shady Dragon Inn

Going through some of my favorite Basic-era books and games and I should really spend some time with another favorite, but one that became a later favorite. AC1 The Shady Dragon Inn was one of the first accessories for the BECMI flavor of the D&D game. This book also has the distinction of being one of the first Print on Demand books that Wizards of the Coast would release for the old TSR catalog. The book also has special interest to me since it features the stats for one of my favorite …

Categories:

  • basic
  • print
  • review
  • Skylla

In Places DeepFLGS Nightwick Abbey Session 9: In the Lady's Demesne

Characters Present Ermel the Dagger - Karslish Human Ranger 3 (and writer of the recap) Adran Wildedagger - Karslish Human Rogue 3 Flint Lichtbringer - Dwarven Paladin and member of the Order of the Elk  3Lucius Winterfell - Fair Changeling Warlock Hexblade 3 Arcturus - Dwarven Rune Knight 3 19th of November The gold skull talks! His name is Edric! there are other pieces of him and none of us know this happened except Lucius. We furnished the house! We are now living in a rich burger class of …

Hex Culturei am my next trick

I’ve been reading some Laird Barron (he’s okay), playing some Bloodborne (it’s good), thinking about Lovecraft (ehhhh). It has me chewing over the way the Weird is situated in games — i.e. outside of you and dangerous when it gets in or near. What if the dangerous part of the Weird was about  the way … Continue reading i am my next trick

Categories:

  • Uncategorized
  • class
  • cosmos
  • see how this goes
  • sissy

In Places DeepFLGS Nightwick Abbey: Session 8: Evil Takes Shape

Characters Present Ermel the Dagger - Karslish Human Ranger 3 (and writer of the recap) Adran Wildedagger - Karslish Human Rogue 3 Lucius Winterfell - Fair Changeling Warlock Hexblade 3 Arcturus - Dwarven Rune Knight 3 12th of November [1395] It's very cold in the Dark Country now so with the hardened ground there is more travel. A third of the townspeople of Nightwick are gone logging. We deal with the leper [sic] house belonging to the party now. We go to the Abbey! We go to the west [sic] …

Categories:

  • 5e
  • flgs
  • Nightwick Abbey
  • play reports

2019-11-20

Cross PlanesJarlsburg: New Rumors

It's literally been years since I wrote about Jarlsburg, my ode to Sanctuary, Lankhmar, and Ankh-Morpork. Here are some new rumors circulating around the city-state. Roll a d20 or pick one: 1) Aegor Prode, Jarl of the city-state, is a mutant that has flippers for feet and can hold his breath for 2 hours. 2) The Crimson Bride haunts the Borough of Elder  For decades those living there have nailed giant slugs to their doors during the last night of the full moon in order to ward off the evil …

Categories:

  • Jarlsburg

The Dice BladeMy Maritime Fantasy

A collection of houserules and tables for maritime adventures. Starting A Journey On Water Getting from A to B.   At the start of a journey, the Referee decides how long the journey will take. Divide up this time into days, weeks or months. This is the Time Increment. Check for encounters once per Time Increment. Wavecrawling.If the party wants to explore the seas, roll the ship's speed dice; that's the number of days until an encounter is checked for. Random Encounter Table d6 1 = Encounter. 2 …

Categories:

  • house rules
  • maritime

Vanishing TowerSantapocalypse - Holiday Themed Wargame

Is going to be released in some form or another from Peryton Publishing for the holidays. Not an overtly complicated miniature/P&P wargame, it is heavy on theme!  A commissioned piece (yes I take paying work blind, unquestioned and with enthusiasm), the publisher seems to be really pleased with the game because they really delivered on adding commissioned art for the game cover. The rules are a

Categories:

  • DIY
  • Vanishing Tower Press
  • wargames

Methods & MadnessMoldvay's ORACLE (Basic D&D is the best, and it contains multitudes)

Here is another great post from Trollsmyth: http://trollsmyth.blogspot.com/2019/08/why-bx-is-best.html The title, appropriately enough, is "Why BX is the Best!", but it talks about the Charm Person spell. Go read it, I'll wait. Awesome, right? Moldvay's basic might the best RPG ever written, indeed. Only 64-pages, and contains answers to questions that have been discussed for ages - before and after this book. What modern D&D book (full of useless complexity and repetition) could do something …

Categories:

  • 5e
  • abilities
  • Basic D&D
  • Brainstorming
  • creativity
  • D&D
  • Dark Fantasy Basic
  • Design
  • Nostalgia
  • Old school
  • OSR
  • Rewriting
  • RPG
  • Skills
  • XP

Sheep and SorceryThe Existential Horror of Non-Anthropocentric Morality in Fantasy Worlds

The new Diablo 4 cinematic had me looking into the lore of Diablo. I looked into it and it got me thinking about angels without God. This is a theme I have seen in much fantasy and fiction: Darksiders, Diablo, Good Omens, even Kill Six Billion Demons. God is always absent or dead or just never was. More interesting still, in so many of these worlds inspired by what is essentially Christian mythology, Christ is conspicuously absent. I am a Christian but I very much do view a lot of the mythos …

Goblin PunchMonsters with Triggered Abilities

Everything on this page (except for the gribbly) is meant to be accessory monster.  They aren't going to be the biggest monster in the fight; they'll be flitting around in the outskirts of combat. I know I've written about wisps before, but this one is better. Wisp Keep them away from fresh corpses. Lvl 1  Def none  No Attacks Fly slow  Int 10  Mor 10 Incorporeal Undead Luminous -- Appears as a ball of light.  Illuminates as a torch, unless it wants to turn invisible. Animate Corpse -- Can enter a …

Categories:

  • bestiary

Melancholies and MirthChasing a Blaze in the Northern Sky Session 1 Summary

They awaken beneath the sound of thunder on the shores of a ruined island. They hack water out from their lungs and arise fromt he wreckage of a ship. Waves crash as they gaze northward and see a stone ziggurat with a pair of stone double doors before them. They enter the Burial Temple of the Tridabaktrus. They are Grok, Cartivel, Sain, Gento, Stross, Matthias, and Tontra. The survivors of a sunken ship, would be mercenaries who seek the fill their hand with treasure. The seven approach the …

Hall of the Mountain KingNoble Houses

Noble Houses A listing of Noble Houses by Woesinger from CF 2004. I've added references for what I could find. if I couildn't  find refrences for a house or family I added NPCs with the family name or provinces using the name. Noble houses The Great Kingdom of Aerdy The Celestial (Royal) Houses: Cranden DRG#208 - 50,56 DRG#291 - 98 IVID LGG - 22,23,24,73,93 LGJ#0 - 8 LGJ#4 - 17 SAF - 46 TAB - 57 Rax (Rax-Nyrond) DRG#206 - 43 DRG#241 - 75 DRG#291 - 96,97 FTAA - 4,42 GA - 95 GW:ADV - 4 LGG - …

Categories:

