Slime Bucket

Slime Bucket

Components: V, S

Casting Time: 1 action

Duration: Instantaneous

Range: 150 ft.

Area of Effect: Cylinder, 10-ft. radius, 40 ft. high

Saving Throw: Dex / half damage

You conjure a glob of heat-absorbing slime at a point you can see in the air. It then spreads and extends hairlike filaments downward throughout a 10-foot radius, 40-foot high cylinder. Each creature in the area takes 8d6 cold damage, or half damage with a successful Dexterity saving throw.

The slime can’t freeze water; it just sinks slowly if it falls into water.

Enhancement: For each spell slot used higher than 5th level, the initial damage increases by 1d6.