Force Corporeality

Force Corporeality

, ,

Components: V, S, M (a pinch of powdered lead)

Casting Time: 1 action

Duration: Concentration, up to 1 minute

Range: 30 ft.

Area of Effect: 1 creature

Saving Throw: Con / negates effect

You attempt to wrap one incorporeal creature you can see within a physical shell. The creature makes a Constitution saving throw. If the saving throw fails, the creature becomes corporeal. While under the effect of this spell, it can’t make use of incorporeal movement and it loses all resistance and vulnerability to weapon damage and to being grappled, paralyzed, petrified, prone, and restrained. It also can’t enter the Ethereal Plane.

The creature can repeat the saving throw at the end of each of its turns. The spell ends when the creature makes its second successful save. The two successes don’t need to be consecutive.