  • Greyhawk
  • Noble

Hall of the Mountain KingOrc Tribes of the Flanaess

Orc Tribes of the Flanaess Bloodied Blade Tribe (Orc)[CLN] WGS1 - 40,42 Bloody Fist Tribe (Orc)[CLN] DUN#73 - 64 Bloody Head Tribe (Orc)[CLN] LGG - 11 Bonescraper Tribe (Orc)[CLN] WGR5 - 19 Broken Bone Tribe (Orc)[CLN] LGG - 11         UA - 119 Celbit Tribe (Orc)[CLN] WGR5 - 17,19,25,29,30,32,33,44,53,78,79,80,91 Cracked Skull Tribe (Orc)[CLN] DRG#167 - 12 SLV - 83 Crooked Claw Tribe (Orc)[CLN] A1-4 - 52 DRG#167 - 12 SLV - 83 Crooked Tooth Tribe (Orc)[CLN] SLV - 73 Dazark Tribe (Orc)[CLN] WGR5 - …

Categories:

  • Greyhawk
  • Orc

Hall of the Mountain KingDeity - Tor - Lord of Storms

Deity - Tor - Lord of Storms Tor is the son of Votan, but worshipped by all the Volke, as the Fruzti call themselves and their kindred, or Manskr as the Schnai and Cruski refer to all those labeled as "Suel Barbarians" by outsiders. Those who go out among the waters, from fishermen, to traders to longship raiders venerate and offer sacrifice to Tor. His followers are males more often than not, but he has as many priestesses as priests. There are temples to Tor built on frozen mountain-tops where …

Categories:

  • deities
  • Greyhawk
  • Manskr
  • Volke

Ancient Vaults & Eldritch Secrets[New Magic Item] Ring of Elemental Communication

Ring of Elemental Communication Krogi the dwarf focused on the huge earth elemental as he used his thumb to rub the strange silvery ring on his finger. The earth elemental hesitated in its attack. ‘What do you know?I’m prettier than … Continue reading →

Categories:

  • Magic Items
  • Uncategorized
  • Astonishing Swordsmen & Sorcerers of Hyperborea
  • BD&D
  • BFRPG
  • Iron Falcon
  • Labyrinth Lord
  • OD&D
  • OSRIC
  • roleplaying
  • rpg
  • Swords & Sorcery
  • Swords & Wizardry

Mazirian’s GardenMagic items are born not made

"Govannion discovered and set down the high secrets of all crafts. These Arawn stole to hoard in Annuvin where none may ever profit from them." The potter Annlaw's face turned grave. "A lifetime have I striven to discover them again, to guess what might have been their nature. Much have I learned--learned by doing, as a child learns to walk. But my steps falter. The deepest lore yet lies beyond my grasp. I fear it ever shall. Let me gain this lore," Annlaw said, "and I'll yearn for no magical …

Categories:

  • Downtime Activities
  • Magical Items
  • Splendid Items

The Lizard Man DiariesStar Dogs (beta)

(The completed final version is now out! https://lizardmandiaries.blogspot.com/2019/11/star-dogs-players-handbook.html) Here's a rules light Sci Fi Rulebook (it's a bit like Star Wars Guild Dogs). I'm still working on it, but it's playable and a complete PDF. Please give me feedback if you have any and let me know if you can do Sci Fi art that might be able to go into it. https://drive.google.com/file/d/126Xwpn7Y7iLG_SqXXRsDsWikyihQkxgf/view?usp=sharing Here are some tools to help you with …

Categories:

  • PDFs
  • Star Dogs

The Lizard Man DiariesSoft Sci Fi Mission Generator

A mission generator based heavily on: https://lizardmandiaries.blogspot.com/2017/08/guild-dogs-job-generator.html Made to be used with Star Dogs: https://lizardmandiaries.blogspot.com/2019/11/star-dogs-players-handbook.html Click on the buttons to get a mission. The raw tables can be found below. (Automated using: http://meanderingbanter.blogspot.com/2018/09/automatic-list-to-html-translator.html)  Soft Sci Fi Mission Generator:  Target Action Location Danger Reward Raw Tables:  Target, Action, …

Categories:

  • Generators
  • Star Dogs

The Lizard Man DiariesSci Fi Alien Species Generator

Made to be used with Star Dogs: https://lizardmandiaries.blogspot.com/2019/11/star-dogs-players-handbook.html (featuring several remixed tables from throughout the blog's history, also the basic "forms" are straight from my "The Level One Creature Generator")  Click on the buttons to get an alien species. The raw tables can be found below. (Automated using: http://meanderingbanter.blogspot.com/2018/09/automatic-list-to-html-translator.html) Button descriptions:  Basic Form + Basic Form: Roll on …

Categories:

  • Generators
  • Star Dogs

The Lizard Man DiariesAutomated Sci Fi Planet Generator

Made to be used with Star Dogs: https://lizardmandiaries.blogspot.com/2019/11/star-dogs-players-handbook.html Click on the buttons to get a planet!  The raw tables can be found below. (Automated using: http://meanderingbanter.blogspot.com/2018/09/automatic-list-to-html-translator.html) Button Descriptions:  Planetary landscape: Roll on this table twice and combine the results to get a more “alien” planet (once to get something less weird). Planet Atmosphere Manifestation: Further warp and mutate …

Categories:

  • Generators
  • Star Dogs

Jeff's Gameblogmy best idea ever

Several years ago now I taught a British literature class with an emphasis on authorship and how an idea becomes a book. The final project for the class was for small groups to design a game that demonstrated what they learned. We spent a class period playing the games, then I took them with me over to my sister Jenn's place. She is crazy about Eurogames the way I am crazy about D&D. She, my wife, and I played the games as part of my grading of them. Here are the pictures that Jenn took. That's …

Tearless Retina[English] Cyberpunk citygen, part 2

Moving into deeper generator territory. I guess just playing at the city level would work, but here's an expansion for more detail. The main rule is: To make a building in a given city-level district, you get [height] number of dice. Double that if it is a particularly important building. Before moving on to lay out the building's security systems, roughly structure it in a d6 table like so: 1 Entrances. 2 Stairs, elevators, corridors. 3 Atrium. 4 Maintenance. 5 WCs. 6 Rooms. Then take your …

Categories:

  • Cyberpunk
  • Generator
  • Random Tables

TenfootpoleShipwreck at Har’s Point

By R. Nelson Bailey Dungeoneers Guild Games OSR Levels 1-3 Nothing much usually happens in the sleepy fishing hamlet of Har’s Point. Recently, however, a ship has crashed on the rocks outside of town. Now rumors concerning treasure it supposedly … Continue reading →

Categories:

  • Reviews

Thought EaterHumpday Blog-O-Rama 11.20.19

Blogs are an integral, vital part of the RPG hobby. They serve as incubators for new games, sounding boards for fresh ideas, and platforms for up-and-coming talent. They keep "forgotten" games alive, foster discussions, and build communities. Every Wednesday on the Thought Eater podcast and blog, I take a look at what is going on in the vibrant RPG blog scene. Check out previous Humpday Blog-O-Rama posts HERE. CLICK HERE TO LISTEN!!! INTRO https://neoyorkchronicles.blogspot.com/ BIGGIES …

Categories:

  • 4e
  • 5e
  • Dungeons and Dragons
  • humpday blog-o-rama
  • Maps
  • OSR
  • podcasts
  • retro-gaming
  • reviews
  • solo gaming
  • zines

Sorcery & Super Science!We're in another Bundle of Holding!

