Runewell1

After much discussion, the party agreed to Bolas’s plan to try to deactivate the Runewell. Bolas felt that when the flying creature summoned a Sinspawn that the pool got dimmer, and the flying creature appeared fearful… maybe there was only limited power available in the Runewell…

The party decided to return to the Runewell, which they now knew to be a Runewell of Wrath. When all were ready, Bolas spilled some of his blood into the pool. With a swirl of magic, an evil looking Sinspawn appeared by the pool. The party was ready, and the creature was rapidly dispatched. Did the pool get dimmer? Noone was sure… Bolas, summoned another… and another. Bolas did not notice any particular ability to control the summoned creatures, and also did not think that the pool was getting dimmer.
Now Siha tried some of his blood, and sure enough another Sinspawn appeared, the same as before. Now most people felt that the plan was working… Byt the 5th creature the pool was dim, and the light whent out as the 6th creature was summoned. The Runewell of Wrath appeared to be deactivated…