Converting Khashayar_Salehi

Campaign Wiki DesertRaiders: Editing Khashayar Salehi

Editing Khashayar Salehi


Khashayar A sorcerer. The blood of djinnis flows through his veins. Thinks he is the gods’ gift to the world. Born into a rich family. Beautiful. Pompous. Doesn’t like to concern himself with lowly matters. Shows off his wealth. Smart, but doesn’t like to think too hard about stuff. A connoisseur of fine art, exquisite wine, and beautiful women. Look for him in the most exclusive brothel in town.

*Classes: Sorcerer (Djinni bloodline) lvl. 11

*Alignment: True Neutral

*Languages: Common, Auran

*Stats: STR 07 DEX 14 (16) CON 14 (16) INT 12 WIS 10 CHA 20 (24)

*HP: 98

*Traits: Skeptic (magical trait): +2 on saving throws vs. illusions, World Traveler (human race trait): +1 Diplomacy

*Feats: (1) Toughness, (1) Iron Will (human bonus feat), (3) Combat Casting, (5) Defensive Combat Training, (7) Dodge, (7) Improved Initiative bloodline feat), (9) Spell Penetration, (11) Quicken Spell

*Skill ranks: Bluff (11), Diplomacy (11), Fly (7), Intimidate (1), Knowledge (arcana) (1), Knowledge (planes) (1), Spellcraft (1), Use Magic Device (11)


*Mundane Items: Noble’s outfit, jewelry (100 GP), 10 bottles of fine wine, bedroll, ink, pen & 10 sheets of paper, small steel mirror, dagger

*Magic Items: Wand of Endure Elements (40), metamagic rod, extend (lesser) (3d), efficient quiver, bag of holding 250 lbs., ring of sustenance, headband of alluring charisma +4, amulet of natural armor +2, cloak of resistance +5, belt of physical perfection (dex&con) +2, ring of protection +2, wand of stoneshape (32 charges)

*Scrolls: 2× Hold Portal, 2× Comprehend Languages, 1× Resist Energy, 1× Wispering Wind, 0× Dispel Magic, 0× Tongues

*Cash: 790.8 GP

Bloodline Powers

*Electricity Ray (Sp): Unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of electricity damage + 1 for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier.\\ \\ *Elemental Resistance (Ex): Electricity resistance 20\\ \\ *Whirlwind (Su): Turn into a 10-foot-high whirlwind once per day for 1 round per sorcerer level.\\


Djinni *Level 0 (unlimited, DC 17)\\ \\ Detect Magic\\ Ghost Sound\\ Light\\ Mage Hand\\ Mending\\ Message\\ OpenClose\\ Prestidigitation\\ Read Magic\\ \\ *Level 1 (8day, DC 18)\\ \\ Charm Person\\ Grease\\ Mage Armor\\ Shield\\ Shocking Grasp\\ Unseen Servant\\ \\ *Level 2 (8day, DC 19)\\ \\ Glitterdust\\ Gust of Wind\\ Invisibility\\ Minor Image\\ Mirror Image\\ Scorching Ray (Lightning Strike)\\ \\ *Level 3 (8day, DC 20)\\ \\ Fly\\ Fireball\\ Phantom Steed\\ Slow\\ Wind Wall\\ \\ *Level 4 (7day, DC 21)\\ \\ Confusion\\ Dimensional Anchor\\ Dimension Door\\ Minor Creation\\ \\ *Level 5 (5day, DC 22)\\ \\ Cone of Cold (Cone of Lightnings) \\ Overland Flight\\ Wall of Stone\\ \\

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