Beastman

Beastmen share the following characteristics:

  1. Beastmen are monstrous humanoids with a minimum of low intelligence, though their intelligence can be as high as you desire
  2. Beastmen are either the same size as the base creature or medium size
  3. Beastmen retain the attacks they had as animals or magical beasts, but can also attack with weapons

Sample Beastmen

Hawk Man

Medium Monstrous Humanoid, Neutral (N), Average Int.: HD 1; AC 14; ATK 1 bite (14) or weapon; MV 30 (Fly 40); Save F15, R13, W13; XP 50 (CL 1); Special: None.

Owlbear Man

Medium Monstrous Humanoid, Neutral (N), Average Int.: HD 2; AC 15; ATK 2 claws (1d4) and bite (1d4) or weapon; MV 30; Save F15, R12, W12; XP 100 (CL 2); Special: None.

Rustmonster Man

Medium Monstrous Humanoid, Neutral (N), Average Int.: HD 2; AC 18; ATK 1 bite (1d3) or antenna touch (rust) or 2 weapons; MV 30; Save F14, R12, W12; XP 200 (CL 3); Special: Rust, scent metal.

Shark Man

Medium Monstrous Humanoid, Neutral (N), Average Int.: HD 2; AC 15; ATK 1 bite (1d4) or weapon; MV 30 (Swim 40); Save F15, R12, W12; XP 100 (CL 2); Special: Breath water.


License: B&T OGL

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