RPG Planet

2020-01-26

THOUGHT EATERSunday Zine Club: Episode #1

Aside from the actual PLAYING of games, my favorite things about this wonderful hobby are those two bastions of DIY creativity, zines and blogs. I tackle blogs every week on Humpday Blog-O-Rama...and now on Sundays I bring you Sunday Zine Club! Pocketmods, pamphlets, digest-sized, PDFs...I love them all! Expect cool features, news, reviews, interviews, and more! All of the links from related topics will be listed here on the blog, much like the Humpday show.You can "join the club" and make the …

Categories:

  • Dungeons and Dragons
  • OSR
  • podcasts
  • retro-gaming
  • reviews
  • Sunday Zine Club
  • zines

Graphite PrimeEsoteric Enterprises: Character Sheets

Mystic? Mercenary?Emmy Allen's Esoteric Enterprises arrived on my door-step about a week ago and after flipping through the book several times, I realized -- no character sheet. I knew what I'd be doing for the next few days.I like the cadence of Emmy's writing -- reminds me of my favorite Lamentations books. What a cool game.....So, here are a few character sheets. The first two are called Basic because they have wider lines to write on. The Standard version has narrower information lines fo…

Categories:

  • Esoteric Enterprises
  • Lamentations of the Flame Princess
  • OSR

Methods & MadnessRPG and design, I - Vocabulary; Manual x Encyclopedia

I love playing around with RPG design, and I think part os this aspect of our hobby is criminally underrated. However, since I'm not a specialist in design, I often feel I lack the vocabulary to properly express my thoughts. This series is an attempt to order these thoughts.(BTW, I also feel this deficiency is not only mine, but an aspect of the hobby itself; I read a lot about RPGs but seldom see these things being discussed in depth, or at least not using a common vocabulary. For example, ter…

Categories:

  • 5e
  • Brainstorming
  • D&D
  • Design
  • Dice
  • Multipurpose mechanics
  • RPG

Tearless Retina[English] Apartment complex: A Cyberpunk location.

District: Thousand-mirrored facades [6d]Functions: House people, profit of stuff, power organizationsDescription: A vast apartment complex with shops on the ground level. Suffused with milky light. A zero-emissions model unit by the Ministry of the Interior.Encounters [Entrances]1-2 Kids training their Bernese to give paw to the veinscanner.3-4 Two kitted-out cyclists talking, upright on their vehicles, taken underground by the bikelift.5-6 Through the slide door a cat is seen sprawled on …

Categories:

  • Cyberpunk
  • Random Tables

ZENOPUS ARCHIVESThe Ruined Tower of Zenopus reviewed on oldschoolfrp Tumblr

Old School FRP is one of my favorite Tumblr accounts --- I've had them in the sidebar here for years; see the section called "Crystal Ball" --- and they consistently post great old school art from TSR and other FRPG products. Yesterday they posted a review of The Ruined Tower of Zenopus:"I bought this and gave it a first read-through. It is an excellent conversion of one of my favorite classic low level adventures, updated for 5e. There are some new monster stat blocks and minor magic items, a …

Categories:

  • RTOZ review

Darkworm ColtSo I've fallen in love again

…and this here is what my heart is beating for, right now.Veil 2020 is Fraser Simons's simplified variant of his own pbtA game, The Veil. It blends the simplicity of Whitehack classes with an innovative mood mechanic that helps players to roleplay their characters. Plus, variable damage – in a pbtA game! Very cool, I like all of it.And you know what? That's not the first pbtA game I really like – not by a long shot. Even though I call myself an old/ancient school roleplayer, it probably is mor…

Categories:

  • Landshut rules
  • old school
  • pbtA
  • year of blackmoor

Wanderer Bills JournalA free and open source setting for role playing games?

Yesterday on Mastodon @BindRPG asked about popular libre settings for rpg gaming. Interesting question I thought, some chatter went back and forth, and … man, this really got me thinking. I mean, there are a whole bunch of gaming systems realeased under some sort of libre license. Prominently Fate core and Dungeon World come to …Continue reading "A free and open source setting for role playing games?"

Categories:

  • Uncategorized
  • libre
  • open source
  • rpg

The Wrong Kind of WaxCalibrating my BX treasure spreadsheet – desired hours per level

In a previous post, I described a method for placing treasure in BX games. It has several input parameters where the best value to use are not obvious. First, we have desired-hours-per-level. This is a very subjective value, since it represents individual GM’s desires, but to publish adventures I need something that represents a typical … Continue reading Calibrating my BX treasure spreadsheet – desired hours per level

Categories:

  • Design
  • bx/moldvay
  • osr

Of Slugs and Silver The Zeugma Campaign: Gaming in Pseudo-earth

I'm going to try something new - instead of posting a play report of a session, I'm going to post a play report of a *campaign*. This game happened in 2008-2009, used the 2e Warhammer frpg system (modified), was set on a pseudo earth in 1150, and was centered around the city of Zeugma. Zeugma was a city in Modern-day Turkey that bridges the Euphrates, and is at the point where the East and West meet.I have tons of material on Zeugma but... does anyone care? Well, let's first see what occurred i…

Categories:

  • History
  • Play Report
  • warhammer

La mazmorra del cronistaPendragón (Sistema).- Pasiones

La Pasión (así, con mayúscula) es la esencia de gran parte de los relatos artúricos. En estas historias las acciones de los personajes muchas veces está impulsada por arrebatadores e incontrolables emociones que conducen a sus protagonistas a realizar auténticas locuras o gestas heroicas inspirados por dichos sentimientos. Otras veces la fuerza de esas pasiones … Continúa leyendo Pendragón (Sistema).- Pasiones

Categories:

  • Pendragón
  • Reglas

The Ruins of Murkhill™ - Original Dungeons & Dragons Campaign30 Day OD&D Challenge - Eldritch Wizardry Monsters (Part Two) - Day Twenty-Four

Today's Topic is "Eldritch Wizardry Monsters - Part Two" as we continue our celebration of International Original Dungeons and Dragons Month! Today we will look at Couatl, Ki-Rin, and Shedu.If you are fans of psionics, then these creatures are mainstays. Eldritch Wizardry has this to say:COUATL These winged, feathered serpents are rarely found anywhere except in warm, junglelike regions or flying through the ether. Due to their exceptional intelligence and powers they are regarded with awe by …

Dyson's DodecahedronUpdated Collections

I just went through and updated some of the main map collections on the Dodecahedron. First off we have the …Continue reading →

Categories:

