Components: V, S, M (a translucent gem)

Casting Time: 1 action

Duration: Concentration, up to 1 minute

Range: Self

Area of Effect: Self

Saving Throw: None

Your body transforms into an icelike substance. Your possessions remain unchanged. You gain immunity to cold damage but vulnerability to fire damage. Your melee weapon attacks do an additional 2d6 cold damage when they hit, and you have tactical advantage on ability checks made to escape from a grapple.