Blood Bath
Components: V, S, M (a drop of blood)
Casting Time: 1 action
Duration: Instantaneous
Range: 120 ft.
Area of Effect: 1 creature
Saving Throw: Con / half damage
One creature that you can see must make a Constitution saving throw. If the saving throw fails, the creature suffers 3d8 necrotic damage and is blinded for 1 round as blood spurts from its eyes, ears, mouth, and nose. If the saving throw succeeds, it takes half damage and is not blinded.