Damage Morale

Damage Morale

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Components: V, S

Casting Time: 1 action

Duration: Concentration, up to 10 minutes

Range: 30 ft.

Area of Effect: 1 creature

Saving Throw: Wis / negates effect

You select one creature you can see. The creature must make a Wisdom saving throw. If it fails, the creature has tactical disadvantage on morale checks and on saving throws against fear, and a -2 penalty on attack rolls, for the duration of the spell.