Blood Bath

Blood Bath


Components: V, S, M (a drop of blood)

Casting Time: 1 action

Duration: Instantaneous

Range: 120 ft.

Area of Effect: 1 creature

Saving Throw: Con / half damage

One creature that you can see must make a Constitution saving throw. If the saving throw fails, the creature suffers 3d8 necrotic damage and is blinded for 1 round as blood spurts from its eyes, ears, mouth, and nose. If the saving throw succeeds, it takes half damage and is not blinded.