I'm pleased to say that we're in another Bundle of Holding! This one's a re-release of the 2015 Worldbuilder's Toolkit 3, and it has three of our Magical Society products in it (Ecology & Culture, Silk Road, and On Place Names) as well as several other world-building-related products. It's worth checking out and 10% of the profits go towards charity, so that's an extra bonus.

Categories:

  • Magical Society

Darkworm ColtMore classes for your old school games than you can shake a 10 foot pole at

A while ago, I posted my final version of my homebrew system. It deliberately tries to go farther back than the most known, bestselling fantasy rpg. "How the Grognards played" emulates the gaming style of Dave Arneson and the other Twin Cities gamers. More than a year or two ago, I created minimald6, an extremely rules-lite game that got hacked into 31 (and counting) different games. My gaming tastes have changed since then (I'm playing Arnesonian style almost exclusively now), but one thing …

Categories:

  • cyberpunk
  • dave arneson
  • fantasy
  • feng shui
  • grognards
  • hong kong action
  • minimald6
  • old school
  • OSR
  • shadowrun

B/X BlackrazorSelling Out

I won't say it was inevitable, but it was always planned that...at some point...I would need to find a source of real income. Being the "kept man" is nice and all (and has been a solid positive as far as life experiences), but it's time to get back to earning my keep. I want a job. Kind of. What I actually want is a source of regular income. The book sales continue (and are wonderful, thank you everyone!), but I can't turn out books nearly fast enough. Heck, it's been hard to turn out any the …

Categories:

  • biz
  • blog
  • patreon

Gundobad GamesDesign Journal: Mercilessly Killing Words in the Dark

Two days ago,  I posted about a dungeon module project I'm working on, and included the adventure background and a sample room. Some intrepid allies on the r/osr subreddit were kind enough to offer critical, constructive feedback on the room description. As is so often the case in OSR-land, their feedback emphasized a real need to CUT WORDCOUNT FOR PETE'S SAKE to make the thing immediately more usable at the table. Urk. I constantly badger my college students to trim needless prose from their …

Dyson's DodecahedronHall of the Patrons

Lost for nearly a decade, the Hall of the Patrons is one of the few remains of the Green Fortress …Continue reading →

Categories:

  • Fantasy
  • Maps
  • Dungeon
  • Dungeons & Dragons
  • Labyrinth Lord
  • OSR
  • RPG
  • Ruins

These Old GamesThe Housekeeping and Distraction Post

Astronomy Cast My first experience with podcasts was way back in 2006, with the Astronomy Cast podcast. Hosted by Dr. Pamela Gay and Fraser Cain, it was and still is a fascinating journey into not only Astronomy but the power of the web. With that first episode on Pluto, I was hooked on podcasts. I skipped around here and there looking for new material and have been through dozens of podcasts. Lately, I have picked up on the OSR type podcasts and feel that my handle on the hobby is much better …

Categories:

  • Community
  • OSR
  • podcasts

From Kuroth's Quillgrodog's Mega-Dungeon Maps - The Heretical Temple of Wee Jas

So, today's my first new Mega-Dungeon Mondays post, and I thought I'd share a bit about my mapping design process.  "The Heretical Temple of Wee Jas" level was the map that I began to design immediately after The (First) Landings Level, and its original name was The Second Landings Level (original, eh? ;) ).  Like "The Landings Level", I playtested this dungeon at GaryCon, the North Texas RPG Con, and KantCon, among other events.  I completed the first iteration of the map over several nights, …

Categories:

  • allan grohe
  • design
  • dungeon level
  • greyhawk
  • grodog's castle greyhawk
  • heretical temple of wee jas
  • map
  • mega-dungeon
  • mega-dungeon-mondays
  • temple
  • wee jas

James Mishler GamesWilderlands of High Fantasy Color Maps are the Deal of the Day at DriveThruRPG

Wilderlands of High Fantasy, Color Maps From Bat in the Attic Games Deal of the Day at DriveThruRPG through 11/20 at ~9am CST Click here to buy the Wilderlands of High Fantasy Color Maps Important Note: The PDF for the Wilderlands of High Fantasy Guidebook is included in this product. You only need to buy the separate guidebook if you want a print copy of the guidebook. Bundle Notice: If you plan to buy all four map sets at once in the Wilderlands series then please take a look at the …

Categories:

  • Bat in the Attic Games
  • Deal of the Day
  • DriveThruRPG
  • Judges Guild
  • Wilderlands of High Fantasy

Adventures in Gaming v2Wilderlands of High Fantasy Color Maps are the Deal of the Day at DriveThruRPG

Wilderlands of High Fantasy, Color Maps From Bat in the Attic Games Deal of the Day at DriveThruRPG through 11/20 at ~9am CST Click here to buy the Wilderlands of High Fantasy Color Maps Important Note: The PDF for the Wilderlands of High Fantasy Guidebook is included in this product. You only need to buy the separate guidebook if you want a print copy of the guidebook. Bundle Notice: If you plan to buy all four map sets at once in the Wilderlands series then please take a look at the …

Categories:

  • Bat in the Attic Games
  • Deal of the Day
  • DriveThruRPG
  • Wilderlands of High Fantasy

Hanging Out in the City StateWilderlands of High Fantasy Color Maps is the Deal of the Day at DriveThruRPG

Wilderlands of High Fantasy, Color Maps From Bat in the Attic Games Deal of the Day at DriveThruRPG through 11/20 at ~9am CST Click here to buy the Wilderlands of High Fantasy Color Maps Important Note: The PDF for the Wilderlands of High Fantasy Guidebook is included in this product. You only need to buy the separate guidebook if you want a print copy of the guidebook. Bundle Notice: If you plan to buy all four map sets at once in the Wilderlands series then please take a look at the …

Categories:

  • Bat in the Attic Games
  • Deal of the Day
  • DriveThruRPG
  • Wilderlands of High Fantasy

2019-11-19

Pits PerilousDumb Luck and Ten-Foot Poles...

Last week's foray into politics (which I'm not repeating any time soon) generated some interesting and thoughtful discussions, with a few suggesting that true conservatives might not like games with excessive dice rolling because it would demonstrate the role of luck, shattering their worldviews.  I respectfully disagree.  This is a misreading of how people see luck vs. personal action, and it goes to the very heart of old-school.   We oldsters, conservative or otherwise, rolled lots and lots of …

Tearless RetinaVom Essen. Ein Kommentar zu Danger Zone. Anarchistische Abenteuer.

