Exorcise

Exorcise

Components: V, S

Casting Time: 10 minutes

Duration: Instantaneous

Range: 10 ft.

Area of Effect: 1 creature or object

Saving Throw: Cha negates effect

You call upon your deity in an elaborate ceremony to end the possession of a creature or object by any force, whether creature or magic.

The source of the possession must make a Charisma saving throw. It has tactical disadvantage on the save if holy water is sprinkled on the target during the casting of the spell. If the saving throw fails, the possession ends; the responsible creature (if any) is ejected from the body and appears in the nearest unoccupied space.

Exorcise can also be cast on a lich’s phylactery, a mummy lord’s heart, or a vampire’s coffin, in which case the soul immediately tries to possess the nearest material body. The two souls switch places unless the current inhabitant of the body makes a successful Charisma saving throw; the DC equals the monster’s CR.