Chanting

Chanting

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Components: V, S

Casting Time: 1 action

Duration: Concentration, up to 1 minute

Range: Self

Area of Effect: Sphere, 30-ft. radius

Saving Throw: None

You begin a chant of devotion to your deity. The chant creates an aura in a 30-foot-radius sphere around you, that moves with you. The aura brings luck to your allies and disfavor to your enemies. Each ally in the aura adds 1d4 to its attack rolls and saving throws. Enemies must subtract 1d4 from their attack rolls and saving throws while they are inside the aura.

You must maintain the chant for the duration of the spell; the spell ends if you lose concentration or if you are silenced or unable to speak. You can’t cast spells with a verbal component while chanting.