Wine Fount

Wine Fount

Components: V, S, M (a handful of grapes, which are consumed during casting)

Casting Time: 1 action

Duration: Permanent for created wine; Concentration, up to 3 rounds for geyser

Range: 30 ft.

Area of Effect: 10 gallons of wine or a cylinder, 5-ft. diam, 10 ft. high

Saving Throw: None or Dex / avoids effect

You can choose one of two modes for this spell when you cast it.

Create Wine: You create up to 10 gallons of wine of a type and quality of your choosing. You can choose the characteristics of the wine to suit your specifications (acidity, bouquet, color, etc.), but you can’t raise or lower the alcohol content beyond the normal range for that type. The spell doesn’t create containers for the wine, but it appears inside whatever nearby empty bottles, jugs, skins, or tub you designate. Once it’s created, this wine is completely normal in all regards.

Dionysian Geyser: You slam your staff or another object onto the ground and cause a 10-foot tall, 5-foot diameter cylinder of wine to gush from a point on the ground within range. If the space is occupied by a creature, it must make a successful Dexterity saving throw to avoid taking 4d6 bludgeoning damage and being knocked prone and pushed 10 feet away from the geyser in a direction you choose. The same saving throw must be made by any creature that starts its turn in the geyser or that enters it.

The geyser can be maintained with concentration for up to 3 rounds.