Marvy Krapps

Marvy Krapps is the son of a weaver. He was promised to a heartful and lively shoemaker’s daughter, alas she got kidnapped by terrible things in the night! Not particularly brave but still bound by honor to rescue his would-be bribe, Marvy spent years running errands for a local militia in exchange for “military” training, which left him somewhat able, if not very physically-able. People tend to confuse him with the infamous actor Maddher Mikhailson, and thus generally don’t like him at first sight. He enjoys fishing and pottery, and is quite bad at both.

image/svg+xml Link Name AC XP Level Class Hit-points Property none = 9, leather = 7, chain = 5,plate = 3, shield = -1, minus dex bonus Strength Dexterity Constitution Intelligence Wisdom Charisma value bonus roll 3d6 for each Abilities, Languages Colors or Portrait Saving Throws Dragon breath, explosions Paralysis, Petrification Death, Poison Rays, Wands Spells AC of opponent: To hit: (+ dexterity bonus) 0 1 2 3 4 5 6 7 8 9 Damage: (+ strength bonus in melee) Melee Ranged (+ strength bonus) d20 equalor better d20 equal or better Max Fighter & Dwarf: d8Magic User & Thief: d4everybody else: d6+ constitution bonus Marvy Krapps Fighter 2 2051 3 7 8 -1 7 -1 12 13 +1 9 7 -1 15 12 14 13 16 20 20 19 19 18 18 17 17 16 16 15 15 14 14 13 13 12 12 11 11 1d6 backpackiron rations (1 week)plate armorshieldhelmetmagical longsword +1short sworddaggersling w/30 sling stonesrope, 50ftpole, 10ftflask of oillanternpouch w/188 gold pieces 1/6 for normal taskslanguages Human Goblin value34-56-89-1213-1516-1718 bonus-3-2-1+1+2+3 4 + charisma bonus Retainers 7 + charisma bonus 6 Reactions -1 Loyalty 3 value34-89-1213-1718 bonus-2-1+1+2