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Gileon

image/svg+xml Link Name AC XP Level Class Hit-points Property none = 9, leather = 7, chain = 5,plate = 3, shield = -1, minus dex bonus Strength Dexterity Constitution Intelligence Wisdom Charisma value bonus roll 3d6 for each Abilities, Languages Colors or Portrait Saving Throws Dragon breath, explosions Paralysis, Petrification Death, Poison Rays, Wands Spells AC of opponent: To hit: (+ dexterity bonus) 0 1 2 3 4 5 6 7 8 9 Damage: (+ strength bonus in melee) Melee Ranged (+ strength bonus) d20 equalor better d20 equal or better Max Fighter & Dwarf: d8Magic User & Thief: d4everybody else: d6+ constitution bonus Gileon fighter, hu 6 17279 3 34 13 +1 9 13 +1 9 14 +1 11 13 12 13 11 14 18 17 16 17 15 16 14 15 13 14 12 13 11 12 10 11 9 10 8 9 1d6 backpackPlateshield (x)long swordropetorches (6)18 goldContractual DocumentsLeather Armor of the Viper +3Ring of Protection +1 1/6 for normal tasksCode: 96DB59F95-1D4QIVUN77F8PK value34-56-89-1213-1516-1718 bonus-3-2-1+1+2+3 4 + charisma bonus Retainers 7 + charisma bonus 7 Reactions Loyalty 4 value34-89-1213-1718 bonus-2-1+1+2

Armor of the Viper +3 - Originally commissioned by the then Grandfather of Assassins, Worn-Whispers, during the heyday of the first (and now defunct) “Assassin’s Guild”, few of these armors survive to this day. The Grandfather usually gifted one of these armors to his most promising and often disloyal understudies. When the students would eventually try to forcefully replace their master, they would soon realize that the master’s poison was suddenly very difficult to avoid, giving the Grandfather a decisive edge every time. The guild soon fell apart after the death of the then Grandfather due to the lack of a suitable replacement and the guild has ever since been divided into squabbling factions. AC 4 light, no MV-penalty, -2 to save vs. death

Ring of Protection +1 - This ring confers a bonus of +1 to AC and +1 to all saving throws. It can be worn in combination with magical armor, but if multiple Rings of Protection are used, only the most powerful one actually confers its bonus to the wearer with the others doing nothing until the more powerful variant is removed.