Showing revision 1

Customs of the Third Imperium

The jumps from 2634 to 2834 to empty space north of 3034, back to 2934 and skimming whilst avoiding the Kask, then empty space and finally into Emape system are uneventful, and the Salamander arrives with the scout cruiser in tow.

As the ship approaches, traffic control apologises, but has to hold us as 3 ships depart. After a tense waiting period, the ships lift off at intervals too far apart to be attack vectors. They are all in the 200 tonne range, ostensibly cargo, and whilst 2 head off towards Karin and Miriam (registered to the Arch Stargazer), 1 heads towards Andor and Candory - restricted space? They were all waiting for cargo, but only stocked up on food and water only before departing.

Despite our permits, Sir Arthur and Armitage smooth customs clearance. It costs 6,000 CR to have the inspection team not look at the artefacts, dead specimens or Wiffa’s cabin. Sir Arthur makes a very good friend of the Sergeant with 10k, and a further 5k gets us more info on the departing ships. The one that headed south was a boatload of missionaries, trying to convert people. But they did nothing, just sat there until we showed up.

Once permitted entry to Emape, we refuel. Corto looks into cybernetics, but it looks like it wasn’t just his eye damaged in the crash, but also considerable damage to his arm. To enable to effectively overcome his disadvantages, it would be in the order of 500k to replace the entire arm and eye. Money he doesn’t have. The Marquis buys a flame rifle and spare tanks. Armitage buys a grenade launcher and stocks up on various forms of grenade. He also invests in some smart infra red trip wires, complete with Friendly identification features. The crew decide to turn in salvage on a more friendly planet, and to that end, head on to Karin.

We make contact with the Baron’s network, and he is delighted to offer us discrete docking facilities. He directs us to his man Smythe and a location in the wilderness. We land the ships in the shadow of a crater, docking in secret. Smythe appraises us that there are 47 souls here, comprising cut throats, murderers and thieves, but mostly a good lot. The Marquis’s whisky - the good stuff! - goes down well and we settle in to refuel.