Each level of Veteran gives you +1 Melee and +1 Ranged.
After defeating an enemy with a melee weapon, you may immediately make an attack against another enemy in range with the same weapon.
Each time you attain a total of 10, 20, 30, and 50 kills with a weapon type (such as 10 kills with a dagger), you unlock a new ability for that weapon, chosen from the list below. Keep track of your kills and special abilities on the back of your character sheet.
Whenever you roll a natural 20 on an attack roll, you can deal double damage AND attempt a free combat maneuver. Whenever you roll a 19 on a attack roll, you deal regular damage and attempt a free combat maneuver.
You can project an aura of intimidating calm at will. While active, mundane creatures of less than 2HD will avoid fucking with you if at all possible, and anyone who cares to look will become instantly convinced of your ability as a warrior.
Your Tricky ability expands to 18 and 19. Whenever you attempt a free combat maneuver after rolling an 18, 19, or 20, you get +4 to your attempt.