  • Maps
  • Site Related
  • Commercial Maps
  • Map Archive
  • Site Update

DMiurgyDinosaurs and Displacer Beasts

OG DinosaursA truly incredible array of dinosaurs is detailed in the AD&D Monster Manual- over two dozen of the beasts are detailed, but unfortunately, none of them are really all that interesting. They have massive HD and damage, but usually only moderate AC, making them fairly vulnerable to swarm tactics from, say, 20-200 brigands with slings, but quite likely to be able to eat distressing proportions of the average adventuring party. They are described as being extremely stupid, so perhaps t…

Categories:

  • Bad Art
  • Monsters
  • Sunset Realms

These Old GamesStrictly (Duke) Springer - Day 025

Ratchet, theEngineerWe move back to the spaceport and roll for detection. Being in a spaceship, we are detected. The result is holdup men, but because I have more than 2 companions, there is no encounter.It takes an hour per contact attempt here, so nine rolls. I pretty much want one of everything offered here, so rolling should be easy. Unless I get a 3, which means no more rolls.I buy a hopper (ship’s boat) for 900. I buy 20 RU at a cost of 1 each. I hire a second medic at a cost of 10. I …

Categories:

  • Duke
  • Star Smuggler

OSR GrimoireThe Strategic Review #1

"The Strategic Review" served as "the newsletter of Tactical Studies Rules" and covered topics in military miniatures, games, and swords & sorcery. Vol. 1, No. 1 (Spring, 1975) was released in January, 1975.The editor is listed as E. Gary Gygax, the assistant editor as Brian Blume, co-authors of "Warriors of Mars" (released the prior year, for which an advertisement is included).TSR News:We learn that TSR has acquired the rights from Guidon Games to publish Chainmail, and that a 3rd edition i…

Categories:

  • The Strategic Review

The Ruins of Murkhill™ - Original Dungeons & Dragons Campaign2020 - The Year of Blackmoor - 50th Anniversary - Day Twenty-Five

Celebrating 2020 - The Year of Blackmoor - 50th Anniversary!Today I link to a two-part must read (IMO) essay. Read it or read it again if you have seen it before. In later days I will discuss parts of it.“Who in the World is Dave Arneson?” A Dave Arneson Homage, Part 1 of 2 by James MaliszewskiLearning from Dave Arneson’s Published Works A Dave Arneson Homage, Part 2 of 2 by James Maliszewski

Follow Me And Die!Happy 45th Anniversary D&D

I got very serious about blogging in 2014 when Jon Peterson posted that January is the month D&D was published. There is no precision on the dates, as he once again makes clear in his own 45th Anniversary post. Back in 2014, I participated in the D&D 40th Anniversary Blogging Challenge, which I wrote about … Continue reading Happy 45th Anniversary D&D →The post Happy 45th Anniversary D&D appeared first on Follow Me And Die!.

Categories:

  • RPGs
  • 45th Anniversary

BEARDED DEVILThe Barnacle Barrow of Blunderbuss Cairn

Mark L. Chance of Spes Magna Games gave the first issue of Genial Jack a very nice review and also wrote up two Fomorian subraces, which are a perfect addition to Volume 1. In addition, he’s put together a full adventure set on Jack, The Barnacle Barrow of Blunderbuss Cairn, written for Dungeon World, though […]

Categories:

  • Roleplaying
  • Genial Jack

2020-01-25

CROSS PLANESTinyD6: The Pyramid on Boontu Star Wars Actual Play

Last night I ran a one-shot using TinyD6 for Star Wars and I think it went great. I really like TinyD6 and find it to be streamlined and intuitive, two things that I think are essential for a good experience.The Players are Imperial Storm Troopers on the Ajax, an Interdictor orbiting the planet Boontu, a few months after the destruction of the Death Star at the Battle of Yavin. Morale is low due to the Rebellion's defeat of the Empire.Boontu is a world dominated by bogs, however, there is an a…

Categories:

  • Star Wars
  • TinyD6

Doomslakers!Gary Con XII GM Shirt

Once again, I drew the Gary Con GM shirt for 2020's Gary Con XII. Once again, I probably will not be at the con. I wish it was closer so I could drive up for a day or so.Anyway... here's a white dragon based on Larry Elmore's excellent con art! It was super fun to do this, as usual, and I'm proud to be a tiny little part of the thing I love so much. Thanks to Luke Gygax for continuing to ask me to do the GM shirts. I hope people dig 'em!Here are some previous years' shirt posts:Gary Con IXGa…

Categories:

  • AD&D
  • D&D
  • GaryCon
  • GM
  • Professional Stuff
  • tee shirts

Leicester's RambleA Collaborative Dungeon, and one guy scribbling in the dark...

Matt Jackson (http://www.msjx.org/) uploaded a collaborative dungeon, inviting all to fill the individual rooms as they saw fit. The original piece and its traps, curiosities and denizens are here: http://www.msjx.org/2020/01/collabodungeon-01.html.And he was nice enough to release it for free use for us randoms in the interwebs to cobble together our own works.Mark Chance grabbed it and filled the entirety for Dungeon World stats:https://drive.google.com/open?id=1dWzHqw_IrZ7bSVBy6kGQt9RsGEKx…

Categories:

  • groupthink
  • Jackson
  • mini-dungeon
  • undead

CROSS PLANESTinyD6: Arachnofuge

Arachnofuge for TinyD6HP: 2 (Low) to 4 (Medium)Description: Fast spider-like predators that have the intelligence of a pig.Traits:• Acrobat• Fleet of FootIf you like this post and others like it and have an extra $1 a month, please consider becoming a Patron of Cross Planes on Patreon.

Categories:

  • Bestiary
  • Star Wars
  • TinyD6

Throne of SaltDan Reviews Books, Part 4

Part 1 and Part 2 and Part 3Gentlemen of the Road, Michael ChabonChabon is labeled a literary author and that is a bold-faced lie. This is pure adventure pulp. It's the most D&D thing written since Fafhrd and Mouser. Its the most Fafhrd and Mouser thing written since Fafhrd and Mouser. Its prose is beautiful. It's working title was Jews with Swords. It's got illustrations. It is fantastic. Just the summary is fantastic.Amram and Zelikman go on an adventure in the 950s Caucasus Mountains and e…

Categories:

  • normal books
  • review

Trollish DelverMy Tunnels and Trolls house rules

I just wanted to note down my house rules for T&T and thought you good folks might want to see them. You'll see that I've collected a mish mash of different editions (the D&D 5e of T&T, if you will).Warrior gets double armour. Increase adds per level.Level is based on highest primary stat. Ep spend increases a stat.Rogues don't have to become a warrior or wizard. They also start with one spell. They can learn spells up to level 7.Magic comes off WizSpeed increases addsNo minus adds.One Ta…

Dead Tree, No ShelterState of Play

I've been running my 5e game for a stable group of 6 friends for more than a year now. In the years that I've been playing D&D off and on (since the 4e era), this is the longest a campaign I've DMed has held together.I am learning a lot. I am also finding that the particular dynamic of this group of players is really different from past groups I've played with and how I personally play.I'm used to playing with hardcore nerds. Most of my current players have never read a fantasy novel other tha…

Axes and OrcsHigh Fructose Hyperspace Update: Number 4 Gumdrop System

Due to a month of colds in my family, I've been crunched for time. Rather than wait around to get the 2+ illustrations I want to include for this installment, I'm uploading it. The text should be good.Number 4 Gumdrop System

Categories:

  • high fructose hyperspace
  • Troika
  • zines

Of Slugs and Silver Teas, Opiums, Poisons and Kojos: use in play and a few examples.

