Carrying: everyone has seven “hands”; 2 in their hands, 2 on their back, 2 on their belt, and 1 on their head. They can carry as many Muscles worth of items as they have points in the Muscles trait. Items picked up momentarily do not add to a player’s carry weight.

At twice their Muscles value, they lose 1 point each in Moves and Cool. Any heavier, they can’t carry it, but can drag it at a rate of Moves 1. No one move more than three times their Muscles, but would have to share the load with another Ghostbuster (combine Muscles).