Absorption

Absorption

Components: V, S, M (a pinch of sand)

Casting Time: 1 action

Duration: Instantaneous

Range: 30 ft.

Area of Effect: 1 creature

Saving Throw: Wis / negates effect

You cause liquids carried by a creature to dry up. All nonmagical liquid (water, alcohol, lamp oil) evaporates instantly unless the target creature makes a successful Wisdom saving throw. In addition, three potions carried by the target will also be affected by this spell. If the target carries more than three potions, the three that dry up are selected randomly.

Absorption has no direct effect on living (or unliving) creatures or plants, only on liquids they carry.