Someone on Discord wanted to expand their use of opium in a Yoon-Suin game. I thought about sending them my notes, but then I realized I could clean said notes up and make a post out of them instead! Two birds in one stone etc.I have to admit something though - these were not a big hit with my players. But I think it's not because of the "flavor" of the items (although some players distrust drugs, probably for good reason). Rather, most of my players will be thrilled to get a consumable item an…

Categories:

  • alchemy
  • Tea
  • Yoon Suin

Doomslakers!Dead Wizards Initiative Idea

In the last post I was talking initiative and I mentioned the idea I was cooking up for Dead Wizards. Here's the idea a little more fleshed-out, along with a couple of alternates.When there seems to be a fight on the horizon, the Judge* makes a threat roll. This is a d6 roll referencing the table below. Or, if you have a d3, you can throw it. Whatever.1d6Result1-2No enemies act3-4At least 1 enemy acts5-6More than 1 enemy actsThe results are self-explanatory. Since I can't predict how m…

Categories:

  • Dead Wizards
  • game design
  • Initiative
  • RPG

Melancholies and MirthChasing a Blaze in the Northern Sky Session 13 Summary

In their continuing quest to map out the villages of Samarta, the Combative Companions traveled through the rain and muck to their next destination, the village of Spali. Uri told the party the Chief were a reasonable man, which gave certain men with certain...physical characteristics, the hope that they may find shelter. But it's never that simple.Separated by a wooden palisade Sinsin, the chief of Spali, exited to investigate the group of travelers before taking Matthias away to speak with hi…

OSR GrimoireWarriors of Mars

The Mars novels by Edgar Rice Burroughs were a major influence on the early D&D game. Martian races and creatures even appeared in the Wilderness Wandering Monsters tables in OD&D vol 3 The Underworld & Wilderness Adventures.The "Warriors of Mars" rules for miniature wargames, published by TSR in July, 1974 (six months after the original D&D rules), are a standalone set of rules for adventures on Barsoom. While not compatible with OD&D, they are useful as a sourcebook.Warriors of Mars: The War…

Categories:

  • ERB

Ancient Vaults & Eldritch Secrets-An oldschool gaming blog….[New Magic Item] Kroski, the Longsword of Rust

Kroski, the Longsword of Rust The knight in strange armor bellowed and swung the sword at Fellhorn’s head. The druid parried with his oaken staff and the sword slipped from the evil warrior’s grasp. The elf ranger took the opportunity … Continue reading →

Categories:

  • Magic Items
  • Uncategorized
  • Astonishing Swordsmen & Sorcerers of Hyperborea
  • BD&D
  • BFRPG
  • Iron Falcon
  • Labyrinth Lord
  • OD&D
  • OSR Essentials
  • OSRIC
  • roleplaying
  • rpg
  • Swords & Sorcery
  • Swords & Wizardry

Doomslakers!Taking the Initiative (or some other init joke)

Almost every RPG I have ever ran or played has some kind of initiative system. Such a system determines who gets to act first and next and since most RPGs are terribly concerned with the crunchy details of battles this proves to be an important feature.So when people tell me you don't need any initiative system I give them the same look a parent gives their 14-yo when he says he doesn't know how those magazines got under his pillow*. I mean, I get it. You don't need initiative, really. A good g…

Categories:

  • Dead Wizards
  • game design
  • Initiative
  • RPG

False Machinea strong propensity to bees

From Gilbert Whites 'The Natural History of Selbourne'Letters to Daines BarringtonLetter 27Selbourne, Dec 12, 1775Dear Sir,We had in this village more than twenty years ago an idiot-boy, whom I well remember, who, from a child, shewed a strong propensity to bees; they were his food, his amusement, his sole object. And as people of this cast have seldom more than one point in view, so this lad exerted all his few faculties on this one pursuit. In the winter he dozed away his time, within his…

Categories:

  • bees
  • I read a book

Doomslakers!That RPG Folder What Done Crawled Up From the Grave and Howled

Continuing this series, just looking through and sorting my RPG files. Still in the folder called "new"...Ray Otus is one crazy bastard. You should give his podcast a listen. Also, check out this wicked cover.Lords of Mars is a game about Edgar Rice Burroughs' Mars. It's 16 pages long and has a fairly complete little system. You can play it. You can totally read A Princess of Mars and use this little pamphlet to play some damn Martian adventures. Oh, and it looks like it is based on Tunnel Goo…

Categories:

  • Art
  • Erol Otus
  • non-review
  • Peter Mullen
  • review
  • RPG

THOUGHT EATERFree and Pay-What-You-Want 5e DMs Guild Highlights: Week Ending 1.25.20

Every week, talented creators upload Dungeons and Dragons products to the DMs Guild, pricing them as free or pay-what-you-want in order to reach customers. Dozens of new free and pwyw products are added each week alone. It is a lot to sort through. My hope is that highlighting a few of each week's best supplements will help the designers get the attention they deserve.You can find previous posts in this series HERE.Fluidic Race from Caleb WichmanI enjoy the bizarre ancestries you sometimes fi…

Categories:

  • 5e
  • DMs Guild Highlights
  • Dungeons and Dragons
  • Magic Items
  • updates

tenfootpole.org(5e) Voice in the Machine

By Will Doyle Self Published 5e Level 2 The brokers of Salvation pay good coin for artifacts scavenged from the haunted battlefields of the Mournland. In this nest of cutthroats, daring explorers gather to carve their destinies from the ruins … Continue reading →

Categories:

  • 5e
  • Adventurers League
  • Dungeons & Dragons Adventure Review
  • Reviews

Jeffs Gameblogper request

In a comment to a previous post, Scott Anderson asked for a new batch of Vyzor-style henchmen.Here you go. I hope they serve you well!I'm pretty sure I swiped this pic from Swords & Dorkery.

