Goal: have fun at other people’s expense

Brains 2
Cool 2
Power 5
Ectopresence 5

Special Abilities

These rowdy cowboys use spectral handguns filled with an unending supply of ecto-bullets; they don’t penetrate, but splatter into slime on impact (and hurt a lot). They also each carry a stick of dynamite: Range 4, Increment ½, +2 dice for damage)

Return to Ghosts