Crystal Wail

Crystal Wail

Components: V

Casting Time: 1 action

Duration: Instantaneous

Range: Self

Area of Effect: Sphere, 40-ft. radius

Saving Throw: Con / half damage

You give a piercing scream that vibrates in a 40-foot radius sphere centered on you. Unattended crystal or glass items in the affected area take 7d6 thunder damage. Each creature in the area takes 7d6 thunder damage and is deafened, or takes half damage and is not deafened with a successful Constitution saving throw.

A deafened creature can repeat the saving throw at the end of each of its turns; a successful save restores its hearing.

Enhancement: For each spell slot used higher than 4th level, the spell does 1d6 extra damage.