Mit der schweren Kost ist das ja so eine Sache. Sie weist Expertise aus, wo sie noch nicht von allen vertragen wird - für die steht dann Kindermilch bereit. Oder sie wird honigbestrichen untergeschoben. Magengrimmen mag manchen auch ihre bloße Erwähnung schon bereiten. Und wenn es heißt, anderswo werde schwere Kost vorgesetzt, bleibt man dann nicht doch lieber zu Hause? Schwere Kost, das sind in der Danger Zone nicht Anarchistische (D&D) Abenteuer, sondern "Story Games." Dieser Gegensatz soll …

Categories:

  • "Storygames"
  • Rollenspieltheorie

Akratic WizardryElric coming to the small screen?

According to Deadline we might see an Elric TV series someday: “New Republic Pictures’ Brian Oliver and producer Bradley J. Fischer acquired the exclusive rights to all works in Michael Moorcock’s seminal fantasy-horror series The Elric Saga. They are beginning to shop the property for series, with Glen Mazzara (The Walking Dead and The Shield) and Prison Break and Star Trek: Discovery‘s Vaun Wilmott attached to adapt the sci-fi fantasy tale.” “Fischer and New Republic see the Elric saga — …

Categories:

  • Elric
  • fantasy literature
  • Hawkmoon
  • Moorcock
  • swords and sorcery
  • television

ThoughtyThoughty Bundle-Up for Whitney #BundleUp4Whitney

I started this bundle in support of Whitney Delaglio, to provide financial relief after a back surgery. The funds will be processed by Beau Sheldon (me) through Thoughty and be rewarded to Whitney after the end of the bundle. Whitney has been a supportive and amazing part of the gaming community for years and we...

Categories:

  • briebeau leads
  • charity
  • disability
  • games
  • gaming
  • roleplaying games
  • RPG
  • RPGs
  • sale
  • tabletop games
  • tabletop rpgs

False MachineTRAITORS!

Lets be honest, you're all garbage people incapable of useful or concerted action or decision unless being simultaneously terrified of, and enthralled by, a manically deluded magus-figure on whom you can focus the black energy of your churning resentment and desire. It’s been a while since you've been screamed at by a narcissistic loon and I am, once again, out of ideas, so its TIME FOR A WITCHUNT. THE ORDO HERETICUS HAS MADE PLANETFALL. I know full well that ALL OF YOU are Traitors, one way or …

Categories:

  • Absolute Clusterfuck
  • And keep your concourse in the deeps of his shadowed world
  • dark future
  • Depressed
  • Do my work for me
  • FUCK
  • Inevitable Backlash

diregrizzlybearAn Idea For Useful Languages in RPGs

Languages are never fun in tabletop roleplaying games. People have come up with numerous ways to handle them, and their methods become especially absurd in games where languages are handled by leveled skill points ("Sorry, professor, but I can't learn Spanish until I go shank some goblins and steal their loot."). LotFP has a linguistic skill, for example, that you roll to determine whether or not you know a language; max the skill and you know everything. AD&D had "alignment languages" and …

Categories:

  • dungeons and dragons
  • language
  • LotFP
  • mechanics
  • osr
  • random
  • skills
  • theory
  • untested

The Other SideMerry Part, Witches' Voice

A non-gaming post today of sorts. I just read the announcement that The Witches' Voice will be shutting down its service. Witches' Voice, or Witch Vox, has been online serving the Pagan, Neo-Pagan and Wiccan community online since 1997. Now to be clear, I am not a pagan, Wiccan or anything like that.  I have always been a pretty hard-core Atheist. But I liked Witch Vox and I like Pagans in general. I liked going to WitchVox because it also kept me informed on what was happening in the community …

Categories:

  • 90s
  • community
  • witch

Bernie the FlumphLast 48 Hours for "Leopard Women of Venus" Kickstarter!

Unrestrained self promotion! As of this writing, Leopard Women of Venus of Venus has less than 48 hours left in its Kickstarter campaign. It's been a wild ride! We've hit our first stretch goal, and we'll be able to hire Stefan Poag to do art for the book. That's super exciting! I'm very much hoping that we'll reach the $4000 dollar mark, so we can bring my friend Anne Hunter (DIY &

Categories:

  • dcc
  • kickstarter
  • leopard women of venus
  • lwov
  • stuff i did
  • stuff my friends did

Observations of the FoxNaGaDeMon / RoleVember 2019 - Sapir-Whorf Hypothesis

The hypothesis of linguistic relativity, part of relativism, also known as the Sapir–Whorf hypothesis, or Whorfianism is a principle claiming that the structure of a language affects its speakers' world view or cognition, and thus people's perceptions are relative to their spoken language. (Linguistic Relativity, Wikipedia) Since the awakened mystics in this game derive their knowledge of the loopholes in reality from a variety of different books, I'm really tempted to apply the Sapir-Whorf …

Categories:

  • Design
  • Familiars
  • Ideas
  • Mage
  • NaGa DeMon
  • RoleVember
  • SNAFU

Bat in the AtticDeal of the Day for the Wilderlands of High Fantasy.

Today I put up the Wilderlands of High Fantasy Maps as the Deal of the Day over on DriveThruRPG.  The deal will go live at 11 am Eastern Time. Note that buying this will get you the Guidebook PDF as well. There are 18 maps to the Wilderlands divided into four sets of guidebooks and maps. This deal is for the first set of five maps including the City State of the Invincible Overlord. The guidebook has an introduction and map commentary by me,. Each map in the guidebook is detailed with the …

Categories:

  • Judges Guild
  • News
  • Wilderlands of High Fantasy

Coins and ScrollsOSR: Ultraviolet Grasslands Session 1

When the last group of PCs dramatically exploded, my vaguely scheduled UVG game was rapidly moved forward. I wrote a GLOG hack, a player-facing intro, and a GM-facing map, crossed my fingers, and rolled some dice. I even had a low-res copy of UVG printed and bound locally. Would not recommend, but having a physical copy I can scrawl all over is handy. The Ultrabudget Grasslands Except it's not even that cheap. Note: If you haven't read UVG, most of this writeup will seem like psychedelic …

Categories:

  • OSR
  • session writeup
  • UVG

Adventures under the Dark SunThe Athasian Elemental Planes Part Eight: The Plane of Silt

The Paraelemental Plane of Silt The Silt Sea is an outward manifestation of the power that silt has on Athas. Silt chokes the air and erodes the land and it's spreading across the face of the Tablelands, determined to grind everything into dust. The Plane itself is an endless silt storm that chokes any breathing creature caught in it. It is whispered that the Paraelemental Plane of Silt was once the Paraelemental Plane of Mud, but there hasn't been enough moisture to sustain it for thousands of …

Categories:

  • ADnD
  • DnD
  • Elemental Planes
  • Location

Dragons Are RealSome pictures of the miniatures and tokens I use for the gaming table. I will be discussing these in...

