Fumble

Fumble

,

Components: V, S, M (a broken finger bone)

Casting Time: 1 action

Duration: Concentration, up to 1 minute

Range: 30 ft.

Area of Effect: 1 creature

Saving Throw: Wis / negates effect

One creature you can see becomes cursed with clumsiness if it fails a Wisdom saving throw. While cursed, the creature must make a Dexterity saving throw whenever it moves 20 feet or farther during its turn. If the saving throw fails, the creature falls prone at the end of the movement. It also must make a Dexterity saving throw at the end of each of its turns in which it attacked with a hand-held weapon. If the saving throw fails, it drops the weapon.

The spell ends if the creature rolls a natural 20 on any of the saving throws required by the spell.