Eramii Empire Remnants

Estril Province: The erstwhile capitol is still a metropolis of considerable importance, even if its best days may know be behind. The city and surrounding province are administered by the remnants of the Imperial Senate still residing in the city. Without a strong leader, the old Capitol plays little role in the conflicts of the region. Strong walls and well trained and well equipped city guard make Eramis relatively secure for the time being, although every would be emperor knows they will eventually need to turn their eye to the city of Emexios…

Praefecture of Drunest: Sitting junction of the Kestrin and Drunnar rivers, the city of Drunest was one ofthe Empires major power centers and the de-facto capitol of the prosperous lower Drunnar riverlands.

Praefecture of Bragha: This province sitting south of the lower Drunnar is renowned for its wines and olives. Gently sloping hills cover the region, making it ideal for these crops. The city of Bragha is sits directly on the middle sea, allowing this Praefecture to sells its valuable crops directly to the rest of the world. In theory this gives the Prefect of Bragha an enviably position from which to pursue his claims. But raising armies in the middle of wine country is not good for business.

Praefecture of Panikos: Panikos is the north-eastern boundary of central northern Vrasia. The largest city on the Rimfell river, Panikos connects the roads from the {needs a name} peninsula and mining towns of the {also needs a name} hills to the river trade of the Rimfell and Drunnar rivers. This crossroads makes Panikos a significant trade hub, and the providence was a major source of timber and iron ore for the empire. Despite these relative advantages, the merchants of Panikos are now forced to sell directly to Diipaa and other independent merchants at their docks, as numerous rivals control the rivers downstream.

Praefecture of Imashtal: Imashtal is the southeast border of the central territories of the central empire. However, as it has no access to the rivers system of the central empire, Imashtal is in many ways a city apart. While there is a road running from Imashtal to Faltusa on the lake of colors, this overland connection is a slower connection to the heart of the empire that sailing further up the coast to Eramis. For this reason, Imashtal has closer relations with the Diipaa and Kashebi ports of the middle sea that it does the rest of the empire, and culturally it feels like blend of a Diipaa and a Kashebi city.

Praefecture of Sundria: The city of Sundria sits on a island at the start of the Sundist River Delta, and the praefecture’s holdings primarily consist of the delta downstream. The delta gives the region good, fertile soil and location on the Middle Sea, protected from winds of the open ocean make Sundria optimal for growing many types of fruits. The region is particularly known for its Citrus, and a burnt orange liquor that is desired across the world. Sundria has direct access to the sea, and cits at the center of one the Rimfell-Drunnar River systems three outlets to the sea. This has given Sundria, a previously second-rate imperial city, knew leverage fortunes are on the wane.

The Triple Cities: These three cities sit across the river from each other at the point were the Sundist River separates from the Drunnar. These cities are no more than a handful of miles from each other, and are easily visible from each other across the water. Once the fortunes of these cities were closely tied together and their craftsmen and armorers some of the finest in the world. When the empire fell, the triple cities were governed by three cousins from an offshoot of the imperial family. When the war broke out, each expected the other two to back their claim to the throne. As a result, they spend the war fighting among themselves, when a unified claim might have one of the strongest. As a result, a deep and seething hatred is harbored by each of the ruler of the triple cities for each other, and any type of strategic thinking is subsumed by a need to first dominate their two rivals.

Praefecture of Seianti: Seianti sits at the point were the Seian River empties into The lake of colors. The Seian river is a shallow, slow moving river and river mouth and the lake beyond it have a bottom of bedrock. This the advent of new building techniques under the empire, this has allowed the people of Seianti to build their city into the river and the lake. Many building sit in the water and are only accessible by boat. An extensive network of shallow canals further serves to connect the city in lieu of streets. In Seianti, one moves from place to place in long, shallow boats propelled by workers with poles. Seianti was largely build as a gateway to the lake of colors and as resort city for the empires well-to-do. As much Seianti restaurants, museums, lavish accommodations, and entertainment to satisfy even the most discerning prince, but has little other industry to speak of. Since it controls the connect from the lake of colors to the Rimfell-Drunnary river system, Seianti has become a de-facto capitol of the region and the Praefectures of Faltusa and Canetha form a faction that generally follows Seianti’s leadership. The Prefect of Seianti is immensely rich and well connected, and might be thought to have a strong base from which to launch a claim to the imperial throne. But an economy based on tourism does not well lend itself to supporting a war.

Praefecture of Faltusa: The city of Faltusa sit on the southern shore of the lake of colors. Faltusa is a more laid back and relaxed city than Seianti, although it too is supported largely from the coin of visitors. Faltusa is the destination of choice for those who find Seianti too crowded and too hectic, and many of those who know the region well claim it has the better views as well. The Praefecture controls the lands from the lake to the Middle Sea, but has no notable ports to speak of and on the whole does relatively little trade, being largely self-sufficient.

Praefecture of Canetha: The city of Canetha sits on the eastern shore of the lake, and what industry is to be found in the region is based largely out of Canetha. The [???] hills to the east of the Praefecture contain the former empire’s most prized sources of marble. Large slabs of the stone get shipped across the lake and up the Seian river on low, flat barges propelled by teams of workers with poles.

Praefecture of Resif: Resif is the westernmost city of the Eramii Empire. Its location on the mouth of the Drunnar River, on the middle sea, makes it a port of some strategic value. However, as the vast majority of Vrasian trade is east-bound, not west, Resif remains a city of only modest size and wealth. It is a key port for Diipaa ships looking to sail around the Vrasian continent to the oceans to the east, and in many ways Recif is of greater importance to the Diipaa than it was to the Eramii Empire.

Praefecture of Jelupan: Jelupan is city of modest size at the western end of the Drunnar river, but foothills of the Rimfell Mountains in the northern lands of the praefecture contain valuable deposits of silver, making Jelupan in important mining city.

Praefecture of Rimstell: Rimstell is an industrial city nestled in the foothills of the Rimfell mountain, near the orginin of the Kestrin River. The mountains near Rimfell contain abundant deposits of iron, and the forests to the west of the Praefecture feed Rimstell’s many steel foundries. Rimstell supplies much of the former empire and markets beyond with iron and steel. Rimstell was traditionally been very much in the orbit of the much larger city of Drunest, down the Kestrin river. The Prefect of Drunest holds that fealty from the Prefect of Rimstell is his due, but the latter has different idea. The two territories are currently in open conflict.