Anchor

Anchor

()

Components: V, S, M (a small bit of iron and a string)

Casting Time: 1 action

Duration: 12 hours

Range: Touch

Area of Effect: 1 anchor

Saving Throw: None

You create an anchor and chain of pure force that attach to a ship and maintain its position against current and strong wind. Creatures aboard the ship can raise the anchor by using an action to touch the chain and command it, and they can lower the anchor the same way. The anchor disappears when the spell ends.