Some pictures of the miniatures and tokens I use for the gaming table. I will be discussing these in the next episode of my podcast Dragons Are Real

Categories:

  • rpg
  • podcast
  • osr
  • miniatures
  • character tokens

Coiled Sheets of LeadLost Lush: RELOADED is out

I put my new, expanded, and improved Lost Lush: RELOADED up at the Coiled Sheets of Lead storefront  at DriveThruRPG.com. It's fun and should appeal to fans of gritty but humorous low fantasy urban picaresque. Like the first version, it's a medieval pub-crawl in search of a drunken buffoon, traceable through the wreckage and outrage he leaves in his wake, through weird nightspots inspired by 1990s Prague (where I once lived) and 1890s New York City (which the excellent Luc Sante's Low Life can …

Stargazer’s WorldIn My Traveller Universe: Near Space

One of my favorite sourcebooks for Traveller and the Cepheus System is definitely Stellagama Publishing’s Near Space. It’s a small booklet containing maps and stats for the stellar systems in the vicinity of our solar system based on current astronomical data. If you plan to run a game in the “near” future focused on exploring … Continue reading In My Traveller Universe: Near Space →

Categories:

  • Fluff/Inspiration
  • Other Systems
  • RPG
  • Traveller

Ynas MidgardReview: Kuf

Disclaimer: I was provided a review copy of the game free of charge.Kuf is an occult investigative game with a system based on Knave. The player characters are aware that something is fundamentally wrong with "reality", and thus they are drawn into a frantic search for knowledge and power. In the postscript it is explained that the author intended to match seemingly opposite styles of gaming: modern day gnostic horror (like Kult) and old-school D&D (even if some would argue that Knave isn't …

Categories:

  • horror
  • review

Zedeck Siew's Writing HoursIn The Skin Of A Tiger: Monument To What We Want  / Tugu Kita

On 9 November I was in Singapore, sitting on the floor of the National Gallery, sewing, as part of Sharon’s “In The Skin Of A Tiger: Monument To What We Want”, also known as #TuguKita.In her words, #TuguKita is a: “… participatory performance commissioned by Singapore Biennale 2019. Taking place across Malaysia and Singapore, I’m inviting people to sew on 13 plain, geometric banners made out of recycled flags I collected after past elections.” These were Malaysian political-party flags. …

Categories:

  • art
  • sharon chin
  • spells
  • magic
  • tugukita
  • singapore biennale 2019

In Places DeepFLGS Nightwick Session 6: Lost in the Dark

Characters Present Ermel the Dagger - Karslish Human Ranger 3 (and writer of the recap) Adran Wildedagger - Karslish Human Rogue 2 "Sir" Ginger van Evergreen - Frogling Cleric of St Santa Claus 3 Flint Lichtbringer - Dwarven Paladin and member of the Order of the Elk 3 Anastasia Romanov - Novgovite Changeling Warlock of the Archfey 3 (The other two players who had joined left to start a Pathfinder group due to a poor DM/Player ratio at the store) 22nd of Shocktober Town pop has doubled almost! …

Categories:

  • 5e
  • flgs
  • Nightwick Abbey
  • play reports

B/X BlackrazorNational Blood Bowl League

This should be my last Blood Bowl post for a while...everyone can heave a sigh of relief. I've been blogging about Blood Bowl since 2009...basically since I began this blog. Not terribly surprising since I've been playing the game since the second edition (published 1989) and been a ravenous fan of my hometown team since pretty much its inception. [okay, that's a bit of an exaggeration...I wasn't a "ravenous fan" at age three (though my parents perhaps were)...my love for the team started circa …

Categories:

  • bb
  • errors
  • history
  • lists
  • nfl
  • reflections

Cross PlanesMonstrous Monday: IG-Series Droid for White Star

IG-Series Droid Armor Class: 6 [13] Hit Dice: 3 Total Hit Bonus: +3 Attacks: Laser pistol (1d6+1) or laser rifle (2d6) Saving Throw: 10 Special: See below Movement: 12 HDE: 4 "The IG-series was a series of droids. The InterGalactic Banking Clan maintained an army of IG lancer droids. One model of IG was a set of five identical assassin droids manufactured by Holowan Laboratoriesduring the final decades of the Galactic Republic. Only moments after their activation, those robots slaughtered …

Categories:

  • Bestiary
  • OSR
  • Star Wars
  • White Star

Smoldering WizardChronicles of Nolenor Play Reports #22-24 – Return to the Chaotic Caves

Real dates: 2/2/19, 2/9/19, 2/16/19 In-game dates: November 18th-19th, EY632 PCs: Ambrose (Hero – Fighter L4) Zort (Curate – Cleric …Continue reading →

Categories:

  • Play Reports
  • chronicles of nolenor
  • nolenor
  • original d&d
  • play reports

Throne of SaltDan Reviews Books, Part 3

 Part 1 and Part 2 Who Fears Death and Binti, Nnedi OkoraforI am pairing these books together because both of them commit the same sin that makes me unlikely to recommend them to folks: overwhelming protagonist-centered morality in two terrible varieties. Binti has the "character who is responsible for murdering dozens of people in a terrorist attack is now best friends with the main character, who was present during the attack, mind you, and no permanent consequences happen despite there being …

Categories:

  • normal books
  • review

2019-11-18

…and then what happens?Las Vegas... I mean The (new) Strip

I would find it hard to credit that I am the first person to notice these things. As ever, I merely re-arrange my influences in the process of groping towards either creativity and/or understanding. ...Las Vegas (NV) is run by sorcerers and vampires. This circumstance could be literal or metaphorical, depending on your purposes. The entire environment is designed to dismantle and sub-divide your attention (in order to separate you from your money, and bodily fluids, more easily). Music is …

Categories:

  • adventure planning
  • cultural appropriation blender set on puree
  • Hotel Maybe
  • live and learn
  • Lost Wages
  • travel as a mirror
  • world building

The Nine and Thirty KingdomsReload Last Save?

I’ve been playing modded Skyrim again recently, so it’s reminded me about something that irks me in video games. It’s easy in Skyrim to get suddenly overwhelmed by enemies and swiftly killed… and then the game loads the last save and you start over. The worst things that can happen are:forgetting to save for a long while and losing a lot of progress,getting killed so close to your last save point that you get stuck in a “death loop” and have to abandon that save, rolling back to a previous …

Categories:

  • general
  • rant
  • rpg

Hall of the Mountain KingNPC - Renalto the Fabulous - Minstrel (Inn of the Welcome Wench)

NPC - Renalto the Fabulous - Minstrel (Inn of the Welcome Wench) Renalto the Fabulous of Hardby on his way to Verbobonc from parts south. The stop-over in Hommlet proved to be longer than anticipated as he missed the stage while releaving himself in an alley between out buildings at the Inn of the Welcome Wench. The minstrel is truly a bard and one of great skill as well as being an agent of the Gynarch. His favorite persona is that of the arrogant though talented Renalto. He has recently come …

Categories:

  • 579
  • Greyhawk
  • hommlet
  • npc

Space·Time Will TellNow available: The Reality Choir - A sourcebook for Core Earth's Covert War

Well, looks like it’s finished at last! Let’s introduce An Infiniverse supplement for Torg: Eternity. Everything you need to handle Covert Operations in Torg: Eternity, from covert agencies to theaters of operations to gear, to a Covert Operations generator!

