Xenophobic Rage

Xenophobic Rage

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Components: V, S

Casting Time: 1 action

Duration: Concentration, up to 8 hours

Range: Self

Area of Effect: Sphere, 50-ft. radius

Saving Throw: Wis / confused 1 round

You sow chaos by drawing upon the secret fears of any number of creatures you can see to make them instantly aggressive toward anyone not of their own race. Each creature must make a Wisdom saving throw. If the saving throw fails, the creature feels the full effect of this spell; on a successful save, the creature is confused (per the confusion spell) until the start of your next turn.

Targets that failed their saving throws become homicidal against creatures of different races. They have no allies except creatures of their own race, even if those creatures were their enemies before xenophobic rage was cast. Affected creatures must use all of their powers to the best of their ability to destroy the nearest enemies they can see.

Each time an affected creature reduces another creature to 0 hit points or kills it, it can repeat the Wisdom saving throw; a successful save ends the spell’s effect on that creature.