Male human Wizard 3, Master Specialist 2 (focused conjurer)
CN Medium humanoid (Ulfen), age 36
Bolas is a middle aged human, slightly taller than average, and slightly heavier. In normal circumstances he would probably be considered of average appearance, however Bolas has terrible scars down the left side of his face, and he also walks with a slight limp, also on the left side. The scars on his face make talking a little difficult, since the skin does not streatch properly, and together with the limp, give him an unsettling appearance.
Anyone who spends time with Bolas will realise that he has a lot of experience at sea, and is knowledgeable about ships and sailing. He is also noticiably strange, maybe crazy, and sometimes does not appear to realise that he is not on board a ship at any particular moment. He is sharp spoken, and might once have been a leader of some sort. People who start fights in the Grey Prince also know that Bolas is not above wanding into a frey with fists and curses flying.
Bolas came to Sandpoint about 2 years ago, after a fierce storm of the coast, and a number of other new people have been seen about town from the same time. Some of them visit Bolas in the Grey Prince, however it could be just that they want some good beer or food, which Bolas has lots of.
Verasians can recognise from his accent that Bolas grew up in the north of Verasia, specifically Brinewall, however he has also done a lot of travelling, and picked up a number of languages and accents along the way.
Read the records of Bolas and his very long backstory
Init +2; Listen +3, Spot +3
Languages Common, Skald, Aquan, Thassilonian, Azlanti, Orc
AC 16, touch 12, flat-footed 14 (+2 Dex)
hp 31 (6 HD) (4+2, 3+2, 3+2, 3+2, 3+2, 3+2)
Fort +5, Ref +5, Will +9
Speed 30 ft.
Melee +3 Dagger (1d4 19-20/x2), or;
Ranged +5 crossbow (1d8 19-20/x2)
Space 5 ft.; Reach 5 ft.
Base Atk +3; Grp +3
Abilities Str 10, Dex 14, Con 15, Int 18, Wis 16, Cha 6
SQ Focused Specialist Wizard (Conjurer)
Feats Spell Focus (Conjuration, Necromancy), Varisian Tatoo (Conjuration), Storm Magic, Arcane Duelist, Skill Focus (Spellcraft)
Skills Concentration +10, Knowledge (Arcane) +12, Knowledge (Geography) +11, Knowledge (History) +12, Knowledge (Nature) +7, Knowledge (Religion) +6, Profession (Pirate) +10, Profession (Cook) +8, Sense Motive +11, Spellcraft +17 (inc. +2 from Knowledge arcana, +3 from Skill Focus)
Possessions Backpack, Waterskin, 4 x rations, Pitons and Hammer, Bedroll, Sack, Flint & steel, Spell Component pouch, Spell book, 10 x crossbow bolts
As a focused specialist Bolas has to give up 3 schools of magic. Bolas can only cast spells from the following schools
Add +1 to the Difficulty Check for all saving throws against spells from the school of magic you select. (Conjuration, Necromancy)
An Intricate tatoo in Thassilonian, increases caster level (+1) for spells of chosen school (conjuration). The tatoo also allows Bolas to cast Acid Bolt twice a day as a spell like ability.
Storm Magic (Stormwrack)
Caster Level is +1 in storms, both magical and natural
Arcane Duelist (Campaign Setting pg. 51)
Add +1 to spell DC, +2 to overcome spell resistance, or +2 moral bonus to attack rolls with spell. This can be used a number of times per day equal to your intelligence bonus.
Spells in Bolas's Spell Book
In the past, Bolas mastered many potent spells, however these are now lost to him. He plans to find, or research some of the key spells, to use them again.
Bolas's Spell Research