Observations of the FoxNaGaDeMon / RoleVember 2019 - Insularity

One of my early thoughts with this game was that the human mystics would be able to affiliate themselves with a variety of groups to tailor their magical mathodologies. One character might see themseves as a fusion of Chinese Taoist principles and technological artificing, another might draw on Pagan dogma as they refine their herbalist approaches to the craft of reality weaving. But looking at all of the factions I've created, I can see that they're all pretty mysterious, insular, and generally …

Categories:

  • Design
  • Ideas
  • Mage
  • NaGa DeMon
  • paradigms
  • RoleVember
  • SNAFU
  • Update

TrollsmythSci-fi Treasure

Treasure is easy in fantasy realms. Usually, it's great piles of gold coins, gleaming gems, and works of art. If you're doing a more Bronze Age thing, it can be cauldrons and tripods and drinking vessels like you see in The Odyssey. But what's treasure in a sci-fi universe? Large stacks of credit-vouchers just don't have the same feel as tumbled piles of doubloons and ancient crowns. Back in the middle of the 20th century, when the future was nuclear, space powers feuded over fissionables …

Categories:

  • RPG Theory
  • Sci-fi

Space·Time Will TellTorg Eternity: The Covert Reality War Preview #5 – The Earth Defense Force

When the Delphi Council approached the Pan-Pacific Alliance to join forces against the Invasion, Pan-Pacifica rejected the invitation. But the Pan-Pacific Alliance had another plan. The Earth Defense Force. This is a fifth preview of a Torg: Eternity Infiniverse Supplement called The Covert Reality War. Have fun!

Graphite PrimeAdd Gems.

For this post, I drew heavily from the "reputed magical properties of gems" listed in the 1E DMs Guide and turned those suggestions into mechanics.   Use these tables to turn any weapon, armor, or mundane item into a treasure (perhaps magical) based on the gem or gems that are encrusted upon it. Roll 1d6 to determine how many gems are on the item (or multiple d6's if you really wanna go nuts.)  There is a 15% chance, for each gem, that it possesses the magical property listed next to it.  Multiple …

Categories:

  • D&D
  • Gems
  • Keys
  • OSR

Black ArmadaBlack Armada supports KSRU

We’ve been watching closely the attempts by the Kickstarter United (KSRU) to get recognised by Kickstarter as an official union. We’ve been dismayed by the response by Kickstarter. We support staff efforts to unionise, and we support the demands for Kickstarter to #recognizeKSRU. We would like to emphasise that KSRU have not called for a … Continue reading "Black Armada supports KSRU"

Categories:

  • Articles
  • Blog
  • kickstarter
  • ksru
  • our values

ChicagoWiz's GamesUpdating the Swords & Wizardry Quick Start module

It's been reported on Facebook and in Tenkar's blog that Swords & Wizardry is receiving a bit of facelift/reboot. There will be a facelift to the book itself, a box set is planned and releasing the book as a digest set (to mimic the original three "little brown books") The news that caught my attention is Frog God Games, the publisher of S&W, is consolidating into just one "Swords & Wizardry" book to rule them all, no longer will there be a "Core" and "Complete" and "White Box". That last bit …

Categories:

  • Swords & Wizardry

The Indie Game Reading ClubI’m Just Playing My Character: Alibis In Play

I recently wrapped up our Band of Blades campaign and thought it’d be nice to take a little break on the other side of the table. So my best buddy is running Magpie’s Masks for us for a while. Masks is a game about teen superheroes. I don’t know much about the teen supers subgenre,… Continue reading I’m Just Playing My Character: Alibis In Play → The post <span class='p-name'>I’m Just Playing My Character: Alibis In Play</span> appeared first on The Indie Game Reading Club.

Categories:

  • Indie Game Reading Club
  • Band of Blades
  • Brave New World
  • Burning Wheel
  • Call of Cthulhu
  • Champions
  • D&D
  • Dust Devils
  • GURPS
  • King Arthur Pendragon
  • Kult
  • Masks
  • Monsterhearts
  • Mutant: Year Zero
  • Star Trek
  • Vampire
  • Villains and Vigilantes

Ancient Vaults & Eldritch Secrets[New Spell] Disembodied Voices

Disembodied Voices ‘Navnen!’ The thief spun around at the sound of his name, but he could see nobody in the gathering shadows. Chalk too, looked puzzled. ‘Navnen, quickly, come here!’ Now the voice was in front of them. The thief … Continue reading →

Categories:

  • Magic Spells
  • Uncategorized
  • Astonishing Swordsmen & Sorcerers of Hyperborea
  • BD&D
  • BFRPG
  • Iron Falcon
  • Labyrinth Lord
  • OD&D
  • OSRIC
  • roleplaying
  • rpg
  • Swords & Sorcery
  • Swords & Wizardry

tales of absolute doomMoldHammer: Alternate Rules & Bonus Content.

This post is an expansion for MoldHammer, which I also updated today. Clarifications Where I state "roll d20 under", I mean equal to or under. It's just a hassle to fit the extra words in. Also, X in 6 chance is a short way of saying: "if you roll d6 equal to or under X, the thing happens." More Rules Options Funnel  To start the game with a sort of bang, allow each player a handful of level 0 characters and let the mob run through a gruesome, brutal, but treasure-filled "funnel" dungeon (as in …

Goodberry MonthlyWhat's in the Wizard's Pockets? (d100)

For use with Under Gallax Hall. 1Issue of The Waking Eye #1 - Student Cults2Issue of The Waking Eye #2 - Custodians3Issue of The Waking Eye #3 - The Committee4Issue of The Waking Eye #4 - Faculty Cults5Issue of The Waking Eye #5 - Mathematics Organizations6Issue of The Waking Eye #6 - Memetic and Mimetic Plagues7Issue of The Waking Eye #7 - Campus Rumors8Wizard Porn - Like the firefighter's calendar, but they all have long beards and pointy hats. Headers: Enlarge, Magic Mouth, …

Categories:

  • Dungeon
  • Table
  • Under Gallax Hall
  • Unplaytested
  • Wizard City

NecropraxisVarieties of Roleplaying Experience

Roleplaying, taken descriptively, is a means, which can be applied to a wide variety of ends. Before proceeding to expand on this claim directly, consider the following analogy with another activity, in the physical domain, that is also a means: running. Apologies in advance for the exceedingly literal discussion that follows, but it will be […]

Categories:

  • Speculations

tales of absolute doomMoldHammer: Hazards, Fleeing on Foot & Starship Battles

Here are some more bonus rules for MoldHammer. They might fit in any game, though! Hazards In MoldHammer, damage is dealt by combatants rolling d20 under To-Hit. However, some sources of damage have no To-Hit value. When someone is hazarded and must rely on their reflexes to avoid harm, they roll d20 under To-Hit or take one Heart of damage! Some hazards ignore armor, such as turbulent water or burning/boiling oil. Fleeing on Foot When a party absconds from combat, they must choose a room or …

Elthos RPGThe Way of All Flesh - Episode 1

Our first game playing The Way of All Flesh, my first Cosmic Sci-Fi / Space Opera, was played last Friday night. This is my quickie recap of the events of the game, recorded to reflect the style of the World. It is 2035, planet Earth, after the Ultra-War... Federation Command Special Force is eagerly awaiting its new recruits at Kitt Peak Observatory and Federation Command Space Center ...

