The seven-headed serpent of assassins, poison-makers, snake-people and nagas. The demon lord of revenge, of diplomacy.
The use of poison makes Set grow stronger in your heart. Keep track of the number of people you poisoned and assassinated. This is your Set score!
If you’re a favorite of Set, you can rise in power!
- to swear the assassin’s oath and receiving the teachings of a poison master makes you a poison maker; you can poison one blade or one arrow with the poison of a slain, poisonous creature
- when you drink that cup of poison (don’t worry, it’s not a deadly poison) and resist it’s effect, you are hardened: gain +2 to all poison saves while Set watches over you. If you fail to resist, you’ll be closer to Set, and more likely to die of poison for a few days (1d6 days): -2 to all poison saves!
- if you do this for at least ten adventures and make your save at least once (keep trying if you fail ten times, no problem), you can gain the powers of Rasputin: gain +4 to all poison saves, even if Set abandons you later in life.
If, however, you offend the seven-headed serpent, healing spells will start having strange effects.