Fascination (2nd circle) distracts anybody who can hear the caster’s voice, preventing them from acting until they hear or see something terrible such as weapons being drawn, more spells being cast, and so on. The target is granted a saving throw vs. spells. Once the caster stops talking or singing, it will take a few seconds for people to return to reality.
Harpies are half women, half vultures, cursed with a hunger for human flesh and blessed with a hauntingly beautiful singing voice. When you hear them sing
, save vs. spells or be charmed for a day. Harpies will keep people alive to keep them warm, to kiss them, and finally to mate. At the first sign of impertinence, however, they will loose their temper and devour their “pet”.
The songs they sing are a special ability of harpies and cannot be taught. But these songs might be studied in order to research similar spells.
HD 3 AC 7 1d4/1d4/1d6 F6 MV 15 ML 7 XP 80; charm person
Numbers: 2d4. Harpies keep each other company in misery.
Names: Bones, Marrow, Sweetness, Hunger, Pain.
Treasure: the remains of all the men they lured to their death… 30% for 1d6×1000 sp, 20% for 1d6 gems, 20% for 1d6 jewelry, 10% each for two magic items.
Terrain: forests, jungles, mountains, ruins.
Tags: Monsters Forests Jungles Mountains Ruins Mountains Public Domain