Melancholies and MirthSystem Matters

So recently on twitter, some people have spouted the idea that “rpg systems do not matter/ their importance is vastly overrated”. Their claim, from what I can understand, is that if game/system/procedural design is irrelevant because people will deviate in their own games and that this is a means of avoiding rules and play discrepancy. This avoidance is seen as a thing to be accepted and utilized. It boils down to “the vast majority of rpg play non-compliant with Rules-as-Written which mean …

diregrizzlybearAnticlericalism

I have a problem with Clerics. At a purely game level, they don't add a problem-solving strategy to dungeon-crawling. While there are certainly approaches to game design that encourage a huge range of available classes (3rd Edition, Astonishing Swordsmen and Sorcerers of Hyperborea, and GLOG, for example), I contend that classes revolve more about generalized player strategy, with a secondary element of game-interaction preference. The more general the structure of classes in the game, the …

Categories:

  • basics
  • character
  • clerics
  • comparison
  • dungeons and dragons
  • osr

diregrizzlybearSpiritualism: A new discipline for Stars Without Number

Mark Gabriel    Stars Without Number Revised is a fantastic game by Kevin Crawford of Sine Nomine that has one of the more interesting Dungeons and Dragons-adjacent psionics systems. Most such mechanics are very beholden to Gygax, Marsh, and Kask's original, even if they improve on it significantly. Others are far too enmeshed with awful 3rd Edition-ism, like True20's Adept. Various OSR creators, such as Lexi, Spwack, and Marquis, have taken the concept in less cumbersome and more interesting …

Categories:

  • mechanics
  • osr
  • psionics
  • psychic
  • stars without number
  • swn
  • untested

The Other SideMonstrous Monday Review: Fiend Folio

Last week I reviewed the penultimate monster tome ever created, the AD&D Monster Manual. this week I look at the second-ever produced AD&D monster book, and maybe one of the most loved OR most hated books, depending on who you ask; I mean of course 1981's Fiend Folio. I will admit upfront, I enjoyed the hell out of this book.  There was something so different, so strange and so British about it.  I loved listening to Pink Floyd, The Who, The Beatles, and Led Zeppelin while watching Monte …

Categories:

  • monster
  • Monstrous Mondays
  • review

TenfootpoleGeir Loe Cyn-Crul

By Anthony Huso Self-published OSRIC Level 9 The entrance to Geir Loe Cyn-crul is a towering doorway hidden in the crook of a precipitous ridge. As a manifestation of greed supplanting ancient veneration, the doors have been torn off and … Continue reading →

Categories:

  • Reviews

Observations of the FoxNaGaDeMon / RoleVember 2019 - The First Factions

I'm going through the template I've generated for the different factions in this game. In some ways I like where this is heading, but in other ways it isn't quite heading the same way that I had initially expected it to and I'm having some reservations. I'm not sure whether to keep the factions linked to different types of familiars, or whether to make factions and familiars completely independent of one another. If I follow the first path, where familiars are dedicated to a specific faction …

Categories:

  • Design
  • Familiars
  • Ideas
  • Mage
  • NaGa DeMon
  • RoleVember
  • SNAFU

Goblin PunchBosses

Here's how you put bosses into your dungeon. You Don't Need Bosses The first rule about bosses is that you don't need bosses.  A dungeon can be an excellent experience without one. Bosses are fun.  They can be the charismatic face of a dungeon, or they can be the thing that needs to be beaten in order for the good guys to win.  (If that's the kind of game you're running.) But bosses can also be fragile.  They can be too easy (if they fail a roll) or they can be too hard (if the party fights them …

Categories:

  • bestiary
  • mechanics

DIY & DragonsI Shall Destroy all the Civilized Stretch Goals!

I previously mentioned that I will maybe be writing a DCC patron, depending on the result of a crowdfunding campaign. The campaign is Joshua LH Burnett and Leighton Connor's adaptation of Fletcher Hanks' golden-age comics into a DCC setting with multiple adventures, titled for the villains of one of Hanks' strips, The Leopard Women of Venus. At the time I'm writing this, the campaign has about three days left. It'll end early morning on Thursday, November 21st. The campaign has received enough …

Categories:

  • dcc
  • shameless self-promotion

Stargazer’s WorldThe Cepheus Engine As Multi-Genre RPG?

First and foremost the Cepheus Engine like the game it tries to emulate, Traveller, are science fiction roleplaying games. But instead of being limited to just sci-fi adventure stories, could Cepheus handle games in other genres? While thinking about what kind of games I could run with Cepheus Light, I wondered if the CE would … Continue reading The Cepheus Engine As Multi-Genre RPG? →

Categories:

  • Fluff/Inspiration
  • Game Design
  • Other Systems
  • Random musings
  • Traveller

Coins and ScrollsOSR: Ultraviolet Grasslands Player Intro

I've tried, and failed, to write a player-facing introduction for Luka's Ultraviolet Grasslands setting. There's just too much... stuff. "Mad Max: Fury Road meets Zardoz meets this music video." is a start. "A heavy metal psychedelic pointcrawl" is good, but doesn't really tell people what they're doing, or who they are, or why they should care. How can you teach new players to speak the bio-techno Mad Libs of UVG without making them read the book (and losing the joy of discovery). Instead of …

Categories:

  • beginners
  • OSR
  • UVG

Cross PlanesThinking About an Unpopular "Old School" Opinion

Earlier this week the above tweet was posted to Twitter. I respect her opinion, but here is mine: Death represents failure and TTRPGs used it before video games co-opted it. If there is not chance of failure or risk or death then why not just read a novel or watch a TV show?  One of the things I've begun to notice when I run a game is that if there is no chance of failure or loss then what was the point of the encounter? In my opinion newer editions of DnD need encounters to deplete player …

Categories:

  • DnD
  • Me

Gundobad GamesBack to the Dungeon I Go

I've been typing away on a dungeon adventure that I may try to self-publish. Recently, I'm glad to say, I've had lots of productivity on the professional research and teaching fronts, and I've been enjoying GMing a new play-by-post campaign using the old B10 module, Night's Dark Terror. With the teaching semester buzzing etc., that all involves a good investment of energy, however, so I've decided that in terms of writing new gaming content in this season, what interests me most right now is …

Experimental PlaygroundMetatoy System V 1.5 is out!

