An Abominable Fancy: Boilerplate Fantasy Playbooks: These playbooks should greatly speed up chargen, especially for new or young players. Ask the player what kind of character they want to play, hand them the appropriate packet, and then answer any questions that come up. You should be done in about five minutes.
Bardiches & Bathhouses: The PC and Family: Roll for parents, siblings and children Each has a hopefully-inspirational fragment of backstory and two potential outcomes. Now the trick here is that the other players at the table decide what your character must have done, based on how your character’s been acting in the game thus far.
Goblin Punch: Narrative Wounds and Fast HP Refreshment: If the character chooses to recover HP in one turn, they must also assign themselves a narrative injury. This injury has no mechanical effect except to reduce their maximum HP by 1 point per HD for the day.
Goblin Punch: Conviction: “You charge your Conviction whenever you follow it and get into trouble. […] You spend your Conviction to get +10 to a d20 roll, but you can only spend your Conviction when it is related to the same Conviction.”
Against The Wicked City: 200th post spectacular: the big book of B/X classes!: Angels! Blue Folk! Brass Men! Children of the Pines! Clocktopi! Deep Ones! Disciples of the Word! Extras! Ghouls! Goblins! Half-Trolls! Inquisitors! Mesmerists! Noncombatants! Orcs! Patchwork Girls! Renunciates! Sandshapers! Sirtya! Snake people! Skaven! The Unkindness!
Customized Classes for B/X by Of Dice and Djinn: Based in part on Paul Crabaugh’s excellent “Customized Classes” from Dragon #109, but altered and reworked so that xp values for the seven canonical classes remain unchanged
Of Dice and Djinn: Mutants!!!: If your character has a Charisma of 8 or less, then you can start play as a mutant in addition to whatever other class you choose.
Of Dice and Djinn: Prophets (cleric sub-class): Prophets are almost exactly like clerics. They even share the same spell list, but prophets keep all their spells memorized at all times. The catch is that the prophet can only perform each of these miracles once, then they loose that spell forever.
Coins and Scrolls: OSR: Class: Cannoneer (and Cannon Rules): «My generic fantasy OSR setting is based on 14th century France, England, and Germany. Gunpowder and cannons exist, but they have yet to make any significant impact on the conduct of wars, the design of fortifications, and the conduct of armies. Cannons are rare and dangerous items.»
The Red Box of Westmarch: Basic Iron Heroes: A 10th level fighter with a rusty knife is nearly as dangerous as one wielding Excalibur. It’s not the sword, but the arm that wields it.
OD&D summoning | Necropraxis: Summoning summons one monster from the wandering monster table. Use other spells and reaction rolls to befriend, charm or dominate it!
Le Chaudron Chromatique: Goblin Enchantress (with shaman and retinue) : Goblin Enchantresses are not goblins who cast spells or enchantments, but rather humans who for whatever reason – natural attraction, strange rituals, or ancient family secrets – are enchanting to goblins. Goblins love them, are oddly mesmerized by them, and obey their call and their will. The more a goblin enchantress allows goblins to server, the more willing they are to do so.
Middenmurk: Fallen Elves: Elves are lost in the diminishing world, grown senile and disparate and corrupt. These are the rustic folk of dell and cave. Descriptions based on the first level spell they know.
False Machine: Kenku: Kenku are human. They just always wear the Bird Mask. ALWAYS. No-One knows why. They are a travelling rootless people who never stay in one place for long. Unfortunately they have been cursed with a poor sense of direction.
Necropraxis: Were Creatures – playable write-up for a Were-man race that includes stats, rules on how and under what circumstances a player shifts to and from were-form
Hex Culture: Equipment List: -if you bring a barbarian’s axe to a noble wedding, people are going to look at you funny, and if you’re wearing a diamond-studded dragoon helm in the bad part of New Londinium, everyone’s going to think they can eat you for breakfast