OSR GrimoireGreyhawk: Monsters & Treasure

The Greyhawk supplement greatly expanded the D&D monster list, adding several creatures to the alignment chart (originally presented in OD&D vol. 1 Men & Magic):Alignment Table, from Supplement I: GreyhawkNote that non-intelligent creatures, such as carrion crawlers and gelatinous cubes, are not included. An alphabetic listing of the monsters in the Greyhawk supplement, and their probable or confirmed origins, is given, below:Monsters:Beholders: Originally conceived by Terry Kuntz, according…

Categories:

  • OD&D

OSR GrimoireEarly Greyhawk Fiction

In the months following the release of Dungeons & Dragons (Jan, 1974), Gary Gygax published several pieces of short fiction, inspired by memorable episodes drawn from the original Greyhawk campaign. Let's have a look at each of these, in turn:Swords and Sorcery - In WargamingThe article "Swords and Sorcery - In Wargaming" (Wargamer's Digest, vol. 1, no. 7, May 1974) recounts a session refereed by Rob Kuntz, in which Gary's legendary characters "Mordenkinen" (a 13th level magic-user), his compa…

Categories:

  • Greyhawk

FASA Games, Inc.Looking Forward

As I sit in the snowy, rainy mess that is Chicago weather, part of me worries that the world is…

Categories:

  • Earthdawn
  • Developers Blog
  • Future Plans
  • GenCon
  • Kyle Pritchard
  • Origins

The Ruins of Murkhill™ - Original Dungeons & Dragons Campaign30 Day OD&D Challenge - Eldritch Wizardry Monsters (Part One) - Day Twenty-Three

Today's Topic is "Eldritch Wizardry Monsters - Part One" as we continue our celebration of International Original Dungeons and Dragons Month! Today we take a look into the monsters in Supplement III for OD&D titled Eldritch Wizardry.In the Foreword, Tim Kask writes:D & D was meant to be a free-wheeling game, only loosely bound by the parameters of the rules. We feel that ELDRITCH WIZARDRY goes a long way toward fulfilling the original premise of danger, excitement, and uncertainty. May you alw…

Hall of the Mountain KingMinstrel Tales The Fall of Calbut

Minstrel Tales The Fall of CalbutThe Fall of CalbutHere is a fragment about the fall of Calbut in Tenh.Then the captain young in war spoke: "This is neither the dawn from the east, nor does a dragon fly hither, nor are the gables of this hall here burning, but they are launching a sudden attack: the birds are singing; the grey corslet rings; the spear clashes; shield answers to shaft. Now gleams the wandering moons beneath the clouds; now dire deeds come to pass which will enact the hatred of…

Categories:

  • Calbut
  • minstrel

The Ruins of Murkhill™ - Original Dungeons & Dragons Campaign2020 - The Year of Blackmoor - 50th Anniversary - Day Twenty-Four

Celebrating 2020 - The Year of Blackmoor - 50th Anniversary!Continuing with Part Seven of our look at Running Castle Blackmoor over at The Alexandrian Blog. Today we will look at Part 10 of that series "Blackmoor Village Map."Running Castle Blackmoor – Part 10: Blackmoor Village MapHe leads off with a map of Blackmoor Village and Vicinity, saying:In running my remixed version of Castle Blackmoor, I knew that the village of Blackmoor at the foot of the castle would become quite important. I p…

Forrest for the TreesCarpe Diem

As you may have gathered from my recent reading, I'm feeling a bit of social media fatigue. I honestly think that the internet *feels* fundamentally different for me in the last couple of years. The decease of Google+ and the incredible RPG community that existed there is one of the primary factors. We just haven't quite gathered in other places like we did there. And, frankly, none of the other options excite me nearly as much.There's also the matter of having a lot of things on my "want to do…

Categories:

  • Analog
  • Forrest Aguirre
  • Garycon
  • Music
  • Role Playing Games
  • Writing

Hall of the Mountain KingCity - Crow's Gate Old City - City of Greyhawk

City - Crow's Gate Old City - City of GreyhawkOld City, once it was the city, it was Greyhawk, but those days are long gone. Now Old City is a corpse rotting in the sun, left abandoned to decay and infested with those surviving within its carcase.Crow's Gate is the pathway to an ancient manor within the heart of the city. The gate is left closed and a guardsman posted. Beyond the gate is the home of the Old City Judge of Measure and Balance. Galba the Bald is the current judge, He can trace hi…

Categories:

  • City
  • CityofGreyhawk
  • gates

2020-01-24

The Other Side blogClass Struggles: The New* Basic Classes

2019 was the start of my Back to Basics theme here at the Other Side. I have covered a LOT of Basic-era/BX/BECMI/RC type products. It got me thinking. In addition to the the base four human classes and three demi-human classes how many classes have been added to Basic D&D?Answer. 113*This includes at least four kinds of Barbarians, Bards and Paladins. Three types of Rangers and Gnomes and duplicates of many others such as necromancers and illusionists.*There are likely even more.I am not sur…

Categories:

  • basic
  • Class Struggles
  • DriveThru

Greyhawk GrognardNew Castle of the Mad Archmage Expansion

Happy Friday evening all! I am pleased to announce that the latest expansion to the Castle of the Mad Archmage is now available in both print and pdf. Level Four South – The Gardens features 22 new encounter areas, 8 Read More

Categories:

  • Uncategorized

Doom RidesBorchardbriar: The Way of the World

SETTING RULESACCORD - Every Wild Card starts with maximum Accord equal to 2 + half their Spirit die type. As things unfold the GM may call for a Accord check with a modifier based on events. An Accord check is a Spirit roll, the results may modify your current Accord score.Murder - Killing for any reason, other than self defense, causes an Accord check at -2.Backlash - The GM may call for an Accord roll due to Backlash from Powers.Fear - When you fail a Fear check, lose 1 point of Accord.Cu…

Categories:

  • Borchardbriar
  • Savage Worlds

Dyson's DodecahedronWalled Temple

This walled temple space can serve many purposes or deities. I drew it based on three concepts primarily – the …Continue reading →

Categories:

  • Fantasy
  • Maps
  • Athenas
  • Borderlands
  • Borderlands 3
  • Building
  • Dungeons & Dragons
  • Empire of the Petal Throne
  • OSR
  • RPG
  • Tekumel
  • Temple

These Old GamesStrictly (Duke) Springer - Day 024

I posted this as a "the Demon Core", but it could just as easilybe a hypercharge.We are on our way back to Regari. I am down to 2 charges at the end of today. I need to purchase 4 more hypercharges once I get there… If I get there. Palatek is really a bad place.I’m approached by two ships, which heavily out gun me. I have the option to jump away, so I do that. I enter the Regari system and I am not detected. I descend to the planet. I spent two hours jumping and then 4 more landing. I have 4 …

Categories:

  • Duke
  • Star Smuggler

These Old GamesStrictly (Duke) Springer - Day 023

We are still in the city. We have 7 skimmers to sell and I can roll once an hour.I get another 10 right off the bat. But then roll a 1 which means these skimmers are worth 30 each. No deal. Roll again.I get a 5 then a 10. I finally get that luck six, which means the Skimmers are worth 20 times more than their base price. That’s a total of 4200 secs.Before I leave, I pay the crew early and pay that ship payment. I throw an extra 1000 at the principle. That works out to 70 secs. salary for the …

Categories:

  • Duke
  • Star Smuggler

These Old GamesStrictly (Duke) Springer - Day 022

This is Deadeye, with a Heavy Side Armand an armored U-suit.Strategy time. We are in the big city. I have a lot of things to sell, but no ready cash to purchase items. While base prices remain the same, the Wealth code of this planet is 100. Everything is more expensive. I can sell a skimmer at a base price of 30, but due to that wealth code, the price will be double to 20 times it’s normal price, or 600 secs. Each.The crew is fully healed. We have 7 skimmers to sell and I can roll once an ho…

Categories:

  • Duke
  • Star Smuggler

The Nine and Thirty KingdomsBlog Post of Note: How Much Mapping Is Actually Required?

Alex Schroeder raises the question: How much mapping is actually required? He’s not talking about mazes, where the architects include features meant to confuse invaders or lead them into traps or ambush spots. The example he gives is of a fairly linear map with a few branches.He suggests that this map doesn’t really need to exist at all. The details of the dungeon can be handled entirely with text. I’d agree that a truly linear map with no branches or even one with just one or two side passages…

Categories:

  • blogs
  • design

The Nine and Thirty KingdomsBlog Post of Note: Original, Simple, Ready to Hack

I may not completely agree with what Dan says in Throne of Salt: Original, Simple, Ready to Hack, but there's a grain or two of truth, and some entertaining commentary along the way.Me, I still say that it's not an OSR game unless it's Class and Level Exploration Fantasy, but the "Simple" and "Ready to Hack" points, as well as "Organic", "Skill-based" (needs a better name...) and "Reactive", are all applicable. But YMMV.

Categories:

  • blogs

Buildings Are PeopleMouse Guard-esque hex crawl with a 3 year old

This session report is using my in-progress coin-flip RPG for very young children. It's oldschool-compatible and slightly based on Into the Odd. The content is all from Mausritter. I played with my 3-year-old daughter, Aster.Holly was camping in a tent, and when she was coming home, she saw some rats carrying all the mice in her village away.She gritted her teeth and said, "I'm going to fight those bad rats."She knew about a tower built on top of a stump, a very big tree, and a little hut wit…

Categories:

  • session report
  • toddler

Grindstonë GamesBest of the Web - Hiring, Campaign Turns, Dynamic Combat, Undead Turning Humans

Hall of the Mountain King has a wonderful post that is a mock advertisement. It is called The Temple of Elemental Evil Wants You!. The concept is simply brilliant and I'm amazed I haven't seen something similar before.Martin O of Goodberry Monthly has a post called Wizard City Hex Crawl in which he does just that. I'm not really sold on urban hex crawls (6 mile hex subdivided into 1 mile hexes) as I believe an urban area should be far denser than that but it has me thinking of doing something s…

Categories:

  • Best of the Web

Jeffs Gameblogthe opposite of walls

I haven't used dungeon tiles in years, but I sometimes like to relax by watching people make their own tiles. I'm talking about folks like DM Scotty, Wyloch, Black Magic Craft, The Tabletop Engineer, Professor Dungeon Master*, and DungeonMasterG. There's just something soothing about watching someone turn a bit of corrugated cardboard or some foamcore into a little piece of dungeon architecture. I especially like the painting, where often simple mixes of blacks and whites and greys become a soph…

FASA Games, Inc.Ha’Penny Pie Vol 2 Pg 18 by Don Higgins

(no excerpt)

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  • Ha'Penny Pie Book 2

Alex Schroeder: Old SchoolHow much mapping is actually required?

Hex Describe sometimes generates “dungeons” or “lairs” that basically consist of multiple “rooms” or “zones” with residents. On the first screenshot you can see how I stuck a Set temple description into my notebook. It consists of the following zones:the gate of snakes with 26 snake people and two giant lizardsthe central temple without any monstersquarters with 23 snake people and one giant lizardthe lair of the spirit nagaI feel this more or less linear arrangement has about the complexit…

Categories:

  • RPG
  • Old School
  • Hex Describe
  • Maps

Sorcery & Super Science!More Arden Vul Art

Another great piece from Del, this one's the Forum of Set: a place that the PCs may spend quite a bit of time within.

Categories:

  • Arden Vul
  • Art
  • OSR

THOUGHT EATERThought Eater Podcast: Five Minute Friday: What is the Ideal D&D Adventuring Party Size?

Hello everyone. Happy Friday to you! Today on the podcast I offer you some brief musings about the ideal party size in the various iterations of D&D. Give it a listen and let me know your opinion!CLICK HERE TO LISTEN!!!If you enjoy my free zine, podcast, and/or blog, please consider supporting my work for only $1 per month.

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  • 4e
  • 5e
  • Dungeons and Dragons
  • Five Minute Fridays
  • henchmen and hirelings
  • Hit Dice
  • Hit Points
  • OSR
  • podcasts
  • retro-gaming

Dragons Gonna DragThieves' World - LotFP House Rules

I'm still clearing out my backlog of unfinished posts and old ideas. I've become a bit of an amateur fan of the Thieves' World fantasy setting recently, and I've been thinking about running a campaign using the old Chaosium Box Set at some point. I plan to write a more extensive and enthusiastic post about this in the future.I was originally planning to use the Lamentations of the Flame Princess rules to run this campaign. However, I'm starting to drift away from that line of products, in part …

CROSS PLANESAs the World of Darkness Turns: Prince Solomon

Tonight, our long-running Vampire: the 5th Edition game, ran by my good friend David, came to...not a conclusion but the close of a chapter in our unlives.After serving our Prince of Cincinnati, our Coterie --which consists of the Tremere Primogen (me), Toreador Primogen, Spymaster, and a newcomer (we've just had a new player join the game) -- was sent to Louisville, KY to deal with a break-in in the vault of it's former Prince (he went on Jihad).We met many of the key players of the city, whi…

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  • World of Darkness

The Vanishing TowerPatrick Stuart's Sky-Stone-River Place

Is an obscure PDF, no longer available, containing a very entertaining dungeon filled with opportunities for climbing, swinging and yelling in a vast cavern filled with toppled templery and mosaic birds. My Rom'Myr Dying Earth campaign was built around this adventure module as the start location. Firstly, because I think the adventure is hella-cool. I knew I wanted to run it as soon as I