After a lot of playing and thinking, finally Metatoy System v1.5 is out! Here's what is new: TN (Target Number) for task is now fixed at 9!Spells and Prayers that uses TN followed the rule above.Initiative is simplified to follow the OSR rules.a new Price Roll economy!a few new illustration (actually just 2)a new cover! You can buy Metatoy here https://www.drivethrurpg.com/product/271755/Metatoy-System or here https://rob-jr.itch.io/metatoy-system-rpg

Categories:

  • Metatoy system

Adventures under the Dark SunDark Sun Trading Cards 09

Back in the early nineties, TSR released a series of trading cards. There were some Dark Sun card included, so I decided to hunt them down and post them here. They might be useful or just a novelty, but I hope they're enjoyable.

Categories:

  • ADnD
  • collectable
  • TSR

Methods & MadnessTrip (D&D 5e melee weapons)

As you know, I have many issues with D&D 5e and how it treats melee weapons; I've discussed this many times in my blog, and I finally compiled a small document to put in DTRPG. You can find my Manual of Arms here; if you like my posts about weapons, you'll certainly like this book. Anyways, one thing I found is that by adding the trip propriety to the list, I can fix most of the issues I have with martial melee weapons: Trip: This weapon can be used to trip a creature, knocking it prone. It …

Categories:

  • 5e
  • Combat
  • D&D
  • Design
  • Dice
  • House rules
  • Multipurpose mechanics
  • Rewriting
  • RPG
  • Skills
  • Weapons and Armor

2019-11-17

DIY & DragonsNew New Crobuzon - A City of Stones and Spirits

A couple days ago Tales of the Grotesque and Dungeonesque posted an old link to Githyanki Diaspor. I suggested calling this the "New New Crobuzon Challenge" and following the rules to make more of them, and a few people have taken me up on it! Other New New Crobuzons include New Twain (from Tales of the Grotesque and Dungeonesque), The Last City (from From the Sorcerer's Skull), The City of Emination (from The Benign Brown Beast), Thaw (from Archons March On), a nameless new new city (from …

Categories:

  • challenges
  • cities

The Dice BladeProject: White Princess

My current system, a mashup of Whitehack, Lamentations of the Flame Princess and Forbidden Lands. Basic Rules Whenever possible, players should overcome challenges by simply describing what their characters do. Task checks are only used to resolve risky situations that would be too time-consuming to describe, or involve immediate danger/interesting consequences. When performing such a task roll, roll a d20, add 9 and any relevant ability score modifier, try to get 20 or higher. If either of the …

Categories:

  • game mastering
  • game system
  • houserules

Throne of SaltLet's Look at a Bunch of Books (I Didn't Finish)

So I've had my Kindle for a few months now and boy howdy do I have some REVIEWS for you all. Mostly partial, because I have embraced the gospel of Did Not Finish. River of Teeth, Sarah GaileyDNF, pg. 78/169 What a disappointment. My favorite episode of the Dollop, turned into an alternate history novella? Sign me up! But the end result is a boring, chutzpahless affair. It takes nearly half the book to get the team together, and maybe one of those team members exists beyond a lackluster …

Categories:

  • normal books
  • review

Tearless Retina[English] Cyberpunk citygen

A d66 way to generate Cyberpunk cities by building dice towers. Obvs inspired by Mothership's Dead Planet. I assumed that height is the pervasiveness and level of security measures. So something like... 1 tracking > say where you are. 2 biometrics > say who you are. 3 network analysis > say who|what you interact with. 4 audio > say what you say. 5 video > say what you do. 6 neuroimaging > say what you feel. But it could be other things, I guess. Here is the master table [height x top number]: …

Categories:

  • Cyberpunk
  • Generator
  • Random Tables

Archon's CourtLet There Be Blood - An AFF/Troika Inspired One-Roll Combat System

Let There Be Blood Melee Weapons Each melee weapon has a small 2-row 1d6 table: one row Attack, the other Defense - similar to this post by Daniel Sell. For example, the reliable (albeit boring) Shortsword's table is like this: attack/defense 1. 2/0 2. 2/1 3. 3/1 4. 3/2 5. 3/2 6. 4/2 When you declare an attack, roll 2d6 and assign one to each column. For example, you could roll a 3 and a 6. Knowing your enemies have poor damage, you put the 3 into Defense (giving you a Defense of 1) and the 6 …

Categories:

  • OSR
  • ♎︎

Dyson's DodecahedronMini Melee Arena for The Fantasy Trip

Since I have a ledger-sized printer, I’ve been experimenting with maps for the Fantasy Trip that fit within the 11 …Continue reading →

Categories:

  • Fantasy
  • Maps
  • Hex
  • Hex Map
  • Hexes
  • Melee
  • OSR
  • RPG
  • SJGames
  • Steve Jackson Games
  • The Fantasy Trip

Akratic WizardryInterview with the Mythic Lawrence Whitaker

Gentle readers, as many of you already know, Lawrence Whitaker (‘Loz’) runs the Design Mechanism with Pete Nash. Whitaker and Nash created the Mythras role-playing game together (the immediate successor to RuneQuest 6, also authored by them). In addition to Mythras, and many fine supplements for it (e.g., Mythic Britain), Loz has written numerous excellent RPG books over the past few decades. He’s also a superb gamemaster. Anyhow, ENworld’s Charles Dunwoody recently interviewed him about his …

Categories:

  • BRP
  • D100
  • Design Mechanism
  • Lyonesse
  • Mythras
  • RPG news
  • RPGs
  • RuneQuest 6

Doomslakers!Project Updates, Black Pudding, etc.

A lot of people have asked me about the schedule for Black Pudding #6 and I have replied with pithy or vague comments such as "someday" or "when I'm finished" or "SOON". Here's where I'm at on that and other projects, in order of importance. Commissions I always treat my paid work as primary. I am actively working on or slated to start work on art for Barbarians of the Ruined Earth, Fight This Mutant, Leopard Women of Venus, and an upcoming project for which I don't have a name or website to …

Categories:

  • Black Pudding
  • blog
  • OSR
  • Professional Stuff
  • Rabbits & Rangers
  • supercalla
  • troika!

Trollish DelverD&D 4e: a daring triumph of design

I was up in the early hours of the morning the other day after travelling back from New York and suffering from jet lag fun times. I decided on a whim to open up the 4e Essentials Rules Compendium and read it pretty much cover to cover because that's the kind of cool nerd I am. When I used to play 4e in my two year campaign I loved the Compendium. Its digest size made it easy to sling in my backpack and it's really easy to read. Fourth edition is maligned, and there are some fairly good reasons …

The Savage AfterWorld[Review] Maquis Solo Board Game By Side Room Games

In your small French village during WWII, the Nazi occupiers walk the streets, policing the population and fighting the Resistance. But you will not stand for this oppression. You bravely fight for your country; hidden in the shadows, you strike; you are a member of the Maquis. Maquis is a solo adventure board game by Side Room Games, makers of another fantastic solo game, Black Sonata. In

Categories:

  • Boardgame
  • Cool
  • Maquis
  • Products
  • Review
  • Solo Flight