Shadow, Lesser

Shadow, Lesser

This creature appears to be a humanoid constructed of living darkness.

Lesser Shadow

XP 25 ()

CE Medium

Initiative +2


AC 12

hp: 7 (2d8 – 2)

Resistance: Acid, cold, fire, lightning, and thunder damage; bludgeoning, piercing, and slashing damage from nonmagical weapons

Immunity: Necrotic and poison damage; poison, prone, stun, unconsciousness

Vulnerability: Radiant damage


Speed: fly 40 ft.

Melee Attack—Strength Damage: +4 to hit (reach 5 ft.; one creature). Hit: 1d6 + 2 necrotic damage and the target’s Strength is reduced by 1. If its Strength is reduced to 0, the target dies. Lost Strength is recovered fully after a long or short rest.


Str 5 (–3), Dex 15 (+2), Con 9 (–1),

Int 5 (–3), Wis 10 (+0), Cha 14 (+2)

Languages: None

Skills: Stealth +4

Senses: Darkvision 60 ft.


Shadow Affinity: A lesser shadow has tactical advantage on Dex (Stealth) checks in dim light or darkness, and it can make a Stealth check to become hidden as a bonus action anytime it is in darkness or dim light.


Environment: Temperate

Organization: Solitary

According to ancient texts, an arcane creature known only as the Shadow Lord created beings of living darkness to aid him and protect him. These beings, called shadows, were formed through a combination of darkness and evil. He also created lesser beings of darkness, not as powerful as his favored creations. These creatures are known as lesser shadows. Though not as powerful as shadows, lesser shadows are every bit as evil. Until it moves, a lesser shadow is indistinguishable from any mundane shadow.

Lesser shadows hide in darkness, springing to attack when living opponents wander too close. They are often led in combat by a shadow. Unlike full shadows, lesser shadows do not spawn additional shadows. It is rumored that such a lesser shadow might exist, but none have been proven.