Links to Resources
Ultraviolet Grasslands; see Free Intro (abbreviated UVG)
- Towards the Violet City
- Through the Lime Nomad Steppe
- The Burning of the Crimson Citadel and the Trail to the Grass Colossus
- The Grass Colossus -- Catching up with Khris
- The Long Ridge; investigating the Sky Tower; the Serpent Stone Marker
- Crossing the Moon River Ford; Moon Birds and Dances; Getting to Near Moon
- Buck Dharma, Azure Cultist Caster, Death by Death Heat Fire Laser Ray
- Characters level up at the end of every second session their players attend.
- Certain events in game can lead to out-of-turn gain or loss of levels.
- Character creation follows the standard rules in MageBlade! Zero.
- Charisma is being renamed to UV Factor. All rolls usually made with Charisma are now made with UV Factor.
- Initial spell acquisition: The three starting spells are rolled randomly from the Comprehensive Spell List in M&M (d12 for school, d8 for spell).
- Casters roll two starting equipment pieces from two of the schools rolled up during initial spell acquisition in addition to the starting sets from MB!0.
- No special rules yet. Later, UVG-appropriate Orders might be added. The Thaumaturgic Lodge and The Ravenous Ones from MB!0 are good starting points, even though the Lore around them might need some tweaking.