Campaign Setting

The sky lies calm, columns of steam drift into the distance while the compression of the machinery underfoot churns away. The world seems peaceful, a far cry from the archaic days of the old world. Sitting above the landscape is the spire that sits upon the center of the Grid of Hymn, the Meister’s Guild it’s called. The Guild is responsible for all the machinery that runs this world, from the clock tower in-which they reside to the core of planet. Around the spire rest the city of Hymn, a city built from the business the guild brings.

The old world is still fairy fresh in the minds of many, decades of war haven’t left without scars. Most remember the bleak days where ash rained upon barren fields, and fire raged through the cities and forts of civilized kinds alike. The world dying around them as years of war took their toll, most seen no way out… That was until the great Clocksmith Ydris announced his plan to build a new world, “If this world has no more life to give, than I shall build a clock that ticks for a thousand years!”. As deranged as he may have been, those with nothing to grasp will grasp at straws and grasp they did. “Give me enough gears and I shall build you a World!” he shouted as they set to work…