Slithering Tracker

Slithering Tracker

This creature looks like a long, thin, transparent protoplasm, almost snakelike in form.

Slithering Tracker

XP 200 ()

Unaligned Small

Initiative +4


AC 14

hp: 32 (5d6 + 15)

Immunity: Poison and psychic damage; blindness, charm, exhaustion, paralysis, poison, prone, stun


Speed: 30 ft., climb 30 ft.

Melee Attack—Slam: +4 to hit (reach 5 ft.; one creature). Hit: 2d6 + 2 bludgeoning damage and the target must make a successful DC 13 Con saving throw or be paralyzed for 1d4 hours.


Str 14 (+2), Dex 18 (+4), Con 16 (+3),

Int 8 (–1), Wis 10 (+0), Cha 1 (–5)

Languages: None

Skills: Stealth +6

Senses: Blindsight 60 ft.


Amorphous: A slithering tracker can move through gaps as small as 1 square inch without penalty.

Engulf: As an action, a slithering tracker can enter the space of a Medium or smaller paralyzed creature and completely cover it with a thin, transparent film. The engulfed creature loses 1 point of Constitution every 5 minutes. The creature dies if its Constitution drops to 0. If a slithering tracker is attacked while it is engulfing a victim, damage is split evenly between the slithering tracker and the engulfed victim. A slithering tracker can’t make melee attacks while it is engulfing a creature.

Transparent: A slithering tracker is hard to spot even under ideal conditions. Spotting one that is sitting still takes a successful DC 15 Wis (Perception) check. The creature is spotted automatically if it moves, attacks, or is engulfing someone. Creatures that blunder into an unseen slithering tracker are automatically hit by its slam attack.


Environment: Any

Organization: Solitary

The slithering tracker is an amorphous and transparent creature that inhabits dark areas. Unlike other s, the slithering tracker does not feed on carrion. It eats only living tissue.

A typical slithering tracker is 3 to 4 feet long and has a thickness of about 6 inches. Very old ones can grow to a length of 8 feet.

A slithering tracker prefers to attack helpless or immobile opponents. They’ve been known to through tiny cracks between stones into an campsite that’s foolishly believed to be secure against attack, where they paralyze a sleeping victim, engulf it, drain it of life, and away again, leaving behind the shrunken husk of the victim to be discovered in the morning by its alarmed comrades.