Jupiter Bloodsucker

Jupiter Bloodsucker

This is a man-sized tangle of leaves and roots. Four large, dark green, serrated leaves top the roots laced with pulsing red veins.

Jupiter Bloodsucker

XP 200 ()

Unaligned Medium

Initiative –3


DEFENSE

AC 8 (natural armor)

hp: 26 (4d8 + 8)

Saving Throws: Con +4

Immunity: Psychic damage; charm, fright, stun, unconsciousness

Vulnerability: Fire damage


OFFENSE

Speed: 5 ft.

Multiattack: A Jupiter bloodsucker makes five melee attacks.

Melee Attack—Vine: +3 to hit (reach 5 ft.; one creature). Hit: 1d8 + 1 piercing damage and the target is grappled.

Melee Attack—Smother: +3 to hit (one creature grappled by the Jupiter bloodsucker). Hit: The target must make a successful DC 11 Con saving throw or it begins suffocating. Suffocation continues for as long as the creature is grappled by the Jupiter bloodsucker.


STATISTICS

Str 12 (+1), Dex 5 (–3), Con 14 (+2),

Int 1 (–5), Wis 10 (+0),

Cha 10 (+0)

Languages: None

Senses: Tremorsense 60 ft.


ECOLOGY

Environment: Temperate

Organization: Solitary, patch (2–5), or bed (6–10)

The Jupiter bloodsucker, or vampire , is a seemingly ordinary . A creature looking closely at the roots may notice that the stems are transparent and that blood seems to course through them. The vines are lined with leaves, and on the underside of each leaf are many small but very sharp, hollow thorns. When these are stabbed into a victim, the can siphon off the creature’s blood.

The Jupiter bloodsucker attacks with its vines, trying to grapple a foe with the ropy vine and then gulp down its blood through the leaves. At the same time, leaves cover the victim’s face to smother it and prevent it from escaping the ’s weak grip.