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Movement

Encumbrance: Armor reduces your movement rate as indicated in the table below. If carrying additional treasure, use the row below.

Armor Exploration Combat Running
none 120’40’120’
leather 90’30’90’
chain or plate 60’20’60’
30’10’30’

Exploration: The slow and cautious procedure used in the underworld, per 10 minutes (1 turn).

Combat: Charge and attack, per 10 seconds (1 round).

Running: Running away, per round – all enemies in range get one last melee attack at +2. No mapping while running.

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