Dragons are exceptionally magical creatures, capable of breeding with nearly anything. Draconic creatures are more formidable than their non‐ draconic kin, and their appearance betrays their nature: Scales, elongated snouts, reptilian eyes and exaggerated teeth and claws. Sometimes they even have wings!

Size Bite Claw
Tiny 1d31d2
Small 1d41d3
Medium 1d61d4
Large 1d81d6
Huge 2d61d8

Draconic creatures all share the following characteristics:

  1. The base creature’s type is changed to dragon
  2. At the TK’s option, draconic creatures gain dragon wings and a fly speed equal to the base creature’s land speed
  3. Armor Class improves by 2
  4. If the draconic creature does not already have claw and bite attacks, it gains 2 claw attack and 1 bite attack based on their size.
  5. Draconic creatures gain a breath weapon that deals 6d6 points of damage. A successful Reflex save reduces damage by half. The exact type of breath weapon depends on the dragon type.
  6. Draconic creatures are immune to sleep and paralysis
Dragon Type Breath Weapon
Black 60‐foot line of acid
Blue 60‐foot line of lightning
Green 30‐foot cone of corrosive (acid) gas
Red 30‐foot cone of fire
White 30‐foot cone of cold
Brass 60‐foot line of fire
Bronze 60‐foot line of lightning
Copper 60‐foot line of acid
Gold 30‐foot cone of fire
Silver 30‐foot cone of cold

Sample Draconic Creatures

Draconic Ogre

Large Dragon, Chaotic (CE), Low Int.: HD 4; AC 18; ATK 2 claws (1d6) and bite (1d8) or weapon and bite (1d8); MV 40 (Fly 80); Save F10, R11, W12; XP 400 (CL 4); Special: Breath weapon (30‐ft. cone of fire), immune to sleep and paralysis.

Draconic Dolphin (Draco‐Dolphin)

Medium Dragon, Neutral (N), Animal Int.: HD 2; AC 17; ATK 2 claws (1d4) and bite (1d6); MV 0 (Swim 80); Save F12, R11, W15; XP 200 (CL 3); Special: Breath weapon (60 ft. line of lightning), immune to sleep and paralysis, resistance to acid.

License: B&T OGL