Categories:

  • DM Thoughts
  • fantasy role playing
  • Rom'Myr
  • Sword & Sorcery

Hall of the Mountain KingMinstrel Tales A Prayer to Hextor

Minstrel Tales A Prayer to HextorA Prayer to HextorThis is an inscription found on the barrow of an ancient Oeridian War-Chief. It is still used today to honor fallen worshippers of Hextor who have achieved greatness in Hextor's cause."My days have run, A servant IWorshipper, of mighty Hextor;Student of war and battle, Hextor's lore;I have called his battle-cry;Fulfilled his red and bleeding feast;Held my enemies heart within the flame;I am set free and named by nameHonored by the War-…

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  • hextor
  • minstrel

Gundobad GamesNow THIS is gameable - the Mummy's vocal tract

Just saw this on a CNN report: "Voice of a 3,000 year old mummy reproduced by reprinting a vocal tract." Look, if THAT isn't gameable, we should all sell everything now and switch to golf for a hobby. Surely, this must inspire a new item of treasure to be hunted down by your enterprising tomb robbers semi-professional for-hire archaeologist PCs.THE VOCAL TRACT OF AMENKHESARENStored inside a small clay pot, this dry, spongy, acrid-smelling object is an embalmed human vocal tract. If held in the…

2020-01-23

DIY & DragonsLinguistic Miscellany - Anti Language, Thieves Cant, Efficient Language, Repressed Script, Untranslated Words, Dialect

The Secret Anti-Languages You're not Supposed to KnowDavid RobsonBBC"Since at least Tudor times, secret argots have been used in the underworld of prisoners, escaped slaves and criminal gangs as a way of confusing and befuddling the authorities. A modern anti-language could very well be spoken on the street outside your house. Unless you yourself are a member of the 'anti-society,' the strange terms would sound like nonsense."" 'Anti-language' describe the words spoken on the fringes of soci…

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  • miscellany

ZENOPUS ARCHIVESThe Tower of Zenopus in Ghosts of Saltmarsh

Ghosts of Saltmarsh alternate cover by N.C. Winters. I like this one more.Way back in the mists of 2006, on Dragonsfoot I wrote that:Another dungeon that could be fit into such a combined setting would be the Zenopus dungeon in the Holmes basic book. It's set in Portown on the coast and also has pirates/sea caves, so I've often thought of having Portown and Saltmarsh be the same. Neither town is described, though, so Restenford could be used for details. (Though I guess it could be a bit much …

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  • 5E
  • Darlene
  • Greyhawk
  • Legacy
  • Saltmarsh
  • Zenopus

ZENOPUS ARCHIVESComing Soon: Zenopus 5E conversion

Coming soon to DMs Guild:Into the Ruins of the Tower of Zenopus, a conversion of the 1977 original to 5E D&D!And including notes for using it as the Tower of Zenopus adventure site in Ghosts of Saltmarsh.It's 16 pages long, with the following pages:Placing the Dungeon, pg 2Dungeon Key, pg 3-9Appendix A: Dungeon Factions, pg 10Appendix B: Portown Rumors, pgs 11-13Appendix C: Use with Ghosts of Saltmarsh, pg 14-15Appendix D: Pre-generated 1st level characters, pg 16* * * * *Update: This…

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  • 5E
  • Legacy
  • Promo

ZENOPUS ARCHIVESHolmes' 1983 review of the Call of Cthulhu RPG: Rediscovered and republished in Bayt Al Azif #2

Cover art by Jensine EckwallA major announcement for Holmes enthusiasts: in 1983 Holmes wrote a review of the then relatively new Call of Cthulhu RPG (by Sandy Petersen), for the inaugural issue of the short-lived Gameplay Magazine (February '83 to April '84), a periodical similar to Dragon but with much more of a general gaming focus. I was completely unaware of this major piece by Holmes ⁠— one of his last in the field of writing about RPGs ⁠— until recently when the long-lost article was red…

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  • Appendix N
  • Chris Holmes
  • Cthulhu
  • Holmes Bibliography
  • Promo

The Other Side blogClassic Adventures Revisited: Palace of the Vampire Queen

In this new series of posts, I want to look back at some of my favorite classic adventures both from TSR and others. I'll give a review, though most everyone knows what is in these adventures by now, I'll also talk about how I have used them in the past and I'll also talk about what other games I have used them with or would like too. So there is a little bit of Plays Well With Others in this too.Why do classic adventures? Easy, I love these adventures. I have written hundreds of my own adventu…

Categories:

  • 0e
  • 70s
  • adventures
  • Classic Adventures Revisited
  • vampire

A Blasted, Cratered LandWhat's Going On In My Town?

I like cities and towns a lot! However, the core loop of most OSR games is focused on towns as often little more than glorified item shops and inns. The interesting things happen in dungeons, or on hexcrawl maps, or in strange pocket dimensions. This has changed recently, what with fantastic books like Magical Industrial Revolution or Electric Bastionland, but both of those presuppose quite a bit about the settings involved and really package a whole game setting in a book. The tables I've made …

Categories:

  • city
  • generator

Delta's D&D HotspotSubterrane Surveys: Gygax's Castle Greyhawk

We're incredibly fortunate that on August 16th, 2007, Matt "Eridanis" Bogen managed to take a few photos of Gary Gygax running his Castle Greyhawk adventure (for ENWorld moderators at Gen Con), catching glimpses of at least two maps and a key. The very fuzzy first-level key was mostly decoded with a great deal of effort from people like Allan Grohe (grodog), Zenopus Archives, and others. The evidence to my eye seems to be that was likely the true, original map of Castle Greyhawk (e.g., he wrote …

Delta's D&D HotspotIn Memoriam: B.J. "BigFella" Johnson

Sadly, one of my best gaming buddies, B.J. Johnson (who identified online as "BigFella"), passed away suddenly and by surprise last weekend, at a fairly young age.B.J. was at least a triple threat: an incredible artist, game designer, and miniature-modeller. We met around 1998 or so when we were both hired at Genetic Anomalies, Inc. (later a unit of THQ), along with Paul Siegel and others (see Paul's memory here, including the most perfect photo of BJ imaginable). None of us knew each other bef…

The Nine and Thirty KingdomsArtwork Updates

I mentioned earlier that I'm re-doing the cover illustrations for the Liber Zero pamphlets. I plan on making corrections in the already released pamphlets and updating the graphics to give them a more unified, cleaner, cartoony look. Here are four of the updated graphics, to give you some idea of what's going on.CharacterCreationGeneral AbilitiesCharacterAdvancementBackgrounds

