Houserules: NOTE: I added this page to the CampaignWiki with House Rules changes/clarifications.
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DATE | IN GAME DATE | PLAYER ASK/ISSUE | DM ANSWER |
---|---|---|---|
4/17/2020 | TBD | Dinkgus wants Otiben to make him some leather armor | as per p. 29 DMG it takes 10 days per suit. Since Dingkus is small I said 5 days if Otiben not doing other things. |
04/19/2020 | Session 26 | Firing into combat with large opponent. | No chance to hit less than large allies if clear shot and able to see. |
04/26/2020 | Session 27 | Does casting Enlarge on an ally negate invisibility. | Enlarge does not constitute an attack when cast on an ally. |
07/12/2020 | Session 37 | After session, Dinkgus leveled and asked if any spells from UA available. | 1st level: Phantom Armor - 2nd Level: Alter Self |
07/12/2020 | Session 37 | After session, Gaul wants a ritual to use for cleansing every time he goes underground. | 1st Level Spell Ceremony from UA is now part of this ritual. |
07/19/2020 | Session 38 | How often can use Brazier to summon a fire elemental? | As per MM p. 37 Elementals can only be summoned once per day per device. A device capable of summoning more than one type, can summon one of each type each day. |
07/25/2020 | Session Prep | How does a fighter’s 3 attacks per 2 rounds work? | See 3/2 Attacks |
08/16/2020 | Session 42 | Casting Verbal Component Spells underwater | Water Breathing or Airy Water or similar required to cast spells. |
08/16/2020 | Session 42 | Water Breathing in air. | Air breathing creatures in air with this spell can breathe normally. |
09/20/2020 | Session 46 | Stunned flying opponent. | If not magic or a spell, the fall results in 1d6 damage per ten feet fallen. |
09/27/2020 | Session 47 | Enlarged Elementals | If under control, such as by Chesty’s brazier, then the elemental will accept the spell and be enlarged. Size of elemental is same as giant of similar hit dice. |
10/04/2020 | Session 48 | Sword +4, Defender and hitting creatures only hit by +4 or better, does it still count if plusses are allocated to defense? | The allocation of the plusses to attack or defense does not change the fact that it is a +4 weapon. It would allow hitting a creature only hit by a weapon of a given plus, however, the amount of plusses available for the attack role might not be +4, so the chance of hitting is reduced. |
11/01/2020 | Session 51 | Neutralize Poison will remove Ghoul and Ghast paralyzation. | |
12/26/2020 | In response to Session 58 and preparation for Session 59 | Scroll Protection from Magic - Spell - Anti-Magic Shell - Spells - Minor Globe & Globe of Invulnerability | The Protection from Magic Scroll states that there is a chance of de-magicing permanent magic items. It automatically cancels spells, blocks charmed creatures, etc. Scrolls, spellbooks, & potions would all be un-magiced. This would be a last resort use spell for a magic-user or illusionist. Memorized spells would NOT be affected. - As per the item description in the DMG, permanent magic items get a saving throw. - As per the spell description, the Anti-Magic Shell only prevents the magic of permanent magic items from working within its bounds. This prevents the magic-user from casting or using magic items. It would not unmagick spell books, scrolls, or potions. It would prevent them from working. Thus a potion that is drunk would not function (In this case this would destroy the potion.). Someone flying by magical means could not pass through the shell. - As per the spell descriptions both the Minor Globe and Globe of Invulnerability block spells below a certain level from entering, but the caster can cast spells and use scrolls and other items. These spells are like one-way magic proof bubbles that block entrance of spells but not their exit from the caster. |
2/14/2021 | Session 66 | Cure Deafness | New 3rd level spell in same vein as Cure Blindness and Cure Disease. |
NOTE: Druids also have access to Cure Blindness since they already had Cure Disease.
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