Class: Bard(6)
Race: Goblin
Size: 3’1’’ft (small)
Age: xx years
Alignment: chaotic evil
Description:
Stats
9 13 9 13 7 17
STR 7 -2
DEX 15 +2
CON 9 -1
INT 13 +1
WIS 7 -2
CHA 16 +3
HP 5+2+3+2+3+2=17
Initiative +2
AC 18 = 10+2dex+3armor+1size+2shield
vs Touch 13
Fortitude 2-1=1
Reflex 5+2=7
Will 5-2=3
Attack bonus 5 = 4base+1size
Attacks | Bonus | Damage | Critical |
---|
Rapier | 5 | 1w4-2 | 18-20x2 |
Whip | 5 | 1w2 -2 | x2 |
Armor
Studded Leather
Skills
- Balance
- Bluff 10 7+3
- Climb
- Diplomacy 23/25 = 9+3 (2 Bluff)(2 Sense Motive)(2 Knowledge Noble)(3 Diplomacy Focus)(2 Negotiator)/(2 if in Half-Elf shape)
- Disguise 10/12 (7+3)/(+2 act)
- Escape Artist
- Gather Information 10/12 = 7+3/(+2 Half-Elf)
- Hide 6 = 0+4+2
- *Knowledge (Goblin Lore)* 6= 5+1
- *Knowledge (Noble Beings)* 6= 5+1
- Listen
- Move Silently 6 = 0+4+2
- Open Lock
- Perform 14/18 = 9+3(2 masterwork)/(4 faun)
- Ride 6 = 0+4+2
- Search
- Sense Motive 3 = 5-2
- Speak Language 4
- Spot
- Tumble
- Use Rope
- Use Magic Device 8 = 5+3
- * Bardic Knowledge 9 = 6lvl+1int+2Lore
- * Suggestion DC 16 = 10+3lvl+3cha
Languages
- Goblin
- Common
- Sylvan
- Elven
- Draconic
- Orc
- Giant
Spells
Per day:
Level 1: 3+1
Level 2: 1+1
Cantrips
- Dancing Lights
- Detect Magic
- Ghost Sound
- Mage Hand
- Summon Instrument
- Prestidigitation
Level 1
- Feather Fall
- Grease DC14
- Identify
- Undetectable Alignment
Level 2
- Alter Self
- Tongues
- Grysellas sexuelle Anziehung
Feats
- 1: -Dodge-
- 3: -Grysellas altering endurance-
- 6: -Dodge → Skill Focus: Diplomacy -
- 6: -Negotiator-
Special abilitis
- Darkvision 60ft.
- Size Attack mod +1
- Grappling Checks +4
- AC +1
Alter Self Transformations
Lordey Silvervoice
aka Lordey the Handsome
Type/Size: Medium sized Half-Elf
AC-1 Dex-2 Str+2 toHit-1
+2 racial bonus on Diplomacy and Gather Information checks.
+1 racial bonus on Listen, Search, and Spot checks.
Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
Low-Light Vision
Dark Talon Lizard Champion
Str+2 Con+2 Hit-1 Size : Medium
Init : +2
Senses:
Listen +7
Spot +1
AC 20
(+2 Dex +3 Armor +5 Natural)
(Touch=12 Flat=18)
Fort 6 Liz -2 Lor +2 Bar = *6*
Ref 5 Liz +1 Lor +5 Bar = *11*
Will -2 Lor +5 Bar = *3*
hp: 49/59 (5HD)
Speed: 30ft
Melee
mwk falchion +4 (2D4+5/18-20) and
bite +1 (1D4-2) or
Melee 2
2 claws +3 each (1D4) and
bite +1 (1D4-2) or
Ranged
Javelin +5 (1D6)
Base Attack Bonus +3
Feats
Blind-Fight Multiattack
Skills ?
Listen +7
Spot +1
Balance +7
Jump +13
Swim +6
Character:
- A mixture of an evil Goblin, aspiring musician, diplomatic schemer and shapechanging Hag consort… Wicked!
History:
- Got hired by Iz and traveled around with him.
- Helped Iz to improve his reputation in Grezneck.
- Met Grysella the Swamp Hag
- Helped Iz and his crew to negotiate a few sweet deals.
- Made some deals with Grysella involving magic, elves and other favors. Life as a Goblin is tough…
- Met Sanael the Aborean treehugger with the funky eyes. Tried to lure him to Grysella with some made up story.
- All the diplomacy ended in a war! Awesome!
- Secured some nice Black Dragon hatchling skin. Gave them to the tanner in Grezneck to make signature gloves with it.
- Iz told him to go with Nibgit, some weird Kobold beggar and some other scrubs to find some ruins and treasure.
- Found the ruins and met some Gnolls. The ruins are pretty dangerous and the Gnolls are lazy but like to party. Not such a bad place afterall!
- Moved the camp down to a Lizard tribe with a untrustworthy leader, the other lizardmen like to chill and play music though.
- Friggin caves are too dangerous! Lorey aint interesed in getting eaten by a huge squid or other stuff so just stays in the Lizard camp for making music and being lazy.
- The others managed to get the Lizard Boss killed which is pretty cool, they also managed to find that Scythe which would also be pretty cool if they could have kept their heads on their shoulders…
- Hired a Lizard Drummer for his first Dangerous Jungle Tour
- Had a gig in Grezneck
- Went back to Grysella for some business and spell training. The road to Goblin Awesomeness is truly a stony one…