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  • general

False MachineThoughts on the Sabha Parva

Its book two! The Book of the Assembly Hall. And it has the best quality of any book - that it is short.I'm pretty sure a guy gets cut in half in this, maybe two guys?There's some dude who was born in two halfs which were then sealed together by a demon chick - well Bhima rips that guy like open a phone book.Then there's a ceremony or something. An underachieving relative gets honoured and some irritant starts giving everyone shitThere's a self-fulfilling prophecy (there always is).Anyway, …

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  • mahabharata

Hall of the Mountain KingNPC - Rhaine Wildwood

NPC - Rhaine WildwoodRhaine Wildwood is a druid of the Old Faith who wanders the forests and mountains. He is encountered in the most unlikely places and often aids those in distress. While he promotes a balance in nature he has a preference for humankind and animals over humanoids and demi-humans. He hates monstrous creatures, giant and goblinkind.During the giant invasion of Geoff he was a prominant figure at first aiding those fleeing from the giants and then in the fight to drive the giant…

Categories:

  • 579
  • Geoff
  • npc
  • OldFaith

Ancient Vaults & Eldritch Secrets-An oldschool gaming blog….[New Magic Item] Spellseeker Wand

Spellseeker Wand Chalk saw more barbarians coming and he singled out the leader. ‘Detect Magic!’ the wizard said hopefully while waving a wand in the air. The wand twitched momentarily towards the north. Immediately Chalk threw the wand at the … Continue reading →

Categories:

  • Magic Items
  • Uncategorized
  • roleplaying
  • Swords & Sorcery
  • Swords & Wizardry
  • Labyrinth Lord
  • BFRPG
  • OD&D
  • Astonishing Swordsmen & Sorcerers of Hyperborea
  • OSRIC
  • BD&D
  • rpg
  • Iron Falcon
  • OSR Essentials

Grindstonë GamesDITA and RPGs

As a technical writer for some time I'm familiar with the Darwin Information Typing Architecture or DITA standard. Basically the idea is when you write a technical manual you divide the thing into Overview Information, Procedure type information and Reference information. There is a lot more to it than that with XML and tags and re-use and all but I'm only talking about the three way split. There are many reasons to divide the information, most of it to ease repackaging the bits and pieces for d…

Categories:

  • Game Design

Kill It With Fire!New Elfgame houserules

I'm mostly spitballing on how to make a DCC version of D&D go well...A 1 on a d20 always fumbles, and a 20 always succeeds, but you never roll a die without the Judge telling you to. I mean it. Shtap.Hit it: Your hit die is added to a d20 to hit ACs. Naught else is added.Damage: Roll your class hit die as a damage die, regardless of weapon choice. You already rolled the hit die during the hit it step, so save us all some time and don't reroll it.Deadliness=Initiative: At the top of many roun…

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  • DCCRPG
  • house rules
  • I made an RPG

Doom RidesBorchardbriar Roadmap

So. How did we get here and where are we going?For the past 2-3 years (do I have longtime readers?) I've been tinkering part time with a Savage Worlds setting called Borchardbriar - a fantasy world of talking animals on perilous adventures and sowing rebellion to overthrow the Fox King Reynard, a grim and terrible monarch. But the pitch wasn't that concise. It hadn't been honed to that razor point.Stemming from a mash up of Redwall/Robin Hood + The Old Kingdom + Armello, the summary/pitch mean…

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  • Borchardbriar
  • Savage Worlds

The Retired AdventurerA Brief Note on Alignment

So I finally struck out "Good" on my originally "Chaotic Good" wizard's character sheet and wrote in "Evil". It's funny, some of my most popular characters have been Chaotic Evil wizards, which many people consider an "unplayable" alignment for PCs.I'm not a great believer in alignment's value, but I have played with many people who consider it tremendously important. I have therefore had to develop a "theory" of alignment.Most people I know who really care about alignment love the version wit…

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  • Theory

FASA Games, Inc.Champions Challenge Pg 18 by Don Higgins

(no excerpt)

Categories:

  • Champion's Challenge

Adventures under the Dark SunSession Thirty One: On Athas, Plants Eat You

Note: For those unfamiliar with Dark Sun, psionics are called the Will for wild talents and the Way for trained psionicists.After burying Spike, the group trudged on. They were all severely wounded, but they didn't have much choice. They were close to Urik and had to press on.Vashti had gathered the fallen ambushers money and bone broadswords. Khalil recognized the ceramics as Draji coins. He explained, weakly, that House Tsalaxa was based in Draj. Vashti asked if the men were hired by House T…

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  • Campaign
  • OSR

Jeffs Gamebloglook at these handsome lads

Sculpted by Whiff WaffPainted by Mark DixonThe fine fellows are GOB10 Orcs with Clubs from CP Models. I don't know CP Models from the dogcatcher, but I love the vibe I'm getting off their humanoids. Their orc captain looks like a sophisticated gentleorc, while the orcs with spears look like they're grumpy that they had to get up early on a Saturday for monthly reserve practice.I especially like the guys in the pic above because Basic D&D orcs are noted as favoring "swords, spears, axes and cl…

Mazirian's GardenZine Review: The Dirge of Urazya

The Dirge of Urazya is created by Jack Shear of Dolorous Exhumation Press, author of the long-running blog Tales of the Grotesque and Dungeonesque. The zine is available in print + PDF here for just $6, and in PDF here for $4. Shear has written about the process of making it here and especially here. He did it all, from writing and illustrating to assembling the zines by hand. The zine presents the background of an apocalyptic gothic setting, and provides a series of questions for players and DM…

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  • Zine Reviews
  • Zines

Throne of SaltRandom Tables from Twitter: Part 3, Enterprises Edition

Buckle up folks, it's a double header via @imaginaryhallw1d20 Things Underworlders Desperately NeedFresh fruits and vegetablesVitamin supplements (C&D especially)News and mail from the surfaceSoap, toothpaste, toilet paperSpices and seasoningsWater filtersCanned food and dried goodsAntiseptics and OTC medsTampons, pads, birth controlUnderwear and socksReplacement computer componentsSmutBatteries, chargers, adaptersMusic, movies, games, booksUp-to-date maps and guidesAmmunitionCa…

Categories:

  • challenge
  • esoteric enterprises
  • random tables

stefan poagBonnacon

Bonnacon 2020 pen and ink The bonnacon, a bull-like creature first described by Pliny the Elder, has inwardly curving horns that are useless for defense. When threatened, the bonnacon turns to flee and emits an enormous fart of such potency that bushes and trees caught in its path burst into flame. I’m not making this […]

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  • Uncategorized

2020-01-22

CROSS PLANESTinyD6: Storm Giant

Storm Giant for TinyD6HP: 11 (Heroic)Description: Violent humanoid giants who bring massive storms where they appear, storm giants are unpredictable and deadly, and often disappear in the blink of an eye.Traits:• Berserker• Fleet of Foot• Lightning-wreathed: See Fire-wreathed under Fire Giant in Tiny Dungeons 2E• VigilantIf you like this post and others like it and have an extra $1 a month, please consider becoming a Patron of Cross Planes on Patreon.

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  • Bestiary
  • TinyD6

Alex Schroeder: Old SchoolBlog finds

Ten art treasures I liked: Unique Treasures by Ezra Bloom.To be honest though I just roll 3d6x100 for jewelry and adlib something about earrings, necklaces, cultures, gems and what not. Works well enough for a handful of items but not for dozens – but in that case I fear players wouldn’t care either.Many weird swords that you can replace your +1 swords with, from the DW Discord: 42 magic swords.A series of blog posts by Frylock starting with this one talking about copyright and stat block cop…

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  • RPG
  • Old School
  • Treasure
  • Gridmapper

Goblin's HenchmanSimple-ish Mass Combat/Battle Rules

Hopefully these rules are simple enough once the base concept is understood. They are also intended to be fairly deadly, and so hopefully these rules will resolve battles relatively quickly. Overview Units are treated as single combatants, they have Unit Health (UH), Unit Attacks (UA) and Unit Damage (UD) per hit done. The units are largely […]

Categories:

  • Game Mechanic
  • Opinion piece

Dyson's DodecahedronTombs of the Silver Army

This three-tiered tomb complex contains a number of reliquaries, crypts, and memorials of Jeberiath’s Silver Army – warriors embedded permanently …Continue reading →

Categories:

  • Fantasy
  • Maps
  • Crypts
  • Dungeon
  • Dungeons & Dragons
  • Labyrinth Lord
  • OSR
  • Reliquary
  • RPG
  • Tomb
  • Tombs

Goodberry MonthlyDog Town

Found by The Old Courthouse in Wizard City Hexcrawl.Feral dogs roam the streets of the poor districts. They fight for food. They fight each other. They accost travelers in the wee hours and sometimes eat a whole wizard if they're desperate enough.Little do the people know, that these are but the brigands, the bandits, the exiles of the Greater Dog Society, lurking on the periphery of the illustrious and very secret Dog Town.First! You must brave these bandit alleyways. Their territory is wide…

Categories:

  • Table
  • Wizard City
  • Wizard City Hexcrawl

D.R.E.A.D.[DIY/OSR] D10 Table: Who profits from the troubles? 2020 RPG blog carnival - random encounter tables

Who profits from the troubles?Thomas Bewick - Wood engraving from a Robin Hood book - 1795Buisiness as usualWe all know the drill. You arrive at a village at the edge of the civilised world. The atmosphere is gloomy, the good folk is suspicious of strangers and the town elder comes to you as soon as you get your beer at the obligatory tavern.This village has a problem. And you are here to solve it, because your are the heroic protagonist of this story.Still, researching in the village you ha…

Categories:

  • 2020 RPG blog carnival
  • DIY
  • OSR
  • Tables

The Indie Game Reading ClubInside You There Are Six Wolves

Movie critic Roger Ebert once famously said, “It’s not what a movie is about, it’s how it is about it.” The same thing applies to games. It’s why systems, among other things, matter. I got my copy of Bite Marks this week. It’s a Powered by the Apocalypse style game about belonging to a pack… Continue reading Inside You There Are Six Wolves →The post Inside You There Are Six Wolves appeared first on The Indie Game Reading Club.

Categories:

  • Indie Game Reading Club
  • Bite Marks
  • Los Cazados
  • Monsterhearts
  • Nahual
  • PbtA
  • The Sprawl
  • Turn
  • Urban Shadows

Goodberry MonthlyWizard City Hexcrawl

Okay, I had a crazy idea over the holidays. A way to integrate all the junk I've been writing and constructing and playtesting with the Wizard City tag for the past year or so into something more runnable at the table. I shall take all of that material on this blog and compile it into the Wizard City Hexcrawl. The prototype map looks like this:Made in Hex Kit, using the Fantasyland and Traveling Through Dangerous Scenery tilesets.This all encompasses one big six-mile hex. Each mini-hex contain…

Categories:

  • Adventure
  • Heist
  • Homebrew
  • Math-ish
  • Monsters
  • Table
  • The Infinity Hotel
  • The Manticore
  • Under Gallax Hall
  • Wizard City

Grindstonë GamesPseudo Geomorphs

Standard Dungeon geomorphs are squares filled with dungeon rooms, chambers, and corridors with so many connections per side that allow one to place them side by side and create a larger dungeon. The concept is old, and clever, as it allows a dungeon to be put together quickly but it creates dungeons that look like a uniform block of rooms and corridors without properly using the 'white space' (or in this case black space or cross-hatched space) that could help things stand out and be a bit more …

Categories:

  • Dungeons
  • Pseudo Geomorphs

Meandering BanterFinders Keepers - Character Generator and Rules

New Character Standard GonzoSaveName Fact Item Career MementoOddity Weirdness Talent ArcanaEffect Curse Madness DiseaseGear Consumable Damage typeRulesThree statsStrength - Lifting, breaking, resisting poison and diseaseDexterity - Sprinting, dodging, climbing, fiddling, lock-pickingCharisma - Yelling, lying, hoping for the best, lootingLowest of 3d6 for each for the bonus (from +1 to +6)Checks and Saves usually require a roll of 15 or more to succeed. Some actions may require a roll …

Categories:

  • finders keepers
  • system

tenfootpole.orgCastle Xyntillan review

By Gabor Lux E.M.D.T. S&W Levels 1-6 The immense, rambling complex of Castle Xyntillan has stood in its mountain valley for many years. Built over several generations, it has now been deserted by its former owners, and left to time … Continue reading →

Categories:

  • Dungeons & Dragons Adventure Review
  • Reviews
  • The Best

THOUGHT EATERHumpday Blog-O-Rama 1.22.20

Blogs are an integral, vital part of the RPG hobby. They serve as incubators for new games, sounding boards for fresh ideas, and platforms for up-and-coming talent. They keep "forgotten" games alive, foster discussions, and build communities.Every Wednesday on the Thought Eater podcast and blog, I take a look at what is going on in the vibrant RPG blog scene. Check out previous Humpday Blog-O-Rama posts HERE.CLICK HERE TO LISTEN TO THE EPISODE!!!INTROhttps://airbladder.blogspot.com/https://…

Categories:

  • 5e
  • B/X
  • Call of Cthulhu
  • Dungeons and Dragons
  • gygax
  • hex crawl
  • humpday blog-o-rama
  • Magic Items
  • Maps
  • Megadungeon
  • OSR
  • podcasts
  • retro-gaming
  • reviews