Classes

There are 5 playable races. Kobolds, Elves, Dwarves, Goblins and Humans. Your race determines what classes are open to you.

Kobolds

Warrior Saves: as thief, To-hit: as Goblin, XP: 1’000

Elves

[[Wild_Warrior?]] Saves: as Elf, To-hit: as fighter, XP: 4’000

Ranged Combat specialist, restricted to woodden equipment, Weak spells at 5th level

Warrior (as LL Elf) Saves: as Elf, To-hit: as fighter, XP 4’000

Effectively a Fighter/Magic-User

Dwarves

[[Rune_Sorceror?]] Saves: as Dwarf, To-hit: as Cleric, XP 2’200

Warrior (as LL Dwarf) Saves: as Dwarf, To-hit: as fighter, XP 2’200

Goblins

The Path of the Master, Saves: as Goblin, To-hit: as Goblin, XP: 1’700

Combines Fighter (armor/shields/weapons), Thief (hiding) and Magic-User abilities (spells) together. Master of none, except over his fellow goblins.

Humans

Fighter

Cleric

Thief

Magic-User

Bard

Define external redirect: Wild Warrior Rune Sorceror