Player Characters

Player: Character, Alignment, Race, Class, Level

Ben: Xev’ra, Chaotic evil Drow Cleric 1

Init -2; Senses darkvision 120 ft; Perception +5

Defense

AC 21 (+6 armor, +2 shield, +3 Dex) hp 8 Fort +2, Ref +4, Will +5 SR 7

Offense

Speed 20 ft

Melee Masterwork rapier +5 (1d6) Ranged Masterwork hand crossbow +5 (1d4) Full Attack Melee and ranged +3/3

Spell-Like Abilities (CL 1st) 1/day--Dancing lights, Darkness, Faerie fire

Spells Known (CL 1st) 1st--Bless, Cause fear (DC 14), Cure light wounds (1d8+3) Orisons--Create water, Light, Read magic

Statistics

Str 10, Dex 18, Con 10, Int 12, Wis 16, Cha 18

Base Atk +0; CMB +0; CMD +4

Feats (Feeble), (Unreactive), [Blind-fight], Weapon finesse, Versatile combatant, Augment healing

Skills Diplomacy +8, Heal +7, Linguistics +5, Perception +5, Spellcraft +5

Languages Elven, Undercommon, Drow sign

Special Abilities

Channel energy 1d6 positive energy, 30-ft burst, DC 14, 7/day, Touch of darkness melee touch, grant 20% miss, 1 round, 6/day, Rebuke death standard action touch, heal 1d4 to dying creature, 6/day

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Jeny: Varele Starsong, Chaotic neutral Wood elf Barbarian 2

Init +4; Senses low-light vision; Perception +7

Defense

AC 19 (+6 armor, +3 Dex) hp 28 Fort +5, Ref +4, Will +1

Offense Speed 30 ft

Melee Masterwork large great falchion +6 (3d6+7) Ranged Sling +6 (1d4+5)

Statistics

Str 20, Dex 18, Con 14, Int 11, Wis 13, Cha 14

Base Atk +2; CMB +7; CMD +4

Feats (Glutton), Exotic weapon proficiency (great falchion), Monkey grip

Skills Craft (taxidermy) +5, Intimidate +7, Perception +7, Perform (puppetry) +4, Profession (cook) +2, Stealth +5

Languages Elven, Common

Special Abilities

Fast movement +10 ft, Rage 8 rounds/day, free action, +4 Str, Con (+4 hp), +2 Will, -2 AC, no Cha-,Dex-, Int-based skills, end as free action, fatigued 2 rounds per round of rage, Rage power, Uncanny dodge