Augment Flames

Augment Flames


Components: V, S, M (an ordinary fire)

Casting Time: 1 action

Duration: Instantaneous

Range: 400 ft.

Area of Effect: Cone, 30 ft. long

Saving Throw: Dex / half damage

You cause one normal fire to flare out in a 30-foot cone in the direction of your choice. Each creature in the cone takes 4d6 fire damage, or half damage with a successful Dexterity saving throw.

Enhancement: